Minigames

== NOTICE == 9 Aug 2016 ==
As most of you have already worked out, public support for this project has been non existent. Unfortunately with the workload of trying to manage and run a server network where minigames is only 1 out of what feels like 1000 projects we maintain... It gets hard trying to find time to help everyone.
But fear not this project is indeed not abandoned! We have moved the project to SpigotMC:
https://www.spigotmc.org/resources/minigames.19687/
++Update Note Aug 2017++
Please Note I have provided updated downloads for all versions back to 1.7 .. We are trying to get some idea of what versions people are running still and what we need to focus on...updating will help us target our product improvements.
The files section contains various version downloads OR you can dowload them : - here
Minigames is a plugin in which users can create and play several types of Minigames on a server, without the risk of losing items or XP when they die. Players can also use checkpoints so when they die, they are reverted back to that position.
The Possible Minigame types are:
- Single Player - for jump puzzles, mazes etc.
- Last Man Standing - A multiplayer Free for All (FFA) PvP Minigame
- Race - A Multiplayer race Minigame
- Team Deathmatch - A deathmatch round against 2 teams, first to a defined score wins!
- Deathmatch - A free for all deathmatch round against any predefined amount of players, first to a defined score wins!
- Spleef - Its possible to create custom Spleef arenas, as well as your standard spleef arena.
- Treasure Hunt - A global treasure finding Minigame that is always running
- CTF - An expansion to the Team Deathmatch Minigame.
- Infection - An expansion to the Team Deathmatch Minigame where the infected players must kill all survivors.
Features:
- Prizes for completing a Minigame
- Economy support (Requires Vault)
- All command configuration for creating Minigames
- Completely customisable, lots of settings to create your own styled Minigame.
- Ability to create multiple loadouts
- Inventory saving
- XP saving
- Minigame regeneration (slightly limited)
- Timers
- An automated update checker for OP's (Can be turned off in the main config by setting updateChecker to false)
- SQL completion data storage for websites or more informative data (Requires SQLibrary)
- And lots more!
Click here for videos of this plugin in action.
Purpose:
Minigames was created for players to play games within a server and win prizes for completion, also to let players play PvP games without the risk of losing their hard earned items and XP. Minigames also reward players for completing each Minigame, or with PvP Minigames, the player can be rewarded with 'bets' that players make before they start the Minigame. These bets can be in Economy money or preset items.
These Minigames can be created in any style the player wishes, for example, parkour jump puzzles, mazes and treasure hunts. As well as PvP games like CTF, races and more. You are given a lot of options to add to each Minigame individually, so they are all completely customisable.
→ Minigames Wiki
Newly Updated! A work in progress wiki, this will hopefully explain all the details of Minigames.
→ Permissions
A list of permissions for the plugin.
→ Command List
A full command list for the plugin.
→ Minigame Signs
All Minigame signs that can be used
→ Donate
Donate to the Minigames project to show your support! Every little bit helps!
→ FAQ
Frequently Asked Questions.
→ Please report any major bugs, issues or suggestions here
DO NOT post them in the comments as I will lose track of them there.
→ Development Builds
Development builds for public access. Keep up to date with the newest builds of Minigames.
NOTICE: Development versions are not approved by the BukkitDev team and may break or cause issues with your Minigames. Use at your own risk!
Metrics
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- And the amount of players playing games. Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Minigame Mashup:
We Be Pirates (Teaser)
Basic Region & Nodes Tutorial
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Posted Jul 13, 2013works on 1.6.2?
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Posted Jul 13, 2013S&D is a like a team death match game with 4 rounds, each round the player has 1 life, one team must plant the bomb the other must defuse the bomb. they switch roles after 3 rounds.
http://callofduty.wikia.com/wiki/Search_and_Destroy
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Posted Jul 13, 2013@_Razz_
No need for the kit helping anymore i got it fixed.
Found out i was doing /minigame set DeathMatch loadout add <item> Archer
When i had to add: -l before the kit name.
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Posted Jul 13, 2013@_Razz_
Im pretty sure that i set everything up correctly. I went through the written tutorial and as for adding them to the default i did create separate Kits, and i did this command to add items to those kits:
/minigame set DeathMatch loadout add 267 1 Archer
i did that command like that. Did i use the command wrong??
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Posted Jul 12, 2013@Honey_Monster2
Already in.
/mg set <minigame> loadout usepermissions true <LoadoutName>
The permission is minigame.loadout.<LoadoutName>
@Incompy
Nope, not even sure if I could.
@maj_75
No idea what that is...
@2332fun
I'll add an option in the future.
@Honey_Monster2
Are you sure you set them up correctly, you may have just added everything to the default loadout.
@Darkllama23
Creating 2 loadouts, "red" and "blue" solve your first problem. I'll have a look into the other one.
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Posted Jul 12, 2013Ok, I know what to make loadouts (i just found out about the ME thing today that would be very useful!) is there anyway to make layouts per team (like the infected and survivor gets different loadouts)?
And i think the scoreboard feature doesnt work with the HealthBars plugin. (or MobArena). Since it stopped working when i installed them. Can you please fix?
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Posted Jul 12, 2013@2332fun
threw *
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Posted Jul 12, 2013I have a problem, I have set up Kits and everything, but when players select a load-out and the game starts they don't get the items or anything.
And also, for the GameMode: DeathMatch players cant hit eachother for some reason.
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Posted Jul 12, 2013Hello, I was making some fun minigames and in one of them, I wanted players to be able to use enderpearls, however when someone through one, it said they were not allowed to teleport. Is there a way to allow the use of enderpearls in a death match game ?
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Posted Jul 12, 2013Can we have S&D from cod please?!
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Posted Jul 12, 2013Is there a way I can block /back from minigame deaths?
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Posted Jul 12, 2013I have a suggestion. You should add individual permissions for the Loadout signs so that you can have Donor kits.
I checked the permissions but there is only one permission for the signs
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Posted Jul 12, 2013_Razz_ This is just a suggestion but maybe in the next update you could add loadouts that you have to buy. Maybe like:
[Minigame] Buy Loadout (Loadout_Name) This is just a suggestion since I want my players to be able to buy certain loadouts and I couldn't find any plugins to help me. Thanks Nicode
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Posted Jul 12, 2013@Donce16
Probably the only solution is to set the lives to 2 that way the people who do get infected from dying get 1 life left
The downside of course is that the people who are infected at the beginning of the game gets 2 lives
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Posted Jul 12, 2013now i want, then someone kill first infected people, he doesn't respawn , how can i do it?? help. :?
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Posted Jul 12, 2013@Olivierroi
Have you set the end position, I got 4 mazes and all of them work fine
@Donce16
I think its because you have set the lives to 1 so when either the survivors or infected die they instantly quit from the game and not get infected
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Posted Jul 12, 2013what your skype?
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Posted Jul 12, 2013Hey, razz i changed scoretype to infection but nothing.
virus: startpos: '0': x: -302.30000001192093 y: 78.0 z: -145.9014121937864 yaw: 89.5459 pitch: 0.60003066 world: world type: teamdm minplayers: 2 maxplayers: 4 enabled: false usepermissions: false itempickup: true endpos: x: -328.508786499915 y: 128.0 z: -144.3736463585535 yaw: 2.0989075 pitch: 7.500135 world: world lobbypos: x: -328.508786499915 y: 128.0 z: -144.3736463585535 yaw: 2.0989075 pitch: 7.500135 world: world quitpos: x: -328.508786499915 y: 128.0 z: -144.3736463585535 yaw: 2.0989075 pitch: 7.500135 world: world startposblue: '0': x: -353.62407578723554 y: 78.0 z: -145.97895857585297 yaw: -92.404076 pitch: 6.4500465 world: world '1': x: -353.62407578723554 y: 78.0 z: -145.97895857585297 yaw: -92.404076 pitch: 6.4500465 world: world startposred: '0': x: -302.30754558416083 y: 78.0 z: -145.97092908275263 yaw: 85.49592 pitch: 1.2000742 world: world '1': x: -302.30000001192093 y: 78.0 z: -146.10134824332914 yaw: 89.39591 pitch: 17.700027 world: world '2': x: -302.30000001192093 y: 78.0 z: -146.10134824332914 yaw: 89.39591 pitch: 17.700027 world: world '3': x: -302.30000001192093 y: 78.0 z: -146.10134824332914 yaw: 89.39591 pitch: 17.700027 world: world scoretype: infection extraloadouts: infected: {} red: '0': ==: org.bukkit.inventory.ItemStack type: WRITTEN_BOOK meta: ==: ItemMeta meta-type: BOOK title: Tavo uzduotis! author: Donce pages: - 'Tu esi uzkrestas, todel tavo misija yra uzkresti melynosios komandos narius, uzkrestas zaidejas automatiskai tampa tavo komandos nariu, uzkretus visus melynos komandos narius (isgiventojus) jus laimite, jeigu tave nuzudo, laimi melyna komanda. Sekmes! :)' potions: SPEED: amp: 0 dur: 12000 INCREASE_DAMAGE: amp: 2 dur: 16000 REGENERATION: amp: 0 dur: 18000 JUMP: amp: 0 dur: 18000 NIGHT_VISION: amp: 0 dur: 18000 blue: '0': ==: org.bukkit.inventory.ItemStack type: STONE_SWORD '1': ==: org.bukkit.inventory.ItemStack type: BOW meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: ARROW_INFINITE: 1 ARROW_FIRE: 1 '2': ==: org.bukkit.inventory.ItemStack type: ARROW '3': ==: org.bukkit.inventory.ItemStack type: WRITTEN_BOOK meta: ==: ItemMeta meta-type: BOOK title: Perskaityti! author: Donce pages: - Tavo misija yra nuzudyti uzkresta zaideja (nick zymimas raudona spalva), nuzudzius raudonus zaidejus (uzkrestuosius) jus laimesite, sekmes :) '4': ==: org.bukkit.inventory.ItemStack type: LEATHER_BOOTS meta: ==: ItemMeta meta-type: LEATHER_ARMOR color: ==: Color RED: 51 BLUE: 178 GREEN: 76 '5': ==: org.bukkit.inventory.ItemStack type: LEATHER_HELMET meta: ==: ItemMeta meta-type: LEATHER_ARMOR color: ==: Color RED: 51 BLUE: 178 GREEN: 76 '6': ==: org.bukkit.inventory.ItemStack type: BOW meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: ARROW_INFINITE: 1 ARROW_FIRE: 1 '7': ==: org.bukkit.inventory.ItemStack type: ARROW '8': ==: org.bukkit.inventory.ItemStack type: LEATHER_BOOTS meta: ==: ItemMeta meta-type: LEATHER_ARMOR color: ==: Color RED: 51 BLUE: 178 GREEN: 76 '9': ==: org.bukkit.inventory.ItemStack type: LEATHER_HELMET meta: ==: ItemMeta meta-type: LEATHER_ARMOR color: ==: Color RED: 51 BLUE: 178 GREEN: 76 lives: 1-
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Posted Jul 12, 2013I think I don't get something... I created a maze minigame, everything works fine but how can I set up at the end a sign that gives them the configurated reward and tp them to the "Quit location"? I create at finish sign, but that only gives them the reward, it doesn't tp them back to the "Quit location". Then I created a quit sign, but doesn't work, since they finished the game... by clicking on the finish sign. Hope you understand what I mean. Basicly, is there a way to give the reward and tp them to somewhere else? Thank you very much for your support! Amazing plugin btw!
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Posted Jul 11, 2013@Honey_Monster2
Just posted a couple posts down:
https://github.com/Razz0991/Minigames/wiki/Loadouts
@Donce16
Not possible currently.
@Donce16
Did you set the score type to infection?