MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.

ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
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I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125

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Posted Jan 7, 2013Plugin works perfect on 1.4.6. Have been using it for months with no problems.
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Posted Jan 6, 2013I think your async requests are crashing my server so i turned off your plug in.
http://pastebin.com/RBd7QD8a
http://pastebin.com/rusNANFc
http://pastebin.com/Q62ma8df
Dont use this plug in guys it will break your server
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Posted Jan 6, 2013Could you give us an ETA on when you think you can bring out a working update for 1.4.6?
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Posted Jan 5, 2013@shadoom23
I have no plans to open source this.
@bortooth
Yeah there's a few things I'd like to add, but at this point some of the things I would do would require a complete rebuilding from the ground up. If I do decide to do that it would be to allow a more robust way to add and subtract new blocks so I don't have to manually add content in all the time.
@AVOCARDO
Then make your own plugin and make it open source. This is a pet project for me. I work on it when I have time. I don't have to give away my work if I don't want to. Just like if you made your own plugin you can give away your work if you so choose.
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Posted Jan 3, 2013Last login was 11/12/12 :[
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Posted Jan 2, 2013@bortooth
I second that motion... Every bukkit plugin should be open source!!! Its running off an open source API... return the favour, often I find a good plugin and would like to see how it works or borrow a small idea... Developers are scared that the whole plugin will just be copied but who would want to do the same thing if it has already been done?
Regards
AVO
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Posted Jan 2, 2013I would LOVE to see this being updated more.
I agree with everyone below me that you should make it open source so someone can start working on it
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Posted Jan 2, 2013soon or late this plugin become unstable, dear Author, why not give us open source, so we can update it?
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Posted Jan 1, 2013please just make it open source and let someone fork it :\
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Posted Dec 30, 2012Wondering if the author is still active or if this project will have to get someone to take over later? He/She hasn't logged in since November 12th so I am just a little curious.
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Posted Dec 28, 2012Referring to my last post about my players not getting paid unless they are OPed, could this have something to do with vault not being updated to the newest version?
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Posted Dec 28, 2012My Members say that the plugin takes money away from them, and does not give them any, ???. Please Help!!!
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Posted Dec 27, 2012did anyone get the pay limit to work correctly? I want them to get only x amount of money in a (realtime) day. It does seem to mess up though.
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Posted Dec 27, 2012Feature Request: Sign Integration
Hey, I own a growing server and I'm currently preparing for my Grand Re-Opening. That being said, I want MCJobs to be one of the plugins featured on my server, but I would like to request sign integration, where Jobs would be listed on signs in the following format, and could be Claimed/Quitted by Right Clicking!
Format:
The above is just an example, and if it was unclaimed it would say "Claimed By: Nobody"**
I look forward to seeing this happen in the near future! Thanks!
- Bch
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Posted Dec 24, 2012@zaino60
I can say that this does in fact work with 1.4.6
Plugins im using
-Mcmmo - Latest dev ver. -http://ci.ecocitycraft.com/job/mcMMO/
-Register 1.8
-Essentials - Latest dev. ver.
-homebukkit
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Posted Dec 24, 2012@Chaett
I have been using mcjobs for a lot of time, and when i wanted to update to 1.4.6 it just filled my console of SEVERE errors and sever coudlnt start :(
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Posted Dec 23, 2012Ok, so my players are having a problem with getting money from jobs. Ops are getting money, but my default people are not. We have 3 worlds.
Here are the perm nodes I am using.
- mcjobs.jobs.all
- mcjobs.jobsavail.all
- mcjobs.world.all
Here is the config:
max_pay: 300
percent_cost: 0
show_pay: true
timers:
time_interval: 60
rejoin_interval: 360
player_save: 15
show_interval: 10
delete_cache: 90
max_jobs:
default: 2
Members: 3
Admins: 4
ranks:
novice: 1
apprentice: 10
trained: 20
professional: 50
veteran: 100
expert: 250
master: 500
grandmaster: 1000
backend:
type: file
user: user
pass: password
database: sql
host: localhost
port: 3306
advanced:
language: english
usePerms: false
multiWorld: false
payment_type: money
payment_mod: vault
log_mod: none
pay_scale: 1
xp_modifier: 10
pay_spawners: false
spawn_distance: 8
nopitch: false
prune: false
version: 3100
If someone could help, it would be greatly appreciated!
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Posted Dec 22, 2012@NastyStevie Lets hope together :'(
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Posted Dec 22, 2012Hopefully this gets updated to 1.4.6
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Posted Dec 21, 2012This plugin still works (1.4.6), just carrots and potatoes isn't supported (yet).