Config File
This is what your config file will look like and these are the basic things you can do with it. If you are using the most current version of MobCatcher and your Config file doesn't look like this, delete it and start/reload your server.
If after reading this page you still have a question, feel free to PM me.
Multi World Support
Under the PluginEnabled section, true means that the plugin is enabled in that world, while false means it isn't. NOTE: If you add a new world to your server, reload, and the config file should be updated.
Capture Item
The Capture item field is used to configure the item held in the players hand when capturing a mob. By default, it is a normal egg, but by changing the item ID to another value, you could make it whatever you want. "UsedOnCapture" is by default set to true, this means that 1 of the capture item will be removed from the players hand upon capture and "ReturnedOnSpawn" will give it back once you've used a spawn egg. Disabling the Capture "Enabled:" field, would mean projectile captures only.
Note: All item name fields are solely there to help you remember what you've set it to. They are not necessary to change.
Projectile Captures
The types of projectiles that can be used to capture are by default all set to false, except chicken eggs. Simply change the other fields to true to allow Snowballs or Arrows to capture mobs. These fields are completely independent of the Capture item (direct capture) settings. The SpawnEggsDirectToInventory, which by default is false, means that Spawn eggs, when captured from projectiles, will be dropped on the ground. If you set this to true, the eggs will be placed directly into the players inventory, like a direct capture. The MissedEggsSpawnsChickens field defines whether or not chicken eggs will spawn chickens if they hit a block.
Note: MobsMustBeKilled also applies to projectiles
Iron Golems Protecting Villagers
By default, Iron Golems will attack any player who has damaged a villager. Set the "IronGolemsProtectVillagersFromCaptures" to false to be able to capture villagers without getting attacked by golems. Hitting the villager with anything other than the capture item will still aggro the golem.
Effects
By default, Effects are enabled. The Effect is smoke, in all directions, and the sound of a blaze firing.
Thrown Spawn Eggs
Set this to false to turn off the ability to throw spawn eggs. Note: There are override permissions, default OP.
Dispensers
With MobCatcher, dispensers can shoot out mob eggs and then spawn them, rather than just spawning them one block in front. In order to turn it back to the old way, set enabled to false. The power field defines how fast the egg will shoot out of the dispenser. This number is a MULTIPLIER, where 1 is a normal speed. Numbers less than 1 slow it down(decimals). Number greater than one MULTIPLY its speed.
Messages
This section is for disabling messages from this plugin. Set either capture or spawn messages enabled to false to turn them off.
Simple and Complex Configuration
General
ItemName: redstone dust - To remind you what you set it to. Effects nothing
ItemID: 331 - Actual Item ID of the cost item
Amount: 5 - the amount that will be taken
VaultCost: 10.0 - amount of money taken (if vault is enabled)
Chance: 100 - Percent chance that the capture WILL be successful
MustBeKilled: true - means you must ENTIRELY kill a mob to capture it, default is 1 hit
Note: All item name fields are solely there to help you remember what you've set it to. They are not necessary to change.
Simple Configuration
Simple config is used by default. This splits everything up between peaceful and hostile and allows for the simple disable of each mob type. While it is easier to manage, it doesn't give you the same flexibility as the Complex Config.
Complex Configuration
In order to use the complex configuration you must set ComplexConfig > Enabled to true. This overrides everything in the SimpleConfig section and solely defines all of the costs. The complex configuration offers individual customization for every mob.
Vault
If you use a Vault supported Economy plugin, set Vault to true to enable Economy costs per capture. Change the Vault Cost fields at the bottom, per mob, to change their prices. Note that the Item cost is still active and must be have their amounts set to 0 or you will be charged for both.
Protective Signs
Default Radius defines the radius that is used if either PlayerSet Enabled is set to false or if the player doesn't type a radius. PlayerSet Enabled must be true for players to be able to set their own radii. SignLimit defines the maximum number of protection signs a single player can place. MaxRadius defines the highest number a player can set as the signs radius. If a player attempts to exceed the radius, they will be given the default radius instead.
Note:
These fields apply to EVERYONE. To change allowed mob types for a specific player see the Permission Nodes page here.
Quote:#
# MobCatcher v3.0
#
# For help with the Config file, see the BukkitDev page.
#
PluginEnabled:
world: true
world_nether: true
world_the_end: true
arena: true
city: true
CaptureItem:
Enabled: true
ItemName: egg
ItemID: 344
UsedOnCapture: true
ReturnedOnSpawn: true
ProjectileCaptures:
SpawnEggsDirectToInventory: false
MissedEggsSpawnChickens: true
Type:
Egg: true
Snowball: false
Arrow: false
Spout:
Enabled: true
SignProtection:
Default:
Radius: 10
SignLimit: 3
PlayerSet:
Enabled: false
MaxRadius: 10
SaveDataAndRemoveStackability: true
EffectsEnabled: true
ThrownSpawnEggsEnabled: true
CanCaptureMobSpawnerMobs: true
IronGolemsProtectVillagersFromCaptures: true
Dispensers:
Capture: false
Shoot: true
Power: 0.5
Messages:
CaptureEnabled: true
SpawnEnabled: true
Permissions: true
SimpleConfig:
Vault: false
PeacefulMobs:
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
HostileMobs:
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
MobsEnabled:
PigZombie: true
MagmaCube: true
CaveSpider: true
Creeper: true
Skeleton: true
Spider: true
Zombie: true
Slime: true
Ghast: false
Enderman: true
Sliverfish: true
Blaze: false
Pig: true
Sheep: true
Cow: true
Chicken: true
Squid: true
Wolf: true
AngryWolf: true
MooShroom: true
Villager: true
Ocelot: true
IronGolem: true
SnowGolem: true
Enderdragon: false
ComplexConfig:
Enabled: true
Vault: false
PigZombie:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
MagmaCube:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
CaveSpider:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Creeper:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Skeleton:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Spider:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Zombie:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Slime:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Ghast:
Enabled: false
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Enderman:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Silverfish:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Blaze:
Enabled: false
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Pig:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 120
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Sheep:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Cow:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Chicken:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Squid:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Wolf:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
AngryWolf:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Mooshroom:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Villager:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Ocelot:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
IronGolem:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
SnowGolem:
Enabled: true
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false
Enderdragon:
Enabled: false
ItemName: redstone dust
ItemID: 331
Amount: 5
VaultCost: 10.0
Chance: 100
MustBeKilled: false