Minigames

== NOTICE == 9 Aug 2016 ==
As most of you have already worked out, public support for this project has been non existent. Unfortunately with the workload of trying to manage and run a server network where minigames is only 1 out of what feels like 1000 projects we maintain... It gets hard trying to find time to help everyone.
But fear not this project is indeed not abandoned! We have moved the project to SpigotMC:
https://www.spigotmc.org/resources/minigames.19687/
++Update Note Aug 2017++
Please Note I have provided updated downloads for all versions back to 1.7 .. We are trying to get some idea of what versions people are running still and what we need to focus on...updating will help us target our product improvements.
The files section contains various version downloads OR you can dowload them : - here
Minigames is a plugin in which users can create and play several types of Minigames on a server, without the risk of losing items or XP when they die. Players can also use checkpoints so when they die, they are reverted back to that position.
The Possible Minigame types are:
- Single Player - for jump puzzles, mazes etc.
- Last Man Standing - A multiplayer Free for All (FFA) PvP Minigame
- Race - A Multiplayer race Minigame
- Team Deathmatch - A deathmatch round against 2 teams, first to a defined score wins!
- Deathmatch - A free for all deathmatch round against any predefined amount of players, first to a defined score wins!
- Spleef - Its possible to create custom Spleef arenas, as well as your standard spleef arena.
- Treasure Hunt - A global treasure finding Minigame that is always running
- CTF - An expansion to the Team Deathmatch Minigame.
- Infection - An expansion to the Team Deathmatch Minigame where the infected players must kill all survivors.
Features:
- Prizes for completing a Minigame
- Economy support (Requires Vault)
- All command configuration for creating Minigames
- Completely customisable, lots of settings to create your own styled Minigame.
- Ability to create multiple loadouts
- Inventory saving
- XP saving
- Minigame regeneration (slightly limited)
- Timers
- An automated update checker for OP's (Can be turned off in the main config by setting updateChecker to false)
- SQL completion data storage for websites or more informative data (Requires SQLibrary)
- And lots more!
Click here for videos of this plugin in action.
Purpose:
Minigames was created for players to play games within a server and win prizes for completion, also to let players play PvP games without the risk of losing their hard earned items and XP. Minigames also reward players for completing each Minigame, or with PvP Minigames, the player can be rewarded with 'bets' that players make before they start the Minigame. These bets can be in Economy money or preset items.
These Minigames can be created in any style the player wishes, for example, parkour jump puzzles, mazes and treasure hunts. As well as PvP games like CTF, races and more. You are given a lot of options to add to each Minigame individually, so they are all completely customisable.
→ Minigames Wiki
Newly Updated! A work in progress wiki, this will hopefully explain all the details of Minigames.
→ Permissions
A list of permissions for the plugin.
→ Command List
A full command list for the plugin.
→ Minigame Signs
All Minigame signs that can be used
→ Donate
Donate to the Minigames project to show your support! Every little bit helps!
→ FAQ
Frequently Asked Questions.
→ Please report any major bugs, issues or suggestions here
DO NOT post them in the comments as I will lose track of them there.
→ Development Builds
Development builds for public access. Keep up to date with the newest builds of Minigames.
NOTICE: Development versions are not approved by the BukkitDev team and may break or cause issues with your Minigames. Use at your own risk!
Metrics
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- And the amount of players playing games. Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Minigame Mashup:
We Be Pirates (Teaser)
Basic Region & Nodes Tutorial
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Posted Oct 12, 2013Very very important bug:
People can create minigame signs! Even regular players without the minigame.sign.create permission can create signs by typing these on a sign: &1[Minigame] &ajoin arena1
The last line can be the name of any existing minigame. And by using these signs people can dupe or even transfer items from creative to survival world. Please fix this asap!
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Posted Oct 10, 2013There is any way to make a Mob Arena with Minigames?
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Posted Oct 9, 2013Razz, any word on if MGM 1.5.3 will be backwards compatible with MC 1.5.2?
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Posted Oct 9, 2013OMFG BEST IDEA EVER!
Hook into the PlayerPoints API for endgame rewards!
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Posted Oct 8, 2013i have a problem, with making a RegenArea, it dosent work, i tried everything!
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Posted Oct 8, 2013Problem with worldguard, when this plugin installed, worldguard keep rollback and unsave all the changes make. When removed this plugin, everything went fine again.
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Posted Oct 8, 2013Having a problem with people losing there inventory when they join games.
Also how do a make a reward sign give money or even like 5 diamonds and only give it 1 diamond
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Posted Oct 7, 2013@Harsiel
This also works for making SP minigames that you don't want more than one person joining, by making the min and max players 1.
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Posted Oct 7, 2013I found a workaround for Co-Op games, If I create a dm game and make it end with a Finish sign and a no-pvp area it acts as the same way that I want. Both players are able to click the Finish sign and receive the reward.
Just a heads up for anyone who is also interested in making co-op games and also to Razz that he doesn't have to make a special gametype yet :P
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Posted Oct 6, 2013I run Minigames on a 1.5.2 FTB server. Is it possible for the latest version of Minigames (1.5.3) to be made to run on a 1.5.2 Minecraft server?
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Posted Oct 6, 2013@Limerance
I was just about to comment this :D This would help out so much!
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Posted Oct 6, 2013Could you make the signs to show you how much people have joined please?
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Posted Oct 5, 2013Please fix these: http://pastebin.com/dtZTS9f1 http://pastebin.com/HKkkmPQ4 http://pastebin.com/7RPhQLkJ http://pastebin.com/Axnau3HK
Constantly spamming server.log on 1.6.4
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Posted Oct 5, 2013Every time the server restart, I need to readd potions in default loadout for a sp minigame. How can I fix that ?
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Posted Oct 4, 2013@vertigolf
http://shrib.com/newcrackshotconfigafterchangeswahoodoopdedoo I've followed your steps and it still doesn't seem to be working, here's my latest config file.
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Posted Oct 4, 2013@vertigolf
Oh sweet, damn you crackshot! Thanks for the tip, I'll try it out :)
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Posted Oct 4, 2013@walrusone
All of the default ones, we haven't made our own. And I'm using the latest version of both plugins. Thanks
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Posted Oct 4, 2013@walrusone
@gr0up115
its a bug in crackshot and has to do with YAML files not supporting special signs (like the square to depict the bullet chamber).
There is a way to solve this. Put your weapons on item ids that are not aquirable ingame and add the skip_name_check: true. This will turn all items having the specied ID turn into crackshot weapons. If you than add the item, with crackshot disabled, to a loadout, it will transform the item in a weapon after each join. Thus the weapon wont bug!
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Posted Oct 4, 2013@Gr0up115
I'm looking through your config files. What crackshot weapons are you using? I haven't found anything that looks like my config. The AK-47 looks like this in my minigames config file. What version or minigames and crackshot are you using?
loadout: '0':
: org.bukkit.inventory.ItemStack
type: PUMPKIN_STEM meta:
: ItemMeta
meta-type: UNSPECIFIC display-name: §eAK-47§e «30» lore: - §eFully automatic with high power. - §eEffective at medium range. - §eControls are inverted. ==
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Posted Oct 4, 2013@walrusone
http://shrib.com/crackshotminigameshelpstuff%3Fwhatwhatohno This is my config file, we got rid of the '?' ages ago but they still don't work. Unless I'm silly and have missed something :L Thanks.