MobHealth

Mob Health
This simple but invaluable plugin lets you know the damage you just caused to a mob (including other players), and how much health it has left.
Now with ActionBars!
If you have 1.8 bukkit/spigot then you can now enable actionbars by adding useActionBar: true to your config (or set to false to disable).
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Mob Health has a range of useful options including:
- Control over how messages are shown
- When messages are shown
- When messages are *not* shown (a useful feature!)
- Exactly what is displayed - including your own custom messages...
Current Release Version: 9.1.0
Updater Information
Note that unless you edit MobHealth configuration it will automatically update as new versions are approved by the Bukkit team.
You can edit config.yml in the /plugins/MobHealth/ folder you can find the following settings.
updateCheck true- Show notification of available updates.
doUpdate true- Update MobHealth automatically when new download is available.
Change doUpdate to false to stop any file download, and updateCheck to false to stop notices about new versions in your startup log.
Got API?
MobHealth now has 100% more API included!
You can trigger damage notifications, if your plugin adds skills or spells for example. And far more usefully - you can query MobHealth to get the current health and max health of any Mob, regardless of which plugin is responsible for tracking it.
Think of it as Vault for mob health levels ;) You code for one plugin - I sort out the mess behind the scenes.
See the API page for more info.
NEW healthbars!!
As frequently requested, MobHealth can now display health bars above Mobs, and a health counter for players.
PLEASE NOTE: If enabled - these bars show above ALL players / mobs, regardless of any toggle or permissions settings.
Enable this feature with the following flags in config:
showPlayerHeadHealth: true
Enables health counter display below player names.
usePercentForPlayer: true
Changes health counter from HP to a percentage of health left (recommended).
showMobHeadHealth: true
Enable health bars for all mobs.
useBarForMobs: true
If true, use a health bar in format of [||||||||||] if false, show in format of "10/20"
Compatible Plugins
EpicBossRecoded
You shouted for it - here it is, Epic Boss support.
Thanks to ThaH3lper for adding in an entire API for MobHealth.
Spout
If Spout-plugin is installed and the client uses SpoutCraft (and disableSpout is on its default false setting) then notification will be shown with the achievement notification (as seen above).
ZombieMod
Exclusive to Imagicraft's Zombie Apocalypse RP (Zarp) server, ZombieMod creates several variaties of Zombie to terrorise players trying to survive in this post-apocalyptic server.
SimpleNotice
MobHealth now supports the Client Mod simple notice. Lets you show the messages elsewhere so your chat is spam free.
Thanks to FeildMaster for the pull request :)
Heroes
Heroes health and levelled up HP's are reported correctly as are mobs whose health levels have been adjusted in the config. Use of a Heroes skill will trigger a notification when it damages.
Mobs
Mobs adjustments to health are now tracked and reported in MobHealth.
Thanks to coldandtired for adding in MaxHealth and an API for me :)
Mob Arena
Bosses in a currently running Mob Arena report correct health and max-health. As do waves with a modified reduced health.
Thanks to garbagemule for adding MaxHealth to mob area for me.
LikeABoss/Corruption
MobHealth detects wandering bosses and correctly reports their health and name.
Thanks to bm01 and Erackron for integration help.
Monster Apocalypse (6.0b+)
If Monster Apocalypse is set to handle mob's health then these values are used for MobHealth.
Thanks to blainicus for answering my queries.
Video
See MobHealth in action here...
Thanks to WoopaGaming for the video.
Commands
/MobHealth reload
Reloads current configuration.
/MobHealth toggle [player]
Toggle notifications. [player] is ignored via chat and mandatory via the console.
Configuration
See the configuration page for full details.
Permissions
See the permissions page for full details.
Source Code
https:github.com/Sablednah/MobHealth
Stats Collection
Like many bukkit plugins, Mobhealth utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- The number of damage notices displayed (but not their content)
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Changelog
9.0.0: New ActionBar notifications.
8.3.0: Adds Rabbit, Endermite and Guardian mobs
8.2.2: Added fallback code for potential missing new methods.
8.2.1: Rollback gettextresource to get resources
8.2.0: Filter rogue &f colour code prefix's. Add scoreboard event (so it can be cancelled to preserve scoreboards).
8.0.1: Cleanup - removed unused class, update metrics to V7
8.0.0: Reworked Heroes integration. 1.7.2 compatibility fixes.
Download
Github no longer allows a "downloads" section, so I no longer mirror files there. If you'd like to test beta/dev versions follow me on twitter and ask there! But understand such files would not yet be approved by BukkitDev staff.
Known Bugs/Conflicts
- Plugins that alter mobs health levels usually return false health levels.
The plugins listed above are supported.
Donations
Donations of any amount are, of course appreciated :)
Contributions go towards maintaining my development server to encourage continued development, MobHealth is solo coded by me, and supporting so many other plugin takes a fair bit of time. So if you think that time is worth something then Hit the dontae button in the top right of this page :)

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Posted Apr 3, 2013That's good to know that you didn't forget about us D: and so noone did MobHealth Reloaded.
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Posted Apr 3, 2013Thanks for al the continued interest guys.
I've had to take some time away due to family illness. But I'm back in the saddle now.
Will be updating the Heroes, LaB, Corruption support - and tweaking for 1.5.1 and you'll see a dev version this weekend.
As for scoreboards and health bars - will look into these once bukkit has added API for them.
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Posted Apr 3, 2013@VladasX
I think thist plugin... is stop to update~
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Posted Apr 2, 2013Update for Heroes plz :/
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Posted Apr 2, 2013@LegndPowerdNube
YES! It's work! But... When will this plugin update to the newest version?
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Posted Mar 31, 2013I'm wondering if this is still compatible with 1.5.1? If so, will it work with EpicBoss?
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Posted Mar 30, 2013It is just still outdated, Heroes changed APIs much. Also there is 1,5 now and I still wait for the epic HP-Bar etc. ^^
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Posted Mar 27, 2013@Mariohgcz
:(. And what now, Heroes is not supported anymore?
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Posted Mar 26, 2013As stated before in the comments, this plugin no longer seems to work properly with heroes, as it gives errors in the console upon damaging mobs. It seems the method that was used has been deprecated.
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Posted Mar 24, 2013Hello, in a latest bukkit builds (1.5.1-2693+) the way of getting players HP has changed. So your plugin now can't get players HP, but can do get monsters. Check please and update if you can, thanks. (no errors occurs on player hits).
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Posted Mar 23, 2013Do you intend on changing how the HP shows up with the new scoreboard system? Because I totally love this plugin, and its the only one that seems to work with all the crazy damage and health modifying plugins I use, but I'd love to see, say, healthbars above enemies when they get hit XD
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Posted Mar 20, 2013Using scoreboard feature must bring us better performence :)
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Posted Mar 14, 2013YaY Finally the new HP is comming with 1.5 ^^
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Posted Mar 13, 2013This is such an awesome plugin, and i recommend it to anyone who owns a server, its vital! My server loves it and depends on it, thank you.
Will the current version work with 1.5?
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Posted Mar 11, 2013It works on 1.4.7 R1.0
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Posted Mar 9, 2013Please update it, i really want to add it to my hamachi server
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Posted Mar 8, 2013It work with 1.4.7 and if I can ask question to author: Will you be compatibile with ChangeDamage plugin, soon ?
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Posted Mar 5, 2013Sounds like a great mod, but it will not work with CB 1.4.7 R1.0.
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Posted Mar 4, 2013@sgebbia
Are you using Spoutcraft?
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Posted Mar 3, 2013Great news! Since one of the newer versions, I've been able to actually see damage to players with simplenotice despite all of the combat altering plugins!
The only issue though, is that the health is always displayed as /-1, for example, full health would be 20/-1, rather than 20/20.
EDIT: Turns out, this occurred because Monster Apocalypse was disabled. That being said, this shows that somehow MA is the conflict with showing player HP with simplenotice. Might be worth looking into.