MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.

ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
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I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125

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Posted Aug 26, 2012Any reason why jobs will randomly stop paying all users? It' an on/off sort of problem, no console errors at all, and player's balances remain the same. It then will resume paying.. lol It's like a temporary handout system more than a job :(
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Posted Aug 26, 2012@botskonet
So I see console logs showing:
2012-08-26 11:17:16 [INFO] Sending money earned messages. 2012-08-26 11:18:16 [INFO] Sending money earned messages. 2012-08-26 11:19:16 [INFO] Sending money earned messages.
But in reality, no one (at least I'm not) is seeing anything.
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Posted Aug 26, 2012@botskonet
Though it's possible that the admin reload command isn't working... it says it does, but I changed the rejoin interval to 5 mins, reloaded, and quit a job, and the interval still said 6 hours.
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Posted Aug 26, 2012Trying this plugin, it works fine on our small dev server but the events that pay a player aren't working at all on our live server. I can join a job, leave it, etc but nothing ever shows saying we've been paid, and we never are paid.
Config is: http://pastie.org/4592423
Plugins:
Plugins (40): WorldBorder, InventoryToolkit, WorldEdit, TagAPI, mcjobs, OpVerify, Vault, PermissionsEx, Multiverse-Core, Questioner, Jail, RemoteToolkitPlugin, OddItem, DarkMythos, Lottery, iConomy, Register, StockMarket, dhmcMonitor, ReportRTS, Permissions, craftys, HawkEye, CommandHelper, Duties, xWarp, OpenInv, Votifier, mcMMO, Essentials, dhmcStats, Towny, EssentialsSpawn, Multiverse-NetherPortals, VanishNoPacket, LWC, ChestShop, MobArena, Residence, TownyChat
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Posted Aug 25, 2012@RathelmMC
any word on "Add experience levels and adjust pay scale accordingly. " ?
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Posted Aug 23, 2012How can i reload the config for jobs?
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Posted Aug 23, 2012@tonidu28
Your entire file is messed up. You have to follow the format. No tab characters and spaces are important! Read up on YAML files. Also use a yaml parser when you're done to see if there's any errors. I ran yours through one and it came up erred.
@a123b
Perhaps at some point, but there's a lot on the plate right now.
@JustinM511
Prefix support is planned. Base Pay per time interval I can think about, but the payer is already getting fairly complex. Job limits I don't find fun. So I don't know if I'll ever get to adding that. I have more interest in adding job limits based on permissions before I add something like that.
@Luwiego
Its impossible to completely weed it out, but this mod does try to address it where the other jobs mod does not.
@USM666
Did you let it rebuild the config file when you updated?
@Stuntweed
Okay I'll look at it. Thank you.
@zempire2010mjk
Yes I need to fix that. I was cleaning up the code and I removed the check on creative worlds.
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Posted Aug 22, 2012Past v2.7.0 MC Jobs is paying in creative (off by default according to your permissions above) without that permission even in the permissions plugin and even with it added and set to false.
I have the newest vault, essentials/essentialsgroupmanager, and mcjobs as the only plugins. Running the bukkit 1.3.1 build 2 and if I put in v2.7.0 or lower it does not pay in creative, but anything over that its paying in creative. Other than reverting or upgrading MC Jobs plugin nothing is else is being changed in the server/plugin setups.
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Posted Aug 20, 2012Almost complete translated to Swedish. Have not translated admin messages or the items yet, will however be done soon.
Swedish - http://pastebin.com/Yc8g0pt9 Our swedish server is: www.Maera.se
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Posted Aug 20, 2012I really enjoy this plugin,but there's a certain issue I am having. It is telling me every time I join the server that the Config.yml is out of date,it may not work properly without reloading the config file.
I want this issue fixed and it's the latest 2.8.5 version.
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Posted Aug 20, 2012Does this fix the problem that Jobs had, players gaining infinite cash by placing, breaking block ?
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Posted Aug 20, 2012Could you upload the plugin to github? Then it would be easier for us to add iur suggestions ourself!
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Posted Aug 19, 2012Just installed your plugin and it looks great so far! I have a few suggestions that, if added, would be amazing!
Thanks and keep up the great work!
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Posted Aug 19, 2012@RathelmMC
thanks for your hard work. Super excited for the next update.
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Posted Aug 19, 2012Could you add a configuration property that defines the minimum time to keep a job? If you add min_keep_time: 2 weeks for example, a player has to do his job for 2 weeks until he is able to unjoin this job. It would be a great feature combined with the max_jobs property.
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Posted Aug 19, 2012why no jobs plz .. ?
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Posted Aug 18, 2012Hello , i'm french and i have a problem : http://pastebin.com/gLcpAFYx It's my config , and i no have no jobs .. can you help me plz ?
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Posted Aug 17, 2012dont need to hurry sofar its all working on 1.3.1
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Posted Aug 16, 2012Just for everyone asking. I'm working on the 1.3.1 update. I've just been really busy at work (more than 50 hours a week). I haven't had much time to do extra programming, but I would like to have the 1.3.1 update wrapped up by this weekend.
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Posted Aug 16, 2012I have CraftBukkit 1.3.1-R1.0 and i have no jobs .. thanks to update for 1.3.1 plz