Events

In 1-Core:

* CompleteQuestEvent:DELAYINMS
* LockWorldTimeEvent:SETDELAYINTICKS:TIMETOSET
* MessageEvent:MESSAGE
* PartyHealthEvent:DELAYINMS:PercentileOfMaxHealth
* QuestAvailableEvent:DELAYINMS:QuestToGive
* QuestEvent:DELAYINMS:TaskID
* RewardMoneyEvent:AmountofMoney
* RewardPermEvent:Permission,Permission,...
* RewardCmdEvent:CMDwithoutTrailingslash:CMDwithoutTrailingslash:...
^ (%p in commands will be substituted with player names)
* RewardItemEvent:ITEMID,QTY:ITEMID,QTY:...
* CollectEvent:TaskID:ItemID,ItemID,...
^ With CollectEvent, you must give the items to the leader.
* DestroyEvent:TaskID:BlockID,BlockID,...:Total#
* KillEvent:TaskID:EntityName,EntityName,...:Total#
^ Please make sure you use names recognized by the Bukkit API.

In 1-RPG:
* RewardExpEvent:AmountofExp


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