MineCobalt Hunger Games
About MineCobalt Hunger Games
After watching a few videos on YouTube of the survival maps being used i decided to give them a go on my server but quickly found that they all rely on someone standing in a room and pulling a switch, so i decided that it would be better if it could be automated. So after a bit of experimenting MineCobalt Hunger Games was started.
An update is coming!
I have started work on updating the plugin with a new more streamlined code base allowing for quicker updates to new versions of bukkit.
About MineCobalt
MineCobalt is a small community of Minecraft enthusiasts that welcomes anyone no matter how old or young you are or how good you are at building. https:www.facebook.com/MineCobalt
Current Progress
I am currently working on re-writing this plugin from the ground up. There is a lot of work to be done to get the plugin running in an optimal way and still provide lots of features and simplify ways to add features.
Current Features
This plugin is still currently in alpha and needs a lot of refining but the features that i have implemented so far include:
- Block break prevention
- Automatic chest refilling.
- Random selection for chest filling.
- Item Groups to define what items each chest has.
- Player lobby holding area.
- Start location registration
- Statistics Collection
Stats Colected
The plugin now collects usage statistics to allow me to work out what kind of environments the plugin is currently used in and to also allow me to build a server list in the future. The information that i collect is as follows:
- The Version of the plugin you are using
- The location of the plugins data folder
- The server IP
- The server port
- The version of Craftbukkit
- Your servername
- The amount of RAM
- The Amount of CPU cores
- The maximum number of players These statistics are not used for malicious purposes and are stored encrypted within the database. They are collected mainly to allow me to see what environments my plugin is being used in so that i can then replicate any problems and optimize the code to better suit the people that use it.
Please Note: You can disable the collection of these stats by setting " sendstats: false" in the configuration file.
Error Collection
The plugin also submits completely anonymous error log information to myself to allow me to correct any problems with the plugin. Please Note: you can disable the submission of error logs by setting "senddata: false" in the config.
Requirements
- MySQL Database Server
Planned Features
- Web GUI
- Chest Group editing
- Start Location Editing
- Kill heatmaps
- Chest Items list editing
- Score Leaderboards
- Permissions Support
- In Game menus
- In Game Leaderboard using signs.
Commands
- You can also use /hg to run these commands.
- /hungergames start - Start the Hunger Games.
- /hungergames stop - Stops the Hunger Games.
- /hungergames registerstart - Registers where you are standing as a starter tube.
- /hungergames reloadtube - Reloads start tubes from database.
- /hungergames refill - Refill the chests around the map.
- /hungergames registerchest - Register the current queue of chests into the database.
- /hungergames cl - List the chests that are currently in the queue.
- /hungergames chestlist - List the chests that are available on the map.
- /hungergames additem - Adds either the held item to chest items list.
- /hungergames players - Lists the current players who have not died in the current match.
Important Links
Feature Request/Bug Report: http://dev.bukkit.org/server-mods/minecobalt-hunger-games/tickets/http://dev.bukkit.org/server-mods/minecobalt-hunger-games/tickets/ Project Website: http:hungergames.minecobalt.co.uk Main Website: http:www.minecobalt.co.uk
Donate
ChangeLog
Changelog currently available at http:source.minecobalt.co.uk/MineCobaltHunger/
Author
Mark Randall <mark@minecobalt.co.uk> http:www.markrandall.me.uk

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Posted Jun 11, 2012@Idntwanttwousernamesasswhipe
I also forgot to emphasize the fact that the plugin is still currently in ALPHA i have been away at a music festival for the last 5 days so have not been able to do any work. Now im back i will be continuing and hopefully get the plugin into BETA so that i can then concentrate on adding the features such as SQLLite and other database support as well as streamlining the code.
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Posted Jun 11, 2012@Idntwanttwousernamesasswhipe
The use of MySQL is so that i can do database related tasks without consuming the Limited amount of RAM that most Minecraft servers use on shared hosting. I know it is only a very small amount but it is still a concern when dealing with plugins that have an almost unlimited number of variable factors. I also use some MySQL only features to simplify the code and prevent nasty errors on inserting data like INSERT INTO (stuff) ON DUPLICATE KEY UPDATE (stuff) that way i can create a new entry or update an old one in a single query saving a lot of time. I have done a lot of work as a web programmer and have developed a lot of websites that use MySQL so from what i have learned there about optimizing is also what I'm using here.
Ive added a screencap of my current private bug/feature tracker below.
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Posted Jun 11, 2012@Idntwanttwousernamesasswhipe
You sir, are ignorant. Mysql is free SQL database which allows easy and fast data indexing and retrieval. Mysql can be installed directly on the machine hosting the game.
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Posted Jun 10, 2012Really again with yet another coder making their plugin REQUIRE MySql. Not everyone enjoy setting up and configuring a completly seprate server so that information can be saved in another location. Is it really so hard to build a plugin without this shitty object called MySql? This is why everyone is using MC Hungergames plugin. He gives users the choice of how they run their plugin. Not telling them o here is my plugin but your going to need to configure a seprate server if you havnt done so already. Seriously you can call me rude but im being blunt. MySql is a joke i have used it, I even help friends set it up. And still to this day it serves no purpose that saving directly to the PC from the plugin cant do. People argue speed when searching for files. I have no problem doing some manual work once in a while to find some info. im really disappointed in this plugin MineCobalt. I have been following it since you released it. I was hoping to see some different changes but i see its not going to happen.
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Posted Jun 10, 2012Well, I got MySQL. And one feature I was just wondering about: Can you set more than one game? Can you set a game border? Would it be possible, when the game is nearing the end (only a few players left), to have them teleport to say a deathmatch arena?
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Posted Jun 10, 2012I really want to try this plugin, but I need flatfile, not MySQL. :/
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Posted Jun 4, 2012@Hadersjm
How did you get on with the plugin?
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Posted Jun 4, 2012@oostcoast
It currently does not support this. It is something that i am looking at implementing in the future. The code "shoud" support it but i just need to lock it to players in a world rather than all players on the server. Could you raise a ticket as a feature request for this please.
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Posted Jun 3, 2012Is this plugin compatible with multiple worlds (multi-verse.core/worldinventories/worldguard)? I would like to isolate this minigame in one one of my worlds.
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Posted Jun 3, 2012Looks pretty good, testing it now
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Posted Jun 1, 2012Will hopefully get a BETA out whn i get back from Download Festival.
Please remember to tell me about any bugs that you find or any features that you would like to see.
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Posted May 30, 2012Hope to be able to get a beta out soon so the more feedback you can give me the better.
Just create a ticket http:dev.bukkit.org/server-mods/minecobalt-hunger-games/create-ticket/ and tell me about any bugs you find or any features that you would like to see added.
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Posted May 30, 2012@jhs232
currently working on getting a beta out soon.
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Posted May 29, 2012@MineCobalt
Ok. Thanks for making this, it's seems AWESOME!
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Posted May 28, 2012@jhs232
the Alpha file is currently awaiting approval.
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Posted May 28, 2012@Johnsonboys123
Hi,
The tubes currently do not raise up. It is a planned feature but managing redstone is proving difficult at the moment.
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Posted May 26, 2012How do I download?
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Posted May 25, 2012Do the tubes rais up when the game starts? I gues i should just try it out on my server.