Minigames

== NOTICE == 9 Aug 2016 ==
As most of you have already worked out, public support for this project has been non existent. Unfortunately with the workload of trying to manage and run a server network where minigames is only 1 out of what feels like 1000 projects we maintain... It gets hard trying to find time to help everyone.
But fear not this project is indeed not abandoned! We have moved the project to SpigotMC:
https://www.spigotmc.org/resources/minigames.19687/
++Update Note Aug 2017++
Please Note I have provided updated downloads for all versions back to 1.7 .. We are trying to get some idea of what versions people are running still and what we need to focus on...updating will help us target our product improvements.
The files section contains various version downloads OR you can dowload them : - here
Minigames is a plugin in which users can create and play several types of Minigames on a server, without the risk of losing items or XP when they die. Players can also use checkpoints so when they die, they are reverted back to that position.
The Possible Minigame types are:
- Single Player - for jump puzzles, mazes etc.
- Last Man Standing - A multiplayer Free for All (FFA) PvP Minigame
- Race - A Multiplayer race Minigame
- Team Deathmatch - A deathmatch round against 2 teams, first to a defined score wins!
- Deathmatch - A free for all deathmatch round against any predefined amount of players, first to a defined score wins!
- Spleef - Its possible to create custom Spleef arenas, as well as your standard spleef arena.
- Treasure Hunt - A global treasure finding Minigame that is always running
- CTF - An expansion to the Team Deathmatch Minigame.
- Infection - An expansion to the Team Deathmatch Minigame where the infected players must kill all survivors.
Features:
- Prizes for completing a Minigame
- Economy support (Requires Vault)
- All command configuration for creating Minigames
- Completely customisable, lots of settings to create your own styled Minigame.
- Ability to create multiple loadouts
- Inventory saving
- XP saving
- Minigame regeneration (slightly limited)
- Timers
- An automated update checker for OP's (Can be turned off in the main config by setting updateChecker to false)
- SQL completion data storage for websites or more informative data (Requires SQLibrary)
- And lots more!
Click here for videos of this plugin in action.
Purpose:
Minigames was created for players to play games within a server and win prizes for completion, also to let players play PvP games without the risk of losing their hard earned items and XP. Minigames also reward players for completing each Minigame, or with PvP Minigames, the player can be rewarded with 'bets' that players make before they start the Minigame. These bets can be in Economy money or preset items.
These Minigames can be created in any style the player wishes, for example, parkour jump puzzles, mazes and treasure hunts. As well as PvP games like CTF, races and more. You are given a lot of options to add to each Minigame individually, so they are all completely customisable.
→ Minigames Wiki
Newly Updated! A work in progress wiki, this will hopefully explain all the details of Minigames.
→ Permissions
A list of permissions for the plugin.
→ Command List
A full command list for the plugin.
→ Minigame Signs
All Minigame signs that can be used
→ Donate
Donate to the Minigames project to show your support! Every little bit helps!
→ FAQ
Frequently Asked Questions.
→ Please report any major bugs, issues or suggestions here
DO NOT post them in the comments as I will lose track of them there.
→ Development Builds
Development builds for public access. Keep up to date with the newest builds of Minigames.
NOTICE: Development versions are not approved by the BukkitDev team and may break or cause issues with your Minigames. Use at your own risk!
Metrics
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- And the amount of players playing games. Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Minigame Mashup:
We Be Pirates (Teaser)
Basic Region & Nodes Tutorial
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Posted Feb 5, 2014@_Razz_: yah I tried wut u said but they still cant break the flag (wool block) to capture it plz help
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Posted Feb 5, 2014@_Razz_ Thanks! Now it works!
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Posted Feb 5, 2014Hi awesome plugin! I was wondering if 1.6.1 works on 1.6.4? Im currently developing a minigame server with mods and my modpack we are running 1.6.4.
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Posted Feb 5, 2014@justinwl
Should be obvious anyway. CTF is usually teams, and you just need flag signs (as MineLab linked). Then you just need to change the score type to CTF and modify settings as you please. Thats basically it. :)
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Posted Feb 5, 2014Justinwl: Check this for the CTF http://pauldavdesign.com/minigames/w/index.php?title=Minigame_Signs#Flag_Sign
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Posted Feb 5, 2014@_Razz_: Yes I did but there is no tutorial on how to make the CTF
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Posted Feb 4, 2014@lANTHONYl
Yep
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Posted Feb 4, 2014@_Razz_
Is it fixed in jenkins b62?
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Posted Feb 4, 2014@lANTHONYl
Yep Global Loadouts are a bit broken atm. I've fixed them for the next release.
@CheRrySMinT
You can...
@terramultimedia
Make two loadouts, one called "red" and one "blue". They are assigned to their teams respectively.
@justinwl
Visit the wiki?
@Knicks714
Not currently, that is a planned feature though.
@MineLab
Changing worlds can cause that error. Make sure your players can only join from the world where the Minigame is.
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Posted Feb 4, 2014Is something wrong with globalloadouts? I have created 2 and put them on signs, but when i click the sign, it says it's giving me the items, but i get nothing.
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Posted Feb 4, 2014Plase make sure to add in loadout some enchanted item, it will open way to make more games with type lms :D
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Posted Feb 4, 2014Hi Razz! I really enjoy your plugin. But i have still one question. Is ist possible to make a loadout for a special team, for example when playing infected a zombie loadout for team red? Would be nice if you answer me!
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Posted Feb 3, 2014@Knicks714
It happens to me sometimes and I want to avoid it. I'll try to determine reproducible steps that allow it to happen and report.
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Posted Feb 3, 2014I need tutorials on how to 1 create a singleplayer mod minigame and 2 how to create a CTF minigame plz help
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Posted Feb 3, 2014I get a massive slew of errors on player join.
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Posted Feb 3, 2014Hi I just wanted to know if it was possible to join a minigame with the items you already had when joining?
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Posted Feb 2, 2014Hello !
Thank you for this plugins, it is awesome !
But I have lots of errors, always the same: "[Server thread/ERROR] : Could not pass event PlayerGameModeChangeEvent to Minigames v1.6.0"
Where did it come from ?
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Posted Feb 2, 2014@pompy5685
This plugin is compatible;)
http://dev.bukkit.org/bukkit-plugins/info-board/
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Posted Feb 1, 2014Hey got a other question.
Is it possible to add a scoreboard (the type on your screen) With the amount of kills that player has? For A example i use MG for Kitpvp, I have it set to SP Mode. I was hoping when a player joins he will have a scoreboard of his kills. Or the top 5 kills in the game at that moment (etc) :D Thanks!
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Posted Feb 1, 2014Alright that's fine I prefer the 1.5.3 command input method anyways xD Is there a way to put a limit on how often a game can be played? If I could put a 5minute delay on it, I'd be able to setup an item remover to get rid of it for me lol..
Also, one of my games (a team deathmatch) isn't working properly. When doing /mgm info Seige (the name of the game), it looks all normal. However when going to play it, no one is teleported out of the lobby nor given their blue/red team loadouts, yet it still does the countdown and the "go!" as though it worked..