MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.

ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
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I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125

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Posted Jul 2, 2013how can i setup the plugin to prevent to pay a miner who place and break mineral bloks everytime....?????
EDIT: i found how to solve this, whit the logblock plugin.
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Posted Jun 29, 2013I find it strange that anyone has troubles with this. It's still working 100% for me, and it's so customizable that you can add any of those items you thought were missing. A little learning of what it does and how, and you can twist it to any job you want. That was his intent, freedom to create.
Any server that doesn't have mcmmo + Mcjobs, isn't a server at all..
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Posted Jun 19, 2013I have a feeling this may not be updated any more. No comments on this post or answers to questions in a year.
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Posted Jun 18, 2013@Chaett
Agreed, this plugin is dead or dying, Its giving many errors now and may have to remove it. And find an alternative if possible.
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Posted Jun 18, 2013I think mcjobs is making lags...
Oh an not every item can be paid,because mcJobs don't know these items!
It was a really good work, and I really need this plugin on my server! ... but I think it is making to much crap =/
It's bad, that this plugin isn't up-to-date =(
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Posted Jun 13, 2013Am I able to add any item to a tier? For example I'd like to add the solar panel to tier 2 of the tinkerer. I added " solar_panel" after the last item in tier 2 and it gives me an error when I /jobs tinkerer.
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Posted Jun 7, 2013@luridftw32
It's still working perfect, if you don't count the new items like farming potatoes, carrots etc..
I'm glad that they are working on it, but the author said he's working on it months ago and no updates. All we can do is milk it till it does like I said. That post that zrocweb said that they're working on it was made a month ago.
We'll play it by ear like always. Thanks for the info..
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Posted Jun 2, 2013@Chaett
You may have followed it for a year, but it did not need an update until 1.5.2. Why Update something if it was working perfect.
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Posted Jun 2, 2013You guys need to calm down, They said they are working on it.
"zrocweb May 9, 2013 at 08:41 - 0 likes Like @monstercat101: Go
Hey. Rath and I are working on updated version, so keep it cool. No need to de-compile and STEAL code and try to make something from someone else's work.
I repeat, The project is not dead and is being worked on to update!!!"
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Posted May 29, 2013@Ar7ific1al
I've been following this plugin almost a year now. I wouldn't expect any updates. I'm milking this plugin till it breaks.
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Posted May 27, 2013Eagerly awaiting the supposed update for this plugin. There's no indication that there's actually any work being done. Is there an ETA possibly on an update? My server, as well as many others as you can see from the comments, depend heavily on this plugin for economy.
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Posted May 24, 2013How can I make it so that the worker gets payed in emeralds?
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Posted May 17, 2013@MusicMonkey5555
yup. can you post a ticket about that so we have it available at time of updates.
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Posted May 17, 2013Hi! There's a bug with soldier: players don't receive any money when they kill Blaze. Can you fix it?
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Posted May 17, 2013I got this error, but I don't think it will cause any bugs, just wanted to make sure and to make sure you knew about it:
2013-05-17 08:34:30 [SEVERE] [mcjobs] Plugin mcjobs v3.1.8 has failed to register events for class com.dmgkz.mcjobs.listeners.McmmoRepairListener because com/gmail/nossr50/events/skills/McMMOPlayerRepairCheckEvent does not exist.
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Posted May 17, 2013@XMidnightSunX
I've had this same problem for a while as well. Not sure if we ever figured out a solution for it though. Are you still working on your version of this plugin? I would hope rathel would keep his word on updating this but I'm afraid he might just up and vanish again :L
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Posted May 16, 2013@zrocweb
Got them brewin's payin'? lol, that sort of just came out of my fingertips. Ahem, have you tested to see if you or anyone on your server can get money for the brewing jobs?
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Posted May 16, 2013@SirFluffyBuns073
Okay, they can't change gm so that's good
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Posted May 16, 2013@zrocweb
Yes I have.
@XMidnightSunX
And yes I have set multiworld to true. I have set it to false as well to see if it would only work in the default world which is our survival world.
You also don't have to negate the mcjobs.world node for a creative world. As long as they do not have mcjobs.paycreative it should be fine unless they can change gamemode in that world.
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Posted May 16, 2013@zrocweb
kk, how about the potions? are they working in your main world?