MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.

ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
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I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125

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Posted May 22, 2012@kyetan21
Just remove the blocks from the taxes and bulldozer job in the config file. But be prepared for people farming cash by placing and breaking the same blocks over and over.
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Posted May 22, 2012is there a way to remove the need to pay to place blocks players on my server dont seem to like to have to pay to place blocks?
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Posted May 22, 2012@RathelmMC
Awesome, thanks. Can't wait for the level system :)
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Posted May 21, 2012@Kurisuellegarden
No way to use item IDs. My parser doesn't work that way.
@lANTHONYl
Yeah I didn't want to make it under the mcjobs.jobs.* because the way PEX handles asterisks. There would have been no easy way to turn off jobs. So I made a new tree mcjobs.jobsavail.
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Posted May 21, 2012can we use per job join perms?
Example:
mcjobs.jobs.join.farmer
Using a class system and want to allow only certain jobs to certain class / levels of citizen.
**EDIT**
n/m I figured it out. Reread the perms and understood what to do.
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Posted May 21, 2012Is there anyway to set itemIDs with damage value or just plain itemIDs and blockIDS to mcjobs? Like for example, for the woodsman, I want to add 142 and it does not take it. Is there someway already built in that I can do this?
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Posted May 21, 2012@adia1e
If you set multiworld to false does it pay them?
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Posted May 21, 2012i have a problem players cant get money i have vault i am getting money, and yea i gaved the players mcjobs.world.world2 permission and multiworld was set to true and perm to
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Posted May 21, 2012@bladedpenguin
I'll try to narrow down the bug that's causing that.
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Posted May 20, 2012Every once in a while, players get a prompt to get a job. The problem is, most players don't have perms for that. How do I get the plugin to keep silent for players iwhtout permission?
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Posted May 20, 2012@dynamicdude
I just do standard bukkit permission things so it should work fine with groupmanager.
@WingedSpear
There is no leveling right now so the payments are always the same. I'm working on adding leveling but you'll be able to turn it off if you like.
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Posted May 19, 2012Theres a way for make the payments be the same everytime with out lvling jobs? the biggest issue of this kind of plugins is the ppl get too many money at high lvls -.-, that break the entire economy.
if u answer me ill use the plugin on my server and i left u an spanish translation.
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Posted May 19, 2012@RathelmMC
this looks great but will it work with groupmanager
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Posted May 19, 2012@dela09
You could always try re-downloading the mod and let it rebuild the config.yml file. Does it work with stock settings?
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Posted May 19, 2012<<reply 714351="">>
Ok thanks.
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Posted May 19, 2012@RathelmMC thats the spot. no error-message -.-
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Posted May 19, 2012@dela09
If its throwing you out of the game then it's leaving an error message. What is it?
@weja93
The only other thing, off the top of my head, that could cause that is having your server in offline mode or having a job defeat list that is messed up. If you do /jobs job_name to all your job you don't get an error right?
EDIT: Have you tried letting the config file rebuild and see if it still does it?
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Posted May 19, 2012hey yo help plugin is buggy every time i type in /jobs help i've trown out of the game.
greetings
p.s. oh i forgot i've got some troubles i wanna have 4 example the woodcutter to be payed when he breakes leaves and wanna remove money when he places leaves but if i write it in the config it will only remove money :/
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Posted May 19, 2012@RathelmMC No, I do not have custom entities.
And the plugin was some of the 1.2.5 compatible.. I do not remember :/
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Posted May 19, 2012@weja93
Do you have custom entities from spout?
EDIT:
Also what version did you update from?
@darkaxel102
Not for certain then what you can use.
@graveXrobber
Not now, but I'll probably end up splitting up the payers so you can do both at some point.