MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.

ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
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I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125

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Posted Mar 3, 2013@Gunnerrrrr
just open file jobs.yml and simply delete that job
just delete this
soldier: description: A soldier earns cash by clearing the wilderness of monsters. basepay: 1.0 show_every_time: true exp: 5 defeat: pays: true hide: false tier1: wolf spider zombie skeleton slime tier2: enderman creeper cave_spider tier3: pig_zombie ghast tier4: blaze magma_cube tier5: silverfish
craft: pays: true hide: false tier1: rails detector_rail tier2: powered_rail tripwire_hook
and reload jobs , that should do it :)
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Posted Mar 2, 2013I turned off paying on the soldier job, but players lose money and can't leave it. How can I disable the job so it's just gone for everyone?
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Posted Mar 2, 2013Hey, i got a question , since im making rp server , and i want my players to use as less commands as possible , Is there any way to remove or stop that auto broadcast that is mc jobs using ? the one that shows commands or mc jobs
Thanks :)
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Posted Mar 1, 2013@greaperc4
Last login Jan 08, 2013 by OP
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Posted Feb 28, 2013could this be updated please?
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Posted Feb 26, 2013I guess this has problems with the latest craftbukkit :-(
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Posted Feb 26, 2013trying the plugin :) thanks.
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Posted Feb 24, 2013i have downloaded this plugin but i cannot get a job, somemoe help me please
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Posted Feb 21, 2013"MC Jobs was created to pick up where jobs left off. "
Stops at 3.1.8
^ LOL
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Posted Feb 20, 2013how do i change the amount of time they automatically get taxed, and how much do i change the amount? and how do i change the amount of time they get paid, how much they get paid, or is it automatic? thanks.
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Posted Feb 19, 2013@sakura_blades
Same here.
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Posted Feb 19, 2013Please add MySQL Support into version 3.1.8. Big Thanks @RathelmMC
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Posted Feb 19, 2013Author's last login was Jan 08, 2013 Don't expect a update anytime soon, or ever.
I'm milking this plugin till it no longer works. Currently working fine on 1.4.7 but some are complaining of high memory usage.
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Posted Feb 16, 2013Can we get an update for this plugin please? It's for CB 1.3.1-R2.0 and I'm running 1.4.7-R1.0.... It's eating away at my server memory because of this, and I'd really hate to have to switch to a different jobs plugin :\
I know my players would be very upset having their jobs reset/changed
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Posted Feb 13, 2013I want to limit the max_pay players receive in a period of time but I am not sure what time_interval is measuring in. Minutes? Seconds?
time_interval: 60
Is this 60 minutes or 60 seconds?
Anyone know?
Edit: Found the answer in an old cached of description of this plugin. time_internal is measured in minutes. If the old cached page is wrong please let me know.
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Posted Feb 12, 2013Hi,
It's a great plugin... but...
I want made a recruitment office where player could get a job by clicking on a command sign.
Ok, no problem for that...
Now, player can have only one job.. so he must leave previous job before get a new job.
To automate this, I need to know which job the player has joined... and that is impossible without a manually check.
I think that's could be usefull to add a global command for leave all jobs in one time, like <mcjobs leave all>.
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Posted Feb 11, 2013how to earn money (i have minecraft 1.4.7 bukkit server)
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Posted Feb 10, 2013Hello, and seen to have a little left and unfortunately this plugin is the only thing we know our users and use as it is very good and simple please get new version D:
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Posted Feb 8, 2013Does this work with Tekkit yet? Or is there still many errors etc?
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Posted Feb 7, 2013@Lightning97
Check the Permissions list:
mcjobs.paycreative
description: Pays a player even if they are in creative mode.
default: false
If you really want to be sure they don't get payed in creative just turn it off in permissions to
(If your using PEX you put a - in front of it like this: - -mcjobs.paycreative
You can also choose what worlds to get payed in with permissions.
Try:
- mcjobs.world.world
- mcjobs.world.world_nether
- -mcjobs.world.world_the_end
This should pay players in the worlds World, World_nether but not pay in World_the_end.