Current Effects
Effects
Damaging/Healing effects
- explode.self = create explosion on self
- explode.other = create explosion on a player
- explode.target = create explosion on target
- explodefx.self = create explosion effect on self
- explodefx.other = create explosion effect on a player
- explodefx.target = create explosion effect on target
- damage.self = damage self
- damage.other = damage a player in 5x5x5 radius
- damage.target = damage target
- heal.self = heal self
- heal.other = heal a player in 5x5x5 radius
- heal.target = heal target
Potion-like effects
- confusion.self = confuse self
- confusion.other = confuse a player in 5x5x5 radius
- confusion.target = confuse target at max distance of 100 blocks
- blind.self = blind self
- blind.other = blind a player in 5x5x5 radius
- blind.target = blind target at max distance of 100 blocks
- poison.self = poison self
- poison.other = poison a player in 5x5x5 radius
- poison.target = poison target
- slowness.self = add slowness potion to self
- slowness.other = add slowness potion to a player in 5x5x5 radius
- slowness.self = add slowness potion to target
- waterbreathing.self = add waterbreathing potion to self
- waterbreathing.other = add waterbreathing potion to a player in 5x5x5 radius
- waterbreathing.target = add waterbreathing potion to target
- jump.self = boost jump
- jump.other = boost jump
- jump.target = boost jump
- cure.self = cure self
- cure.other = cure a player in 5x5x5 radius
- cure.target = cure target at max distance of 100 blocks
Note: cure cures all potion effects except jump and waterbreathing
Miscellaneous Effects
- zombie.self = summon 4 zombies
- zombie.other = summon near a player in 5x5x5 radius
- zombie.target = summon at target at max distance of 100 blocks
- invisibility.self = hide self
- invisibility.other = hide a player in 5x5x5 radius
- invisibility.target = hide target at max 100 blocks
- bind.self = bind diamond armo(u)r to self
- bind.other = bind diamond armo(u)r to a player in 5x5x5 radius
- bind.target = bind diamond armo(u)r to target at max 100 blocks
- teleport.self = teleport to spawn or your bed
- teleport.target = teleport to target (max 50 blocks away)
- teleport.other = teleport a player in a radius of 500x500x500 to you
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