Minigames

== NOTICE == 9 Aug 2016 ==
As most of you have already worked out, public support for this project has been non existent. Unfortunately with the workload of trying to manage and run a server network where minigames is only 1 out of what feels like 1000 projects we maintain... It gets hard trying to find time to help everyone.
But fear not this project is indeed not abandoned! We have moved the project to SpigotMC:
https://www.spigotmc.org/resources/minigames.19687/
++Update Note Aug 2017++
Please Note I have provided updated downloads for all versions back to 1.7 .. We are trying to get some idea of what versions people are running still and what we need to focus on...updating will help us target our product improvements.
The files section contains various version downloads OR you can dowload them : - here
Minigames is a plugin in which users can create and play several types of Minigames on a server, without the risk of losing items or XP when they die. Players can also use checkpoints so when they die, they are reverted back to that position.
The Possible Minigame types are:
- Single Player - for jump puzzles, mazes etc.
- Last Man Standing - A multiplayer Free for All (FFA) PvP Minigame
- Race - A Multiplayer race Minigame
- Team Deathmatch - A deathmatch round against 2 teams, first to a defined score wins!
- Deathmatch - A free for all deathmatch round against any predefined amount of players, first to a defined score wins!
- Spleef - Its possible to create custom Spleef arenas, as well as your standard spleef arena.
- Treasure Hunt - A global treasure finding Minigame that is always running
- CTF - An expansion to the Team Deathmatch Minigame.
- Infection - An expansion to the Team Deathmatch Minigame where the infected players must kill all survivors.
Features:
- Prizes for completing a Minigame
- Economy support (Requires Vault)
- All command configuration for creating Minigames
- Completely customisable, lots of settings to create your own styled Minigame.
- Ability to create multiple loadouts
- Inventory saving
- XP saving
- Minigame regeneration (slightly limited)
- Timers
- An automated update checker for OP's (Can be turned off in the main config by setting updateChecker to false)
- SQL completion data storage for websites or more informative data (Requires SQLibrary)
- And lots more!
Click here for videos of this plugin in action.
Purpose:
Minigames was created for players to play games within a server and win prizes for completion, also to let players play PvP games without the risk of losing their hard earned items and XP. Minigames also reward players for completing each Minigame, or with PvP Minigames, the player can be rewarded with 'bets' that players make before they start the Minigame. These bets can be in Economy money or preset items.
These Minigames can be created in any style the player wishes, for example, parkour jump puzzles, mazes and treasure hunts. As well as PvP games like CTF, races and more. You are given a lot of options to add to each Minigame individually, so they are all completely customisable.
→ Minigames Wiki
Newly Updated! A work in progress wiki, this will hopefully explain all the details of Minigames.
→ Permissions
A list of permissions for the plugin.
→ Command List
A full command list for the plugin.
→ Minigame Signs
All Minigame signs that can be used
→ Donate
Donate to the Minigames project to show your support! Every little bit helps!
→ FAQ
Frequently Asked Questions.
→ Please report any major bugs, issues or suggestions here
DO NOT post them in the comments as I will lose track of them there.
→ Development Builds
Development builds for public access. Keep up to date with the newest builds of Minigames.
NOTICE: Development versions are not approved by the BukkitDev team and may break or cause issues with your Minigames. Use at your own risk!
Metrics
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- And the amount of players playing games. Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Minigame Mashup:
We Be Pirates (Teaser)
Basic Region & Nodes Tutorial
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Posted Feb 26, 2014@postman713
Its in there, do /mgm set (name minigame) loadout. In that menu you can change what items you have, fall damage yes or no, hunger and potions.
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Posted Feb 25, 2014What about a permission for certain groups for like donators, and loadouts.
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Posted Feb 24, 2014Would it be possible to add an option to turn on hunger in a minigame? Thanks
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Posted Feb 24, 2014It works on multiworld servers but runs better if all of it is in one world
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Posted Feb 23, 2014does this work on multiworld servers? or does this need its own server?
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Posted Feb 21, 2014I play my free for all / survival games game mode and get a kill and when the game is over the scoreboard updates the total kills but that is the only gamemode that ever updates the signs. i have all of the sql data imported correctly but only the one game uploads data to sql. NEED HELP!!! tell me what files i need to upload to help me fix.
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Posted Feb 21, 2014wont let me set game type to free for all only singleplayer and teams
--got it hahahaha underscores help :)-
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Posted Feb 18, 2014Hi, I have problem with compatibility minigames and Custom Enchantments, EnchantmentApi,EnchantmentPack When I create a loadout with enchant from these plugin it works, but after server restart in globalloadout.yml file it creates ?7<Enchantname> instead &7<enchantname>. PS: It's in lore line. How can i save a loadout with enchant like poison? Best regards.
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Posted Feb 17, 2014I got the plugin and played once and got a reward. I wanted more so I did /mgm set War reward2 Coal 1 very_common It said "A internal error occured when trying to perform this" there was a big error in the console that looked like this:
[15:44:01 INFO]: levinlea000 issued server command: /minigame set War reward2 Coal 1 very_commmon
[15:44:01 ERROR]: null
org.bukkit.command.CommandException: Unhandled exception executing command 'minigame' in plugin Minigames v1.6.1
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) ~[craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:175) ~[craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
at org.bukkit.craftbukkit.v1_7_R1.CraftServer.dispatchCommand(CraftServer.java:683) ~[craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
at net.minecraft.server.v1_7_R1.PlayerConnection.handleCommand(PlayerConnection.java:952) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
at net.minecraft.server.v1_7_R1.PlayerConnection.a(PlayerConnection.java:814) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
at net.minecraft.server.v1_7_R1.PacketPlayInChat.a(PacketPlayInChat.java:28) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
at net.minecraft.server.v1_7_R1.PacketPlayInChat.handle(PacketPlayInChat.java:47) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
at net.minecraft.server.v1_7_R1.NetworkManager.a(NetworkManager.java:146) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
at net.minecraft.server.v1_7_R1.ServerConnection.c(SourceFile:134) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
at net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:655) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
at net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:250) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
at net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:545) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:457) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
Caused by: java.lang.IllegalArgumentException: No enum constant com.pauldavdesign.mineauz.minigames.minigame.reward.RewardRarity.VERY_COMMMON
at java.lang.Enum.valueOf(Enum.java:236) ~[?:1.7.0_25]
at com.pauldavdesign.mineauz.minigames.minigame.reward.RewardRarity.valueOf(RewardRarity.java:3) ~[?:?]
at com.pauldavdesign.mineauz.minigames.commands.set.SetSecondaryRewardCommand.onCommand(SetSecondaryRewardCommand.java:83) ~[?:?]
at com.pauldavdesign.mineauz.minigames.commands.set.SetCommand.onCommand(SetCommand.java:241) ~[?:?]
at com.pauldavdesign.mineauz.minigames.commands.CommandDispatcher.onCommand(CommandDispatcher.java:174) ~[?:?]
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ~[craftbukkit.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
... 13 more
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Posted Feb 17, 2014how to make a capture the flag minigame i can't foud it on the wiki pages also not with search
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Posted Feb 17, 2014@Gr0up115
Yeah the region isnt protected. I dont know what the problem is. Razz please post an update tutorial on Spleef.
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Posted Feb 17, 2014@abi07mode
Update the plugin.
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Posted Feb 16, 2014Razz, or anyone that knows
Is there a way I can set Spectator Points manually? or does Minigames set them for me?
Also Razz, Would you ever think about putting Join portals in your plugin? Joining Minigames by walking into a portal would be really interesting instead of having to click a sign.
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Posted Feb 16, 2014@FlossXBoss
Have you WorldGuarded your Spleef Arena? If you have then remove the region.
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Posted Feb 16, 2014Hello, I tried to make a Spleef arena, but the player cannot break blocks although I set the blockbreak to true. The arena regenerates so that isnt a problem. Am I missing some type of permission that allows players to break blocks for spleef?
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Posted Feb 16, 2014i cant creating teamdm - There is no Minigame type by the name "teamdm"! whats wrong? using bukkit 1.7.2. + Minigames-V1.6.1
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Posted Feb 14, 2014Hello, it's me again, I was hoping you could add a feature that would allow people to not lose their inventory if they die in a game, so for a pvp game you can keep it when you die and go right back into the fray. thanks for help p.s I have tried worldguard custom flags but they don't affect the games apparently :'(
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Posted Feb 13, 2014Not all the players TP back to the end position after a game has finished..
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Posted Feb 13, 2014@Johnnylikepie
add me on Skype if you want : matcoc29
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Posted Feb 13, 2014@UltimateRuneMaster
Sorry for the comment, but I fixed my issue, for some reason because I had the score type to none it was none working, so I set the scoring up to do kills, and it works just fine. (the goal of the game is just to eliminate the other team) thanks