MobCatcher
MobCatcher
Capture mobs and get eggs legitimately:
Version: 3.18
This project has moved over to SpigotMC!
Thank you guys so much for all the downloads on BukkitDev. Head on over to SpigotMC to download the latest version of MobCatcher.
This page will no longer be updated.
MobCatcher allows players to capture mobs and get the corresponding spawn eggs. This is useful for trading and transporting mobs from player to player or even across worlds. As well as having a configurable capture item, MobCatcher also boasts configurable mob types and item costs per capture, bringing a new economic value to mob types both peaceful and hostile. MobCatcher is able to store and recall mob specific data saved to specific spawn eggs. This means things like capturing and spawning colored sheep, baby animals, and tamed wolves is possible! This is done via a separate .dat file which saves data for each mob and removes it when that mob is spawned.Try it out on your server today!
This plugin collects basic usage information for mcstats.org. You may opt out in the generated pluginMetrics config file.
Features
- Capturing configurable mob types
- Saves mob data to specific spawn eggs (color, age, tamed, etc.)
- Spout custom spawn eggs
- Spout textures via automatic dropbox download. May be disabled in config file
- Respects Towny regions
- Getting spawn eggs without creative mode
- Makes spawn eggs throwable
- Configurable capture item, including projectiles
- Configurable costs for every mob type
- Sign-based mob protection
- Vault Economy support!
- Percent Chance for captures
- Eggs are used up after spawning a mob
- Dispensers can shoot spawn eggs at higher speeds
- Doesn't interfere with players in Creative Mode
Help Pages
Permissions Nodes
Config File Help
Sign-Based Protection Help
Bukkit Forums
Usage
All you have to do is hold an egg (configurable) and left click on the mob you wish to capture. Its really that easy.
/mobc - Displays all command usage
/mobc item - Displays Capture item setting
/mobc clean - Removes data from a spawn egg itemstack.
/mobc projectiles - Displays current projectile settings
/mobc settings [mob type] - Displays settings
/mobc worlds - Displays which worlds MobCatcher is enabled in
/mobc area - displays how many Protection Signs the player is within the radius of
/mobc resetsigndata - Deletes all saved sign data
For help with the config file and permissions nodes, see the corresponding pages here.
Changelog
Version 3.18
- Updated for 1.7.10-R0.1 #3105
- Fixed bug: MustBeKilled now working properly
- Fixed bug: Mob drops are now properly cancelled for killed captures
- Fixed bug: Mobs captured with MustBeKilled now spawn back with full health
Version 3.17
- Updated for 1.7.9-R0.1 #3078
Version 3.16
- Updated for 1.7.5-R0.1 Dev #3039
For earlier changes, see Files Page
MobCatcher will NOT work if you are not using the version of CB it was intended for. Due to the Bukkit "safeguard' system, MobCatcher will break every version change. Do NOT post tickets or comments about ClassNotFoundExceptions or infinite spawning glitches as these are caused by you using the wrong version.
Before posting a bug, check your server console for a giant red error message.
Top Supporters
TheFarmerNL
Minevival.com
xxTreePuncherxx
MC.PUNCHCRAFT.US
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Posted Dec 13, 2012I cannot find the link to 3.2 for 1.4.5 anywhere on this site so please link me where i can download it thank you.
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Posted Dec 12, 2012@Malikk65
Thank's for the 0.2 build as we wait for a beta build of 0.3.
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Posted Dec 12, 2012I've now uploaded another version of 3.2 for 1.4.5-R0.2.
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Posted Dec 11, 2012@LiLChris06 Probably not. Everything functions the same way, but they moved a bunch of the files around.
I probably should have built against R0.2, since it's had a beta release and R0.3 hasn't, but i wanted to get some people off my back and thought I'd get a head start on the next beta instead.
I can make another version if I need to.
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Posted Dec 11, 2012@Malikk65
Safe to use on 1.4.5-R0.2?
Missing 1-2 plugins that haven't caught up with the "Breaking API" changes, so still on 0.2. :p
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Posted Dec 11, 2012I've uploaded a CB 1.4.5-R0.3 version.
A few new things which were already in the works, but not much different besides the compatibility.
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Posted Dec 11, 2012@Curtis4321
I am aware of this. I'll get to it as soon as I can, but it's the week before finals and I'm a bit busy.
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Posted Dec 11, 2012Throwing errors in latest bukkit.
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Posted Dec 10, 2012@gustebeast
I am aware of this. I'll get to it as soon as I can, but it's the week before finals and I'm a bit busy.
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Posted Dec 10, 2012Malikk, please update to 1.4.5. This plugin breaks on it.
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Posted Dec 9, 2012@nhadobas
make a ticket
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Posted Dec 9, 2012http://dev.bukkit.org/server-mods/mobcatcher/tickets/72-admin-server-account/
Ticket created.
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Posted Dec 9, 2012Permissions dont even work on my server. I know my permissions are correct, so dont think they are not. Every once and a while if a regular player throws an egg at a mob, it will let them capture it.
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Posted Dec 8, 2012@kamuzai8
If all you want is 20% for everyone and 100% for a group you could give that group the OP permission for ignoring the catch chance.
mobcatcher.op.catchchance
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Posted Dec 8, 2012Is it possible to have group permissions? For example, I want non-donators to have 20% chance to catch just a few animals, then have donators to be able to catch all animals at 100% chance.
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Posted Dec 5, 2012@krisdestruction
I don't know what that means. Make a ticket with as much detail as possible.
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Posted Dec 5, 2012Can you add a server account setting to add to when the mob catcher is used?
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Posted Dec 5, 2012@LiLChris06
Thanks you so much, lol.
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Posted Dec 5, 2012@jujulogey97
http://dev.bukkit.org/server-mods/bpermissions
Message me on Skype: LiLCraft if you have more questions.
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Posted Dec 4, 2012@Malikk65
What permission plugin do you recommend