Minecraft Tower Defense
If I get 2500+ downloads on this I will post my Wizard101 plugin! (It is already made)
- Fun
- Easy to use
- Unique
- Easy to install
How to use
It's really simple to use.
First, install, by placing the MCTD.jar into your plugins folder, then reload.
Second, you would want to create an arena/map to use.
Third, maybe you want to set the spawns, as they are fairly needed.
Fourth, you may want to set up a lobby, maybe a spectating zone.
Fifth, you might want to edit the config a little to change prices of towers, tower upgrades, etc.
Sixth, test around, make sure you have set everything correctly
Seventh, allow your players to play the game!
Done!
How to play
(Video of gameplay coming soon) Well, this is basically a Team Deathmatch, but with a twist. Each team gets waves of mobs to spawn at the start of each round, and players get to buy towers as they go. The 2 teams (blue, red) will each spawn with mobs (zombies, skeletons, maybe more if we add them) and the 2 teams, have to try kill each other and clear the mobs for each round to go past.
Towers
[Skeletons will be default like Monkeys]
Skeletons
All skeletons will be stationary, so they can only shoot. Towers will have modifiable health, and also ways to feed the mobs.
Price : (Default) 220
Zombies
Zombies will be able to move, in certain areas (configurable radius), and ability to damage more, depending on what they are holding.
Price : (Default) 600
Wither Skeletons
Wither Skeletons will be able to move around AND shoot very fast, and at max power. These will do great damage to offending members and waves.
Price : (Default) 1300
Dispensers
Dispensers will be used for cannons, and are going to shoot out grenades, or in other words, bombs. These bombs will explode, and throughout upgrading of the cannon, bigger explosions, and they will become incendiary.
Price : (Default) 650
Teams
Teams will consist of 4 players per team, (configurable) and will have the no team-killing rule. Mobs will not be able to hurt team members, towers will not be allowed to kill team members wave of mobs, and players will not be able to kill team placed towers. And it all works like that. We will be using scoreboards (hopefully) to tell you which team you are on, who you are playing with, and what wave, how much kills/points you have.
TagAPI will be needed for nametag manipulation.
Points
Points will be used to buy towers, buy new armour upgrades, buy tower upgrades, and other special things. Points will basically be another economy system, which might be able to hook in to Vault later on in development.
Commands
List of commands will be coming soon, for admins and for players. This will also include the permission to each command.
Development stage
██▓▒
█ = 5 percent
Github
Source code can be found here.
Suggestions, Bugs, Glitches
Got anything you'd like us to add? Post a ticket, post a comment, post anything, and we will get back to you as quickly as we can with that idea. Any bugs or glitches? Post a ticket explaining how this bug occurs, and we will try fix it ASAP!!
Extras
Rocoty might put in a Norwegian translation to this description, for all the Norwegian people out there!
We are about 10-25 percent in development of this. It will be fairly big plugin, and hopefully very successful.
Image made by MegaZone2011.
Spanish translation can be found here. - Thank Bose93!
Dutch translation can be found here. - Thanks g0lden23!
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Posted Dec 2, 2013I think you should release the Wizard101 plugin now. There aren't any and it would hopefully be worth the early release.
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Posted Nov 7, 2013Awesome plugin, Can I make a video about it? Contact me on skype: Max_DL_28 If you want to checkout my new YT channel; http://www.youtube.com/TropixInMinecraft
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Posted Oct 31, 2013@mineshaft87
Looks like there is a problem with /td for right now... I will fix that in next update.
@mineshaft87
Yeah it is just experimental
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Posted Oct 28, 2013I get this error...........
00:05:26 [INFO] MineShaft87 issued server command: /td 00:05:26 [SEVERE] null org.bukkit.command.CommandException: Unhandled exception executing command 'td' in plugin MinecraftTD v1.0 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:19 2) at org.bukkit.craftbukkit.v1_6_R3.CraftServer.dispatchCommand(CraftServe r.java:523) at net.minecraft.server.v1_6_R3.PlayerConnection.handleCommand(PlayerCon nection.java:959) at net.minecraft.server.v1_6_R3.PlayerConnection.chat(PlayerConnection.j ava:877) at net.minecraft.server.v1_6_R3.PlayerConnection.a(PlayerConnection.java :834) at net.minecraft.server.v1_6_R3.Packet3Chat.handle(SourceFile:49) at net.minecraft.server.v1_6_R3.NetworkManager.b(NetworkManager.java:296 ) at net.minecraft.server.v1_6_R3.PlayerConnection.e(PlayerConnection.java :116) at net.minecraft.server.v1_6_R3.ServerConnection.b(SourceFile:37) at net.minecraft.server.v1_6_R3.DedicatedServerConnection.b(SourceFile:3 0) at net.minecraft.server.v1_6_R3.MinecraftServer.t(MinecraftServer.java:5 92) at net.minecraft.server.v1_6_R3.DedicatedServer.t(DedicatedServer.java:2 27) at net.minecraft.server.v1_6_R3.MinecraftServer.s(MinecraftServer.java:4 88) at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java :421) at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:5 83) Caused by: java.lang.ArrayIndexOutOfBoundsException: 0 at me.terturl.MCTD.TDCommands.onCommand(TDCommands.java:203) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ... 15 more 00:05:31 [WARNING] [WorldEdit] No compatible nms block class found.
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Posted Oct 28, 2013The config is pretty blank? Guessing this is still in experimental stage?
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Posted Oct 19, 2013This may be a good plugin for me.Maybe because my server is called Minecraft:The Tower
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Posted Oct 19, 2013@Newpoman
I will be taking over this project till kreashenz has some more time to work on it :D. I plan on adding a bunch of new features like an AI for monsters to follow specific routes when right clicked (on enderstone [configurable]) and will fight monsters in there path that are the opposite team.
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Posted Jul 20, 2013@Newpoman
Hah, I worked on KKit because it was my first project, and I wanted to update it with my new skills and stuff.
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Posted Jul 19, 2013omg i need this plugin so bad.... i'd say drop kkit.. this one would be better :P
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Posted Jul 7, 2013We are talking about bringing this project back, but we are all busy for now. I am updating KKit, and doing some other plugins. Rocoty is widening his Java knowledge to help us with this, even more than he already was. Stuntguy is busy with Mineflag.
Pull requests on Github are welcome guys, remember that!
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Posted Jul 2, 2013This amzing plugin has been in planning state for 4 months :(
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Posted May 27, 2013@vipunvierasl
Well, I'm merging it with someone who has done much more work than me, and it's going to include most of the mob towers, and it will have playable towers, so players can stand in them. Waves might be removed though.
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Posted May 26, 2013This is amazing. Can't wait to play it. When it will be able to download?
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Posted May 17, 2013The akwardness of this... Would be funny to see :P
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Posted May 3, 2013@MCRocks999
Wow.. I suggest you don't because the mobs can still attack players, and none of the upgrading works.. None of the waves work at the moment, and yeah.. But beware, it spams console if you don't have a scoreboard.
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Posted May 3, 2013I so can't wait for this that I am getting the source code compiling it and putting it on my server :D
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Posted Apr 29, 2013If anyone wants to help, in any form or way, just PM me. I will reply, but not always straight away. Right now, I guess I would need translations if a lot of people are really keen to use this.
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Posted Apr 29, 2013Do you need any help?
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Posted Apr 29, 2013This plugin looks very interesting. I can't wait to try it out, maybe even set-up a server for it.
Keep up the good work.
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Posted Apr 29, 2013@abelenrico
Thanks :D I will be doing one on this plugin when its out, looks amazing :)