MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.

ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
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I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125

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Posted May 13, 2012@RathelmMC
Jep, Tried every setting I guess, I'm gonna try switching to register instead of vault now, maybe that solves something :)
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Posted May 13, 2012@RathelmMC
usePerms is set to false. Don't work. I am using these builds: Craftbukkit R1.3 MC Jobs 2.5.8 iConomy 7.0 (bPermissions) disabled while testing
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Posted May 12, 2012You don't have permission to join .... I have used permissions then took them off and yes use perms is false ???
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Posted May 12, 2012@jakob558
It does pay instantly. It just tells you how much you've earned after an hour.
@jakob558
You left usePerms as false right?
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Posted May 12, 2012@DasDing73
Set usePerms to false. The next build will default to giving all jobs to you if you're an OP.
@Dutch_Boy
It works with BOSEconomy, but you have to have Vault or Register on your server.
@jpta162
Is nobody getting paid or nobody getting paid money? Because it will default to paying XP.
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Posted May 12, 2012Nobody is getting paid?
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Posted May 12, 2012Is it possible that this plugin can work with BOSEconomy ? I us that one for economy.
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Posted May 12, 2012I would like to create the translations, but I can't join a job since 2.5! I get ervery time the message "You don't have permissions to do that!". I am op, have tried out Craftbukkit R1.2 and R1.3 don't work. And I have emoved bpermissions from plugins, but nothing works.
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Posted May 12, 2012hello can you make that the payment will be instantly? and not after an hour?
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Posted May 12, 2012Hi,
Just tried the plugin, and everything looks good. But, whenever I try to join any kind of job, I get the server saying I dont have permission. I am not using any permission plugin, since this server is only used by 4 players, it isn't necessary to do all the work of getting permission to work with all the plugins etc. I'm OP, were all OP in the server. Still none of us can use the /jobs join or /jobs leave (however, I cant test that, since i cant join a job). We can do /jobs help, and just /jobs. But with joining it gives me the error. Does anybody have an idea?
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Posted May 11, 2012@LordBoos
That's what it does if you have the log block logging set. I was just trying to narrow down what's causing the heavy CPU load. However, like I said before, I don't know how much I can shave off. This mod does a lot of iterator based checking, and that is pretty CPU intensive.
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Posted May 11, 2012@RathelmMC Yep, I have LogBlock set as loggin plugin.
Maybe, if you use logblock to something, will it be possible for you plugin to not log place/break and take that data from logblock's database every payout interval?
It should be configurable of course (for ppl not using logblock).
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Posted May 11, 2012@BlueRedux
WorldGuard flags are specific to WorldGuard. There doesn't seem to be an easy way to add new flags to WorldGuard, which is what would be needed to do that.
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Posted May 11, 2012Can I use this plugin to make jobs only work in certain areas, for example, give people money rewards for mining in a location I've set with worldguard? I need a plugin that can give rewards to people for doing tasks in certain areas and not give the rewards for doing it in other parts of the world.
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Posted May 11, 2012@MERCHANToDEATH
It is not currently possible.
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Posted May 10, 2012Is it possible to add a permission node to allow a player a certain number of jobs, like mcjobs.(number of jobs here) or something? I want to be able to give different permission groups different amounts of jobs. If this is already possible and I just didn't see, I apologize.
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Posted May 10, 2012@LordBoos
Unfortunately there's not much that can be done about that. I've tried to minimize CPU usage the best I can, but you have to think anytime a player does anything anywhere between 5 and 50 lines of code are being ran for each job the player has. It doesn't take much to start using huge amounts of the CPU. You can see the events that are using the majority of the CPU is break and place events.
The skillup is called every time a skill actually accomplishes successfully. It handles the payers, among other things. There's just so many calls to the mod that, that is why it's CPU demanding.
With that said I'll see about going back through the code and seeing if I can't make it have less overhead.
EDIT:
Do you have logblock set as the logging mod? If not, that may help the block place and block break events to use less CPU.
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Posted May 10, 2012This plugin is VERY cpu intensive. :-( I really love it, but it makes my server VERY laggy. See plugin profiling results of all my plugins and compare it to mcjobs.
http://paste2.org/p/2017372
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Posted May 10, 2012@RathelmMC
Ok that worked aside from not having a couple listed in there. I don't notice those in the permissions documentation? Are they newly added and the documentation just hasn't been updated?
Oh and two notes about that just in case anyone else has the same issue it was easier/cleaner to have this:
And at first nothing worked (/pex reload). So I tried restarting the entire server and that fixed it. I'm not sure why just reloading the permissions didn't work, but my guess is the mcjobs plugin needed to be reloaded.
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Posted May 10, 2012@MusicMonkey5555 Since you're using '*' you need to also add: