MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.

ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
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I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125

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Posted Nov 1, 2012@Tekwarrior300 Take a look at the first question in the FAQ. Additional guidance can be provided if you provide additional information.
@Mannollo Take a look at this forum post regarding crafting stacks. I have been looking for the enum list for potions, but haven't found it.
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Posted Nov 1, 2012any update soon ?
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Posted Nov 1, 2012Still 2 questions :
- What are the codename for invisibility and night vision potions and splash to add in jobs config file to earn money while crafting them.
- Seems the problem when crafting per stack still not resolved !
When you craft per stack, you received money for one item not for 64 items ...
Thanks for your support
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Posted Oct 31, 2012Its says you earned money but it doesn't show up in the balance
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Posted Oct 31, 2012@jdcvanderwal
See this forum thread.
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Posted Oct 31, 2012i have wilderniss protection on with factions if i try detroy a tree it says you cannot destroy in wilderniss thats good but mcjobs gives me money for destroying a tree but the tree isn't gone!
Do you get it you cant destroy it but mcjobs give you money for it!
It can be use as a cheat!
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Posted Oct 30, 2012@Enrux
In the config.yml file there is a ranks: section. Remove all of them except novice: 1
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Posted Oct 30, 2012How can I disable the leveling system?
exp: 1 : This is a multiplier to how much XP is earned. Values less than 1 mean that it will take a player longer to level a job while values greater than 1 earn XP faster. A value of 0 means XP cannot be earned in this job. So no leveling, however the player is always considered level one.
I set it to 0, but users wouldn't get the basepay, they got less, as if the leveling system was still active
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Posted Oct 30, 2012oh great !!!
I always searched for that list of material codename before ... without finding it ^_^;
Thanks a lot !!
- What about invisibility and night vision potions and splash ????
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Posted Oct 29, 2012@Mannollo
You should be able to find the material names here: http://jd.bukkit.org/apidocs/src-html/org/bukkit/Material.html#line.18
Also, I mentioned something about item restrictions in the forum. You can read RathelmMC's response here: http://dev.bukkit.org/server-mods/mcjobs/forum/general/44430-future-feature-request/
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Posted Oct 29, 2012@jesse131
Your config.yml has show_interval: 15 which means that every 15 minutes the player will be shown what they have earned in the past 15 minutes.
Have your soldiers type /jobs show soldier to see the messages.
You need to also assign the mcjobs.jobsavail.jobname for the default jobs (Taxes and Bulldozer) since you have usePerms: true
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Posted Oct 29, 2012I'm going to need some help again. Somehow, the plugin is not paying my players. It's not showing anything when they kill a mob, and I have gave them the correct permissions.
My config: http://pastebin.com/pQY1vGbb My jobs.yml: http://pastebin.com/ZV9Kq5A5 My permissions: http://pastebin.com/Y9YvFtK9
EDIT: So I get the money, but after a long, long while. Also, it does not show it when I kill a mob, even tho show_every_time is on true
EDIT 2: So I tested this a bit more. It seems that whenever I give a player a default job, that job is not being payed. How do I fix this?
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Posted Oct 29, 2012Is the source code available?
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Posted Oct 29, 2012What is the codename for potatoes, carrots, pumpkin pie and so on for 1.4.2
Please provide codename or new config file for jobs.
Thanks !
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Posted Oct 29, 2012Thanks for answer !!! ^_^
Please convert to sql storage then :-p
Waiting for these improvements ^_^
Also, since in europe peoples are quite individuals, everybody make all for themselves and not for peoples ... It will be great to integrate full bukkit permissions nodes per jobs system like towny does now. So peoples can only do their own works ... and prevent more by doings some jobs they don't have ... be able to prevent to enchant or craft items that it's not their jobs could be help for that ... We still needs thinks of it ...
Thanks !
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Posted Oct 28, 2012compatibilty with new towny pliz ...
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Posted Oct 28, 2012Anyone added new mobs/blocks for 1.4.2?
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Posted Oct 28, 2012@Mannollo
Yeah this type of functionality is a lot easier to add with SQL so if I do add these kind of queries it will only be for the SQL storage.
@euforik22
My mod only supports Vault for economy functions. So whatever Vault supports is what I support. You need for Vault to add support for item based economy mods.
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Posted Oct 27, 2012Please write to me how i get emeralds without mining. My idea is: - server without emeralds (to solve problems with hacks - X-ray ) - i need using any plugin with jobs who could give the money instead emeralds
I see Jobs plugin in settigs is options only money or XP :( Does anyone have any idea how to realize this?
Thx for help
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Posted Oct 26, 2012How to add someone to group VIP or Admin so they can take more jobs?