#Layout for this config file is as follows##Enabled: <True/False>#TimeBetweenRewards: <Days>:<Hours>:<Minutes>#AutomaticCollection: <true/false>#ShowTime: <true/false>#ShowRewards: <true/false>#Messages:# rewardsReady: <Message to send when players receive/have rewards to collect># unableToGiveRewards: <Message to send when players haven't gotten all of their items># noRewards: <Message to send when players have used the /receive command and there are no rewards for them to collect># noPermission: <Message to send when players do not have permission>#Rewards:# - level: <PowerLevel player must be at to receive rewards># rewards: <Data Value> <Quantity> # money: <amount># enchantments: <item> <enchantment>:<level> <enchantment>:<level> ... <item> <enchantment>:<level> ... ...# - level: <A higher PowerLevel># money: <amount># enchantments: <tool/weapon/armour> <enchantment ID>:<enchantment level># time: <Sets a new time between each reward for this level>##Example layout##Enabled: True #if false players will no longer receive rewards#TimeBetweenRewards: 1:12:0 #Rewards will be given every 1 day and 12 hours#AutomaticCollection: false #Players will have to use the /receive command to get their rewards#ShowTime: true #Players will see the time they have to wait till their next rewards when using the command /listRewards#ShowRewards: false #Players will not be told what they just receive. Set to true if you want players to get a message telling them what their reward was.#Messages:# rewardsReady: You have rewards to collect. Use /receive to get them!# unableToGiveRewards: Your inventory is full. Use /receive when your inventory isn't full to receive the rest of your rewards.# noRewards: Looks like you've already collected your rewards.# noPermission: Sorry, but you do not have permission to use this command.#Rewards:# - level: 0# rewards: wool:4 2 #2x yellow wool# money: 10.01 #Player will get 10.01 of your servers currency# - level: 5# rewards: 37 1 #1x yellow flower# - level: 10# rewards: 273 1 stone_axe 1 #1x stone shovel, 1x stone axe# enchantments: 306 0:5 PROTECTION_FIRE:1 #Iron helmet with protection against the environment and fire at levels 5 and 1 respectively# - level: 20# rewards: 282 1 leather_helmet 1 leather_boots 1 #1x mushroom stew, 1x leather helmet, 1x leather boots# money: 200 #Player will get 200 of your servers currency# - level: 25# money: between 200.25 400 #Player will get between 200 and 400 of your servers money# - level: 30# rewards: 47 10 or 84 1 #Player will randomly get either 10 bookshelves or 1 jukebox (both with equal chances)# - level: 40# rewards: random or diamond #Player will either get a diamond or a completely random item# time: 2:0:0 #The player will have to wait 2 days between rewards##The levels should be in order, from smallest to biggest.#A player with a power level of 7 will get the level 5 rewards,#in this case a yellow flower. The player will NOT get the level 0#rewards.##Rewards, Messages, AutomaticCollection, ShowTime and ShowRewards are optional#Enabled and TimeBetweenRewards are required.#Of the Rewards tag, the level tag is required, #but all other tags are optional.##The reward tag has two different "random" features.#The first is that players will randomly be given predefined sets of rewards.#The usage for this is as follows:# rewards: <Data value> <Quantity> ... or <Data value> <Quantity> ... or ...#The "or" word is used to separate different sets, and the players will randomly be given one of the sets.#The second random feature will give players a random amount (up to 64) of any item.#It is used like this:# rewards: random#Be careful as this can give players any items (including sponges, chain-mail, portal blocks etc)#The two random features can be combined.# rewards: <Data value> <Quantity> ... or random or <Data value> <Quantity> ...##Messages support chat colours using the & character followed by 0-9 or e-f.#If you find the message isn't showing correctly surround it with the '' characters.## ------------ Enchantment IDs ------------# Name - MaxLevel - ID# PROTECTION_ENVIRONMENTAL - 4 - 0# PROTECTION_FIRE - 4 - 1# PROTECTION_FALL - 4 - 2# PROTECTION_EXPLOSIONS - 4 - 3# PROTECTION_PROJECTILE - 4 - 4# OXYGEN - 3 - 5# WATER_WORKER - 1 - 6# DAMAGE_ALL - 5 - 16# DAMAGE_UNDEAD - 5 - 17# DAMAGE_ARTHROPODS - 5 - 18# KNOCKBACK - 2 - 19# FIRE_ASPECT - 2 - 20# LOOT_BONUS_MOBS - 3 - 21# DIG_SPEED - 5 - 32# SILK_TOUCH - 1 - 33# DURABILITY - 3 - 34# LOOT_BONUS_BLOCKS - 3 - 35# ARROW_DAMAGE - 5 - 48# ARROW_KNOCKBACK - 2 - 49# ARROW_FIRE - 1 - 50# ARROW_INFINITE - 1 - 51Enabled:TrueTimeBetweenRewards:1:0:0AutomaticCollection:falseShowRewards:falseShowTime:trueMessages:rewardsReady:You have rewards ready for collection!unableToGiveRewards:Unable to give you all of your rewardsnoRewards:You currently do not have any rewards to collectnoPermission:You do not have permission to use this commandRewards:-level:0rewards:263 1money:200-level:1rewards:265 5 263 21-level:2rewards:266 1-level:4enchantments:276 16:5 19:5 274 34:5
Permissions & Commands
name:mcRewardmain:com.github.no2665.McReward.McRewardPluginversion:1.4commands:addReward:description:Add a rewards to a new or existing set of rewardspermissions:editConfigPermsusage:/addReward <level> <Data Value> <quantity> ...deleteReward:description:Delete a whole set of rewardspermissions:editConfigPermsusage:/deleteReward <level>receive:description:Receive your rewardspermissions:receiveRewardsaliases:receiveRewardslistRewards:description:See the rewards that you can get.permissions:receiveRewardspermissions:editConfigPerms:description:Allows you to edit the config file from commandsdefault:opreceiveRewards:description:Allows players to receive rewards.default:true
Comments
To post a comment, please login or register a new account.
Comments