MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.

ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
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I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125

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Posted Jan 25, 2013Hi, i was wondering if you would make it so that shift clicking bread for example, means in crafting table making bread with wheat, then shiftclicking it, only counts as one, so could you update that so that it counts every single one of them??
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Posted Jan 24, 2013PLEASE UPDATE TO 1.4.7!
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Posted Jan 24, 2013@MalteNielson
No problem, yeah I had a lot of players complaining about taxes too. I figured it was a good way to prevent abuse and people getting too rich too fast. But the maxpay setting in config works fine for this, limiting the amount of money they can make in about a 5 minute period.
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Posted Jan 23, 2013@leponder
Thanks a lot! You are a savior, mate! :)
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Posted Jan 23, 2013@MalteNielson
Look in the jobs.yml and set bulldozer and taxes jobs to: default: false
Some players might still be in those 2 jobs but now they can leave them and not get money taken away.
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Posted Jan 22, 2013Please just send us a sign or something so we know you're still developing it or not.
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Posted Jan 22, 2013i guess its dead
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Posted Jan 21, 2013Hey mate!
Great plugin! People love it on my server, but they are complaining about the taxes. Which line in the config should I edit/remove to remove the taxes? :)
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Posted Jan 19, 2013upgrade plss to 1.4.7
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Posted Jan 18, 2013@kergat
I'm getting very similar errors. They stopped for abit (after a sever update) now I have updated to latest craftbukkit and the errors are back.
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Posted Jan 18, 2013Hello, We just made a blaze farm in our server... but we earn very much money on it ... Can i turn it off for blazes only? Sorry for my bad english. Tank you!
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Posted Jan 14, 2013PLS Update to 1.4.6
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Posted Jan 10, 2013Guys,
does miner job working for you on 146r03 beta?
Its not working for me, but soldier, farmer, works... strange.
Any ideas?
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Posted Jan 9, 2013Yes, this plugin is working for 1.4.6 R0 3 beta. (excluding the new content). But for how much longer? I'm currently finding an alternative to this for income on our server. This plugin tracks events of the player and may cause more lag than when it was for the correct version of craftbukkit that it was built for.
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Posted Jan 8, 2013When having the conjurer job it takes money away when farming? how do you take this away? I dont have bulldozer or taxes jobs deleted them from jobs list
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Posted Jan 8, 2013@buddhist09
Yeah I'm glad this has kept working good through past few versions. Only problem I ran into is Towny not letting alchemist job earn money.
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Posted Jan 8, 2013@RathelmMC
awesome plugin, working fine with cb0.3b keep up date please ;)
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Posted Jan 8, 2013Is this plugin updated ?
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Posted Jan 8, 2013When coming the new version include MySQL support?
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Posted Jan 8, 2013Please help!! CB 1.4.6R03 013-01-08 17:44:27 [SEVERE] Exception in thread "pool-1-thread-1447" 2013-01-08 17:44:27 [SEVERE] org.apache.commons.lang.UnhandledException: Plugin mcjobs v3.1.8 generated an exception while executing task 753029 at org.bukkit.craftbukkit.v1_4_6.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:56) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603) at java.lang.Thread.run(Thread.java:722) Caused by: java.lang.RuntimeException: Essentials API is called before Essentials is loaded. at com.earth2me.essentials.api.Economy.getUserByName(Economy.java:72) at com.earth2me.essentials.api.Economy.getMoney(Economy.java:85) at com.earth2me.essentials.api.Economy.add(Economy.java:127) at net.milkbowl.vault.economy.plugins.Economy_Essentials.depositPlayer(Economy_Essentials.java:146) at com.dmgkz.mcjobs.playerjobs.pay.PayMoney.makeEconomyCall(PayMoney.java:252) at com.dmgkz.mcjobs.scheduler.McJobsComp.run(McJobsComp.java:102) at org.bukkit.craftbukkit.v1_4_6.scheduler.CraftTask.run(CraftTask.java:53) at org.bukkit.craftbukkit.v1_4_6.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53) ... 3 more