MobBows
What it does:
This plugin allows you to fire mobs with your bows! Unlike other plugins which spawn mobs where the arrow lands, it allows you to choose which direction they end up at by looking - so you can make zombies appear in your friends face or make skeletons go for a flight into the sky!
Recipes:

To create a bow mobs, replace the rotten flesh with the items below:
| Mob | Item | Permission |
|---|---|---|
| Zombie | Rotten flesh | MobBows.zombie |
| Creeper | Gunpowder | MobBows.creeper |
| PoweredCreeper | TNT | MobBows.poweredcreeper |
| Skeleton | Arrow | MobBows.skeleton |
| Spider | String | MobBows.spider |
| Blaze | Blaze Rod | MobBows.blaze |
| Ghast | Ghast tear | MobBows.ghast |
| Slime | Slimeball | MobBows.slime |
| Magma Cube | Magma cream | MobBows.magma |
| Silverfish | Stone brick | MobBows.silverfish |
| Witch | Water bottle | MobBows.witch |
| Zombie pigman | Golden nugget | MobBows.zombiepigman |
| Enderman | Enderpearl | MobBows.enderman |
| Ocelot | Raw fish | MobBows.ocelot |
| Wolf | Bone | MobBows.wolf |
| Sheep | Wool | MobBows.sheep |
| Pig | Raw porkchops | MobBows.pig |
| Cow | Raw beef | MobBows.cow |
| Squid | Ink sack | MobBows.squid |
| Horse | Hay | MobBows.horse |
| Chicken | Feather | MobBows.feather |
| Mooshroom | Mushroom | MobBows.mooshroom |
| Villager | Emerald | MobBows.villager |
Commands:
| Command | Usage | Permission |
|---|---|---|
| /mb | Shows usage information | MobBows.give |
| /mb list | Shows a list of bow types | MobBows.give |
| /mb <player> <item> | Gives <player> the specific mob bow: e.g. /give Notch zombie |
Notes:
- To use a bow, you either need the permission, or have OP.
- Mobs appear in the direction you face
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Posted Jun 9, 2014@Koolzskillz
Assuming you have a kit plugin which executes commands? Perhaps having some sort of command system (commandBlocks) which executes the /mb <player> <item> command
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Posted Jun 9, 2014Can you just give them an item like in a kit?
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Posted Apr 5, 2014French Vidéo tutorial : http://youtu.be/wbGhjeqyNhU
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Posted Jul 8, 2013@brnz99
Thank for you stating that issue, it must have been a typo when I wrote that passage above.
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Posted Jul 5, 2013The bow skeleton is made with bone. http://speedcap.net/sharing/screen.php?id=files/da/1f/da1f2e2a4bdb50b43d42716c441240f0.png
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Posted Jul 1, 2013@brnz99
With the skeleton, the bow has to be fully repaired, the witch it's a water bottle. I don't see why the spider isn't working.
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Posted Jul 1, 2013I can not do the Skeleton, Witch and Spider
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Posted Jun 21, 2013Hi!
I made review of your plugin on Youtube http://www.youtube.com/watch?v=9KdAenHkFTc
It is Polish language, but i think that video can help for some people
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Posted Jun 9, 2013This looks really cool.
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Posted Jun 6, 2013@semirotta
I was unable to change the witch's recipe to poison potion. I was also unable to make the mob attack nearby mobs due to the amount of mobs which could be around it.
@qwerty6621
I will add this in.
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Posted Jun 5, 2013Command
/MB give (player) (Mob) - MobBows
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Posted Jun 5, 2013@semirotta
Because the item ID of a water bottle is a potion. He can add a damage check if you want it to be poison or something I guess, but they are buggy usually, and a bit hard to get to work for every potion type.
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Posted Jun 5, 2013really nice plugin but question, why is the witch requiring only a waterbottle? suppose it should be poison potion or something? Even better would be (if possible) make the shot hostile mobs to start fighting against everyone, doesn't matter if it's a other hostile mob or a player or an animal? perhaps configurable. For example: player shoots a zombie next to a skeleton, the zombie attacks automatically to the skeleton and not concetrate on the player who shot it (if set in config attacking players false and attacking hostile mobs true)