FAQ

Frequently Answer Questions

1. Why can't players on my server see any hunt information or broadcasts

Players must have the permission node mobhunt.player to see mobhunt messages. This is to stop spam for servers are running worlds that don't have hunts, such as creative worlds.

2. Why do some mobs disappear when I reload the server

The mobs you're seeing disappear are mob-spawner mobs that are removed to keep mob hunts as fair as possible. if you don't want this to happen set:

RemoveSpawnerMobs: false
for each world.

Why are players being spammed with "[MobHunt] Type /joinhunt now to join." ?

This is an indication that either your AnnounceDelay is set low or that your have failed to rename the world settings to match your worlds names

Also this is case sensitive, so make sure the names match. //

For example in the config

Worlds:
  - survival
  - survival_nether

next should be the world settings in the name of the worlds defined above.

survival:
  #ticks 0=6am, 6000=12pm, 12000=6pm, 18000=12am
  StartTime:  14000
  EndTime:    24000
  #Delay for hunt announcer in seconds
  AnnounceDelay: 240
  #...
  #<all the settings here>

survival_nether:
  #ticks 0=6am, 6000=12pm, 12000=6pm, 18000=12am
  StartTime:  10000
  EndTime:    24000
  #Delay for hunt announcer in seconds
  AnnounceDelay: 240
  #...
  #<all the world settings here>

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