Minigames

== NOTICE == 9 Aug 2016 ==
As most of you have already worked out, public support for this project has been non existent. Unfortunately with the workload of trying to manage and run a server network where minigames is only 1 out of what feels like 1000 projects we maintain... It gets hard trying to find time to help everyone.
But fear not this project is indeed not abandoned! We have moved the project to SpigotMC:
https://www.spigotmc.org/resources/minigames.19687/
++Update Note Aug 2017++
Please Note I have provided updated downloads for all versions back to 1.7 .. We are trying to get some idea of what versions people are running still and what we need to focus on...updating will help us target our product improvements.
The files section contains various version downloads OR you can dowload them : - here
Minigames is a plugin in which users can create and play several types of Minigames on a server, without the risk of losing items or XP when they die. Players can also use checkpoints so when they die, they are reverted back to that position.
The Possible Minigame types are:
- Single Player - for jump puzzles, mazes etc.
- Last Man Standing - A multiplayer Free for All (FFA) PvP Minigame
- Race - A Multiplayer race Minigame
- Team Deathmatch - A deathmatch round against 2 teams, first to a defined score wins!
- Deathmatch - A free for all deathmatch round against any predefined amount of players, first to a defined score wins!
- Spleef - Its possible to create custom Spleef arenas, as well as your standard spleef arena.
- Treasure Hunt - A global treasure finding Minigame that is always running
- CTF - An expansion to the Team Deathmatch Minigame.
- Infection - An expansion to the Team Deathmatch Minigame where the infected players must kill all survivors.
Features:
- Prizes for completing a Minigame
- Economy support (Requires Vault)
- All command configuration for creating Minigames
- Completely customisable, lots of settings to create your own styled Minigame.
- Ability to create multiple loadouts
- Inventory saving
- XP saving
- Minigame regeneration (slightly limited)
- Timers
- An automated update checker for OP's (Can be turned off in the main config by setting updateChecker to false)
- SQL completion data storage for websites or more informative data (Requires SQLibrary)
- And lots more!
Click here for videos of this plugin in action.
Purpose:
Minigames was created for players to play games within a server and win prizes for completion, also to let players play PvP games without the risk of losing their hard earned items and XP. Minigames also reward players for completing each Minigame, or with PvP Minigames, the player can be rewarded with 'bets' that players make before they start the Minigame. These bets can be in Economy money or preset items.
These Minigames can be created in any style the player wishes, for example, parkour jump puzzles, mazes and treasure hunts. As well as PvP games like CTF, races and more. You are given a lot of options to add to each Minigame individually, so they are all completely customisable.
→ Minigames Wiki
Newly Updated! A work in progress wiki, this will hopefully explain all the details of Minigames.
→ Permissions
A list of permissions for the plugin.
→ Command List
A full command list for the plugin.
→ Minigame Signs
All Minigame signs that can be used
→ Donate
Donate to the Minigames project to show your support! Every little bit helps!
→ FAQ
Frequently Asked Questions.
→ Please report any major bugs, issues or suggestions here
DO NOT post them in the comments as I will lose track of them there.
→ Development Builds
Development builds for public access. Keep up to date with the newest builds of Minigames.
NOTICE: Development versions are not approved by the BukkitDev team and may break or cause issues with your Minigames. Use at your own risk!
Metrics
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- And the amount of players playing games. Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Minigame Mashup:
We Be Pirates (Teaser)
Basic Region & Nodes Tutorial
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Posted Jan 24, 2014HI, Can you add permission on the loadout ?
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Posted Jan 23, 2014Razz what do I do about my scoreboards not working? (read down about a page an a half)
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Posted Jan 23, 2014Hey! Is it possible to add a scoreboard for a specfic minigame? And if so how can i add player kills to that scoreboard?
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Posted Jan 23, 2014@extreembad
Looks like I found the wiki =3
@extreembad
That is terrible...
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Posted Jan 23, 2014@extreembad
Looks like I found the wiki =3
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Posted Jan 23, 2014Would be good if I could make a parkour minigame... There is nowhere explaining how to create any games, not even the help menu... So please add that or help me...
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Posted Jan 23, 2014@janajn99
Thats because Infection is a score type (scoretype), not a type.
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Posted Jan 23, 2014heres some bugs if we do /mgm create default then when i do / mgm default type there is no Infection type? can or the settings has change? plss help me set infection >> in my server killincraft.zapto.org < plss help
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Posted Jan 23, 2014@racecar484
The tickets tab.
The Minigame tool or the command (check the wiki for info).
I self taught (online tutorials and lots of googling).
Eclipse.
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Posted Jan 22, 2014@_Razz_
4 questions: where do i submit the ticket to? how do you make it so they spawn in different spots and not just one? where DId you learn to code,? and what do you use to code?
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Posted Jan 22, 2014@SevereMatrex
Don't delete the data folder for Minigames, just replace the old Minigames.jar with the new one. I auto update any changes to the Minigame saves if necessary (1.5.3 to 1.6.0 needs this, and will update automatically). Just make sure you stop the server first before updating, doing it live can produce a very bad outcome.
@xInfamouZChannel
It is a planned feature yes.
@racecar484
Its fine for me, so without a ticket with all information necessary I can't fix it for you. (Theres already a ticket there, so just add the details to it, the more info the faster it gets fixed).
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Posted Jan 22, 2014@Infiniboom
So I would have to remove the entire minigames folder right? And put in the new one? Won't it remove everything in the old version since I removed it? Or is there an auto update feature that I haven't seen?
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Posted Jan 22, 2014@SevereMatrex
When I updated, I had to to set up the global loadouts, prizes, and check over everything, but in the most part it will keep your positions so its not to much of a chore to update
@Hansoner
Not to be questioning anything but, do you have sufficient permissions? That could be a problem.
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Posted Jan 22, 2014You will add a function to prevent players can remove their armour in loadout?
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Posted Jan 21, 2014@_Razz_ i try and add the blue red and neutral signs and when my players join the teams it autobalances repeaditly and keeps teleporting us to the start point is there any way to fix this ?
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Posted Jan 21, 2014If I update from 1.5.3 to 1.6.0, will I have to set up all the Minigames all over again? Like TreasureHunt, Spleef and CaptureTheFlag?
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Posted Jan 21, 2014@_Razz_
@saxons12
I'm also getting the error saxons12 posted. There's an NPE at line 510, on the GameModeChangeEvent. Could you please check if "ply" is null before trying to see if "ply" is in a minigame? That should maybe solve the problem :) Thanks for making this plugin! :D
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Posted Jan 21, 2014http://pastebin.com/bar3Xe5n
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Posted Jan 20, 2014@_Razz_
Nope no start up errors.
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Posted Jan 20, 2014@ScornzMC
Have you been trying with commands or with the new edit command? /mgm edit <minigame>
With a side note, lms would be a free for all using lives and race would be a free for all likewise, using a finish line sign so to speak...
But if it is an error preventing you from doing this, then please make a ticket as that is easier for him to track it :3 (I also suggest adding the error log with the ticket for better analysis ;3)