MobHealth
MobHealth
Simple damage reporting. When you hit a mob, MobHealth tells you how much damage you did and how much health it has left: in chat, on the action bar, on the mob's name tag, as a boss bar, as a floating damage number, or as a health bar hovering over the mob. Any combination, and nothing for players to install.
MobHealth 11 is the classic plugin rebuilt around the NeoForge version's feature set, and it runs on every server line from Beta 1.7.3 to 26.3. Pick the file for your server:
+bukkit1.13-26.3: Spigot and Paper, 1.13 through 26.3+bukkit1.8-1.12: 1.8 through 1.12.2+bukkit1.7: CraftBukkit / Spigot 1.7.2 through 1.7.10+beta1.7.3: Beta 1.7.3 (CraftBukkit #1060, Poseidon, UberBukkit, Canyon)
Display modes
| Mode | Needs |
|---|---|
Chat: Zombie [||||||||||] 14/20 (-6) |
any server |
| Action bar: the same readout above the hotbar | 1.8+ |
| Nameplate: a coloured bar on the mob's name tag | 1.7+ |
| Boss bar: the widget at the top of the screen | 1.9+ |
| Damage indicators: red numbers that pop off the mob and rise | 1.8+ |
| Graphical: a floating bar riding above the mob | 1.19.4+ |
Bars go green → yellow → red as health drops. MobHealth says at startup which enabled modes your server cannot show, so nothing fails quietly.
Options
- Show for hostile, neutral and passive mobs, players and bosses separately, with per-mob
overrides (
minecraft:villager=false). - Only the attacker sees it, or everyone nearby.
- Bar length, glyphs, numbers as
14/20or70%, how long bars linger, how long after a kill. /mobhealth togglelets each player mute it;mobhealth.seelets you hide it from a rank.- The config has the same keys as the NeoForge mod, so one set of docs covers both.
Commands and permissions
/mobhealth reload (mobhealth.reload, op) · /mobhealth toggle [on|off] [player]
(mobhealth.toggle, everyone; mobhealth.toggle.others, op) · mobhealth.see (everyone)
Source and issues
https://github.com/Sablednah/MobHealth. The NeoForge version is a separate project, MobHealth ReForged.
Video
See MobHealth in action here…
Thanks to WoopaGaming for the video.

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Posted Jan 24, 2013@Chaznuts
Yeah - my checker works of file I bump up to change version. For 5.4 i'll change this to check bukkitdev directly.
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Posted Jan 24, 2013@ok12Boss
SilverFish became Silverfish - check your case...
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Posted Jan 24, 2013it show silverfish when i hit silverfish..... but i change it already......
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Posted Jan 23, 2013Plugin is working great! Funny little bug though. When the server starts, it tells me the newer version 5.3.3 is available. Then it tells me I'm on 5.3.4 :P No real bugs though! Keep up the great work!
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Posted Jan 23, 2013Great plugin :D
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Posted Jan 22, 2013@S1lverK3y
@kalvin807
Yeah as S1lverK3y said, set up a negative permission for mobhealth.show on your members, and then add mobhealth.show to the class's in your mobarena config file.
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Posted Jan 21, 2013@kalvin807 you could give your mobarena class the temporary permission
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Posted Jan 18, 2013It is possible to enable it in Mobarena only ? Thanks for any reply :3
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Posted Jan 18, 2013@TomYaMee
Yup, already writing - release this weekend. Mobs and BloodMoon have updated too
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Posted Jan 18, 2013@SableDnah
I think you have to update EpicBoss support as they recoded their plugin.
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Posted Jan 18, 2013@MysticCitySorry - i've been reviewing viability of that ticket - will reply :)
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Posted Jan 18, 2013pls show the tickets.... i have a wish ^^
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Posted Jan 17, 2013@diannetea
BloodClass means that its the BloodMoon integration code that causing this.
What version of BloodMooon to you have?
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Posted Jan 17, 2013@Darkhand81
Thanks, will do. I was waiting for confirmation from bm01 before proceeding, but i have that now.
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Posted Jan 16, 2013http://pastebin.com/gzW2Chyb
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Posted Jan 16, 2013Minor edit: The link on your main page to Likeaboss 1.6.6+ should be:
http://dev.bukkit.org/server-mods/likeaboss-mcdr/
The old Likeaboss isn't maintained any longer.
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Posted Jan 15, 2013@Sonorpearl
'cept I think that spout might fold with 1.5 which is proceeding along nicely and I suspect will be out in a week or 2.
Tell you what - if spout release for 1.5 - i'll give this serious consideration. Like I said I DO want that functionality :)
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Posted Jan 15, 2013@SableDnah
But when it is just up to MC 1.6 it would be pretty worth.
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Posted Jan 15, 2013@jomlthailand
It does already. MobHealth itself usually works for each Bukkit version without change.
Are you getting any errors, miss behaviours?
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Posted Jan 15, 2013@Sonorpearl
It really is alot of work that will be redundant in weeks, if not days time.