MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.

ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
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I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125

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Posted May 15, 2012@RathelmMC
I'm using PotionsPlus and CB 1.2.5-R.0
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Posted May 15, 2012@gabriel11798
What potion are they trying to make?
Don't worry though everything will still work.
EDIT:
What version of bukkit are you using and are you using spout with custom potion recipes?
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Posted May 15, 2012Whenever someone makes a potion, it makes this in the console :/
2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed. 2012-05-15 22:47:33 [SEVERE] [mcjobs] Potion type unknown in PotionTypeAdv ENUM. isHigherTier failed.
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Posted May 15, 2012@NizeHD
No, but I'll look to see why it's doing it more than once. It should only ever do it once.
EDIT:
What's your setup like? I only ever get the message once. If you're using permissions you can give the mcjobs.jobs.* permission instead of the mcjobs.jobs.join permission and you should never get it.
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Posted May 15, 2012@RathelmMC
Yes it is. Can I turn it off somehow?
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Posted May 15, 2012@bladedpenguin
It's tied to the mcjobs.jobsavail.job_name permission. So if you want to remove the ability for a player to be paid just remove the specific job permission.
@NizeHD
It should only say it once to each player per server reset, and only if you don't have any jobs. Is it saying it more than that?
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Posted May 15, 2012How can I disable the Auto Message
"This server is using mcjobs..."
It's bit annoying :/
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Posted May 15, 2012Whats the permission for actually getting $/xp for work? Id like to regulate when players can actually work with purchasepermissions and RSP.
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Posted May 14, 2012Maybe add milking for cows and mooshrooms?
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Posted May 14, 2012@DasDing73
I can't really duplicate the errors that you're having so I'm just offering suggestions that I know fix the issue. 2.6 should be out soon. That should fix any issues you're having. I tested it mainly with usePerms off and I know that works.
@Willbbz
There's no chat editing just yet.
@MusicMonkey5555
Because the Bukkit team has to approve the file before it gets posted. I've done quite a few days testing with it. It should be stable, but as always there's probably a bug here or there.
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Posted May 14, 2012Is it possible to add a way to make unemployed people have a chat prefix?
Then when they get a job they get the jobs set prefix.
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Posted May 14, 2012hmm why was there a notification for 2.6.0, yet I don't see it? in the latest uploads and files section? Is it a stable good build to use? http://dev.bukkit.org/server-mods/mcjobs/files/21-mcjobs-2-6-0/
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Posted May 14, 2012@RathelmMC
I rebuild it 10 times or more and I think the others. You should test it yourself before you write in the comments.
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Posted May 14, 2012@Matze0811
If you're upgrading from 2.1 to 2.5.8 you need to let it rebuild the config.yml file. It changed quite a bit from 2.1 to 2.5.
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Posted May 14, 2012Same issue (permissions) here. no matter i set "usePerms" true or false, no way to get a job. I'm using Bukkit 1.2.5 Beta 3 with Essentials-Groupmanager, Vault and iConomy. seems there is really a break in the plugin. I had updated this morning from mc-jobs 2.1.0 to 2.5.8. however, 2.1.0 rans fine but 2.5.8 is broken.
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Posted May 13, 2012@RathelmMC
Yeah I know. Would be nice to have something in between. Just a suggestion no biggy. Just figured I would through it out there, since it would be a nice feature and not too hard to do. I am sure you have a big list of things people want, so completely understand.
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Posted May 13, 2012@MusicMonkey5555
Or you could just change show_every_time to false. :)
Though it won't even show it once.
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Posted May 13, 2012Just thought of a feature that would be awesome and hopefully wouldn't take up too many resources:
Option to make messages that inform of how much something cost or pays only show once for an item. So for instance if you plant a seed it tells you how much it cost, then every following seed if you don't do another action it (just plant seeds) it doesn't display the message.
This would be a really nice way of users knowing how much they are spending/getting without spamming them.
All you would have to do is store the last action and then compare before displaying the message so it isn't much work. Just a though would love to see it added. Suppose you could even go more advanced and store a count so when they changed actions it told them to the total money for the last action.
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Posted May 13, 2012@BioRage
@jakob558
@DasDing73
The only other thing I would recommend is let the config.yml completely rebuild and see if it still does it.
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Posted May 13, 2012Somethings wrong with the build.
Everyone below me is also having the jobs joining issues.
Any ideas?