Server Scripts Management

Server Scripts Management

In v0.6, the ability of manage server scripts in game is added. Simple command plus a Book and Quill will give you the power of creating, changing and deleting server scripts.

To manage server scripts, use command /minescript <open|save|delete> <script-name>

  • Use /minescript open <script-name>:
    1. Hold a Written Book or a Book and Quill(Recommand).
    2. Type the command.
    3. If the <script-name> script exists, it's content will be load to the book you're holding. However, to help edit, contant is loaded 4 LINES PER PAGE.
  • Use /minescript save <script-name>:
    1. Hold a Written Book or a Book and Quill.
    2. Type the command.
    3. The book's contant will be saved to the <script-name>.minescript file(create a new one or overwrite the old one).
  • Use /minescrit delete <script-name>:
    1. Hold whatever you want.
    2. Type the command.
    3. The file <script-name>.minescript will be deleted(NO REGRET!).

This is the only way I can think of which one can use the game itself to manage server scripts. However, using Book and Quill to edit a script is the worst way I have ever seen. So I let only 4 lines to be loaded to one book page, for easy edit.


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