MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.

ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
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I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125

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Posted Oct 5, 2012Ah...I noticed the "/jobs list" or any jobs commands had stopped working and paying out. Through trial-n-error (thinking it was incompatible with another plugin) I found that the config/jobs had been changed due to an upgrade. Noticed new install worked fine but old install did not. Deleting the config.yml allowed the plugin to recreate a new config.yml and jobs.yml and all is working again. I came here thinking I'd let everyone know only to see that it had been mentioned a page earlier. hehehe.
Thanks,
LHammonds
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Posted Oct 4, 2012Hello,
is there a way to transform data from flatfile to mysql? Thank you!
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Posted Oct 3, 2012About 10-20
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Posted Oct 3, 2012@crzye8s
Well there's only a couple of things left on the main thread. How many people do you have on your server on average?
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Posted Oct 3, 2012@RathelmMC Using the most recent, mcjobs 3.1.8.
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Posted Oct 2, 2012@crzye8s
What version of MC Jobs are you using?
@monstercat101
Should be able to manually add it into the jobs. Just use the proper material enum value.
@leponder
Yep that'll do it.
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Posted Oct 2, 2012I did a NoLagg examination of mcjobs, and this is what came up:
Total duration: 144.653 ms / 1000 ticks
Average duration: 0.145 ms/tick
Compared to all other plugins or procsses it was incredibly high (even more than chunk creation). The duration for mcjobs is nearly 35x higher than that of Logblock's o.o. Is it supposed to do this? I have been getting some lag spikes recently, and I am starting to wonder if this is the cause.
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Posted Oct 1, 2012Any way to add farmer job cocao bean farming? Or does it need an update, thanks so much!! by far a must plugin.
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Posted Oct 1, 2012Seems mcjobs randomly stopped paying players the other week, tried updating but didn't work.
EDIT: I'm stupid, forgot the perm "mcjobs.world.all" on the other classes. Going to see if that fixes it.
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Posted Sep 30, 2012@vicente947
I had no problem with the 1.3.2 bukkit build. What problems do you have? Are you sure its not another addon causing problems?
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Posted Sep 28, 2012NEW RECOMMENDED BUILD :) Last build of McJobs dont works :(
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Posted Sep 28, 2012With the introduction of the leveling system (and maybe this was a problem before, but not as badly), it is nearly impossible to avoid fractional payment amounts now. I like having my economy deal in whole numbers only, so I have the "fractional-digits" setting turned off in BOSEconomy. It took me a bit of work to change the normal configuration settings of this plug-in to work with that (which itself was a little frustrating and I still don't think my job pay-scales are balanced properly (on their own, let alone including tax effects if I even have those working right still)), but now with the leveling I can't avoid running into problems.
Please change the payment formula and add some new options so that I can make it possible to not deal mostly (or preferably at all) in decimals (but so others still can, if they wish).
-Dex
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Posted Sep 28, 2012@RathelmMC
alright. so i ask you friendly to implement the possibility to enable mobarena-detection to not reward in it. or a blacklist of worldguard regions would also do the job.
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Posted Sep 26, 2012@crzye8s
No, but updating the Admin command is something I will do at some point.
@BangL
No its not open source.
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Posted Sep 26, 2012This plugin needs compatibility to the plugin "MobArena". People are gaining money too fast, as "Soldier".
Is this open source? i would love to help at this point.
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Posted Sep 26, 2012Thanks for creating and sharing this plugin.
I have verified that MC Jobs 3.1.8 works without problem on CraftBukkit 1.3.2-R0.1 with Windows 7 64-bit and Ubuntu Server 12.04 64-bit on Java 1.7u7 64-bit. Was also using bPermissions 2.9.23, Essentials 2.9.4.5 and Vault 1.2.18
No console errors and was able to join multiple jobs and get paid.
Thanks, LHammonds
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Posted Sep 24, 2012Is there a way to see what level players are for each job through some kind of admin interface? I have no idea if my players are telling me the truth considering I need to "upgrade" them to a higher paying job with their current levels.
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Posted Sep 24, 2012ahhh. Apparently I have to delete my config file and start a new one. Which Im guessing means I need to re enter everything I had tweaked before. YAY! ....
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Posted Sep 24, 2012@bizzig
Somewhere in the server log there would have to be an error message. I don't squelch stack traces, but I cannot guarantee that another mod didn't do that.
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Posted Sep 23, 2012This plugin just stopped working on my server. When anyone types /jobs or /mcjobs, nothing happens. Nothing shows up in the chat window, and nothing shows up in the server logs. Its as if they didn't type anything. No errors, nothing.