Minecraft: The Last Airbender
Minecraft: The Last Airbender
Minecraft: The Last Airbender
Official Plugin Spotlight
Installation Tutorial: Click Here
Official Bending Server
IP - minecraftTLA.us.to

If that server is full (and it usually is), feel free to check out any of the other "official" servers.
Dev build
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. This link has been removed because Bukkit doesn't like Github as a CI server.
Minecraft: The Last Airbender is a Minecraft plugin for a Bukkit server. It is designed for Survival Multiplayer, and allows players to choose an element to bend as the benders do in the world of Avatar (the stage of Avatar: The Last Airbender and its sequel The Legend of Korra).
Some quick notes: I will warn you that you will not be able to do everything they do in the show. There are limitations both in Minecraft and in Bukkit that prevent such extravagance. In the details of each discipline you can see exactly what you can do. As such, the description of the bending disciplines is a little altered to reflect their role in the world of Minecraft: The Last Airbender.
Features
- Play as a bender and choose which type you would like to be.
- Battle other users and see who is the best of the best.
- Compatible with WorldGuard, Factions, PreciousStones, GriefPrevention, and CreeperHeal. (Many more plugins will be added to this list)
- Nothing is required client-side
- Permissions support!
Bending
Users may bend water, earth, fire, air, or can go with being a chiblocker.. You may pick which type of bender you would like to be with the command: /bending choose [water/air/earth/fire/chi]. You may only choose one, with the exception of the Avatar, and you may never change it so be careful in your decision.
Waterbending
- Specializes in maneuverability in and on the water.
- Oceans are perfect for water benders.
- Techniques range from shooting water that do damage, freezing lakes, or even pushing enemies back with powerful waves.
- This bending style is a mixture of offensive and defensive.
- Water bending opens up many options in bodies of water that are otherwise closed to the other disciplines.
Earthbending
- Specializes in manipulating the earth around them.
- Any area which contains land is perfect for earth benders.
- They have the abilities to pull columns straight up from the earth, drill their way through any mountain and launch themselves through the air.
- This bending style, like water bending, is a mixture of offensive and defensive.
- Earth benders do not take fall damage as long as they land on the ground.
Firebending
- Specializes on destruction and incineration.
- Any environment, besides on any bodies of water, is perfect for them.
- They may create rings of fire on the ground, shoot lines of fire, and even create exploding fireballs.
- This bending style is pure offensive, and very little mobility/defense.
- Fireball is the only ability they may use that does not require any solid ground beneath them.
Airbending
- Specializes in mobility & defense.
- The land is the ideal place for airbenders, although they may also bend over the water.
- Bending air allows you to use wind to blast things away, forming a shield of air around you, or using a tornado to lift you, or your opponent, off of their feet.
- This bending style is perfect for pacifists and explorers for they lack any raw damage output, but make up for it with their utility and speed.
- Choosing air as your element increases your overall speed, decreases the rate of hunger and disables fall damage.
Chi Blocking
- Specializes in bare handed combat.
- Move faster, jump higher, take less fall damage.
- Can block someones chi, stopping them from Bending for a short period of time.
- Abilities range from Higher Jumps, Faster Punches, and Paralysis of enemies.
HELP! It's not working!
This is a Bukkit plugin, not a single player mod. It will never be a single player mod. Go to the Bukkit Wiki to set up your own server. You can play on it just like you would single player, and it requires nothing more than setting it up.
If anything is not working, look around for a development build of Bending.
Development progress
School has picked back up, so plugin development will be very intermittent at best. I've done away with the ordered releases, and will most likely be keeping 1.0.7 the "official" version until I release it as 1.1.0. It's a jump, I know, but if I were forced to stick to a schedule, the plugin would never get done. This is because there are things I like coding and want to code now, and I shouldn't have to wait just because I have something else planned for the version.
As such, there is no ETA on the release. The dev build will of course be updated as I add features, but 1.1.0 will only be officially released when everything is completed, and that could take a very long time.
Donating
If you're so inclined, donate here or click on the donate button at the top right.
Related Plugins
No support for the plugins listed below will be offered here, please go to that plugin page for support.
- Probending - Create Probending teams using the Bending Plugin.


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Posted Sep 8, 2012This may sound extremely stupid, but i'm having problems actually becoming the avatar on the server I own. I try to do /bending add element, but it doesn't add the element, it chooses the element separatly. Is there a command that can give you all the elements? Is there a command to become the Avatar? Can you display the Avatar showing all the bending moves?
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Posted Sep 8, 2012im trying to choose or add bending however in game it is saying 'cannot send chat message' why is this? the mod has loaded fine.
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Posted Sep 8, 2012@Timmie989
There is no 1.3.2, we're on version 1.0.7/1.0.8. Now if you're talking about Minecraft 1.3.2, both plugin versions (the real and the dev build) are fully compatible with it already.
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Posted Sep 7, 2012Aww thanks. The 1.0.7 config saving thing and pasting it to 1.0.8 did Fix it for me. Thanks again for the help. I'll use pastie next time. Sorry. :)
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Posted Sep 7, 2012@MistPhizzle
Thanks i've noticed just a bit later on. Sorry ! PS : I WILL continue to follow this plugins
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Posted Sep 7, 2012@NicolasDevisscher
Check the wiki linked at the top of the page, once there, scroll down and find the Bending sections, each ability has it's own page. Everything is up to date except for chiblocking.
You can also use the /bending help command in-game.
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Posted Sep 7, 2012It may exist but I don't know where it is so i'll ask. Is there a list of the "powers" with some kind of description next to it and the bending that we need to use ?
I'm french so please don't blame me for my spelling or grammar, ... PS : If it don't exist could you do one please ?
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Posted Sep 7, 2012when is version 1.3.2 coming out?
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Posted Sep 7, 2012I will likely revert the changes to the config, making it non-empty. But no time soon.
Armor.sav is an artifact and does nothing at all.
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Posted Sep 7, 2012@tcadonau
Your configuration probably isn't formatted correctly. If you need to, go back to 1.7 for a quick moment, let it generate a config file, then update to 1.0.8. This will get the job done. Also, for future reference, you should paste the error logs on pastie.org, makes it easier to read and your comment isn't as long.
@Ozhav
Check the FAQ page linked at the top for the Config. The config file is empty due to it just being a big mess. By default, everything has its default value until you specify different in the config. A full version of the config will be released with 1.0.8. If you can't wait until then (I don't know the release date), please download 1.0.7, let the config file generate, then update. Just like I told the person below you to do.
I believe armor.sav only updates when people use EarthArmor, I have never actually looked at the file to tell you what it does. It isn't something you need to worry about though, just don't add / remove anything inside of it :)
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Posted Sep 7, 2012config.yml and armor.sav stay as zero bytes. Do you think there is something Im doing wrong
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Posted Sep 6, 2012So if you have addressed this problem then im sorry. I do know that the plugin now with 1.0.8 has nothing in the config. but when i copy and paste the earth revert stuff from the wiki and also the bendable earth from the wiki and then click save and reload the game or restart it. it all goes away. iv tried reload while in game with just /bending reload, and iv tried just reload, and iv tried no reloading at all. and still it doesnt catch. i mean yes if i dont reload or restart the server then yes it stays there but doesnt take affect in the game. i am using java 7 on my server. i fo get this error though that i just now noticed. could u still help? and sorry. pastie wasnt working for me.
2012-09-06 14:43:04 [SEVERE] org.bukkit.configuration.InvalidConfigurationException: expected '<document start>', but found BlockMappingStart in "<string>", line 3, column 3: Option: ^
2012-09-06 14:43:04 [SEVERE] at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlConfiguration.java:55) 2012-09-06 14:43:04 [SEVERE] at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:138) 2012-09-06 14:43:04 [SEVERE] at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:105) 2012-09-06 14:43:04 [SEVERE] at tools.ConfigManager.load(ConfigManager.java:278) 2012-09-06 14:43:04 [SEVERE] at main.BendingCommand.reload(BendingCommand.java:938) 2012-09-06 14:43:04 [SEVERE] at main.BendingCommand.<init>(BendingCommand.java:138) 2012-09-06 14:43:04 [SEVERE] at main.Bending.onCommand(Bending.java:246) 2012-09-06 14:43:04 [SEVERE] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) 2012-09-06 14:43:04 [SEVERE] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:168) 2012-09-06 14:43:04 [SEVERE] at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:492) 2012-09-06 14:43:04 [SEVERE] at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:878) 2012-09-06 14:43:04 [SEVERE] at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:825) 2012-09-06 14:43:04 [SEVERE] at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:807) 2012-09-06 14:43:04 [SEVERE] at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:44) 2012-09-06 14:43:04 [SEVERE] at net.minecraft.server.NetworkManager.b(NetworkManager.java:276) 2012-09-06 14:43:04 [SEVERE] at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:109) 2012-09-06 14:43:04 [SEVERE] at net.minecraft.server.ServerConnection.b(SourceFile:35) 2012-09-06 14:43:04 [SEVERE] at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) 2012-09-06 14:43:04 [SEVERE] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:581) 2012-09-06 14:43:04 [SEVERE] at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:212) 2012-09-06 14:43:04 [SEVERE] at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:474) 2012-09-06 14:43:04 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406) 2012-09-06 14:43:04 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) 2012-09-06 14:43:04 [SEVERE] Caused by: expected '<document start>', but found BlockMappingStart in "<string>", line 3, column 3: Option: ^
2012-09-06 14:43:04 [SEVERE] at org.yaml.snakeyaml.parser.ParserImpl$ParseDocumentStart.produce(ParserImpl.java:231) 2012-09-06 14:43:04 [SEVERE] at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:161) 2012-09-06 14:43:04 [SEVERE] at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:146) 2012-09-06 14:43:04 [SEVERE] at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:109) 2012-09-06 14:43:04 [SEVERE] at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:121) 2012-09-06 14:43:04 [SEVERE] at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:480) 2012-09-06 14:43:04 [SEVERE] at org.yaml.snakeyaml.Yaml.load(Yaml.java:399) 2012-09-06 14:43:04 [SEVERE] at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlConfiguration.java:53) 2012-09-06 14:43:04 [SEVERE] ... 22 more
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Posted Sep 4, 2012@burp27
All of the permission nodes are listed on the page linked at the top of the page.
If you want only ONE person to have Bloodbending, just give ONE person the permission node for Bloodbending. If you have OPs and you still do not want them to Bloodbend, negate the permission node for them as well.
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Posted Sep 4, 2012@BrandonAest
I know that permissions and OP are different. But how do I set it so that only THAT ONE person can use bloodbending? He's like the water 'king' on my server, so he has to be the strongest
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Posted Sep 4, 2012Burp27 Oping someone and de oping someone is not permissions. You need to use a permission plugin and use the permission nodes to control access to powers. Op and non op are basic minecraft controls and are not permissions. Blood bending is its own permission node because it's super powerful. Something like bending.water.blood I think. Giving the normal water bending node to a player group will not give them blood bending.
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Posted Sep 4, 2012@Cecelo126
yeah but which? and i gave them op (just for binding) but when i deop'd him he couldnt use bloodbending
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Posted Sep 4, 2012@burp27
Use permissions
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Posted Sep 3, 2012also, I want someone to be able to bloodbend, but i dont want him to be an op. is there a way he can use it without actually BE an op?
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Posted Sep 3, 2012@orion304
imma try it out, thanks :]
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Posted Sep 3, 2012@burp27
Redownload 1.0.7 (or download 1.0.8). When it was first released, there was about an hour where that bug existed. I fixed it and fixed all the links, so before doing anything else redownload it just in case. It's been fixed ever since.