Basic Setup/Maps

Maps should be built in a voidgen world, and not have an excessive amount of entities in order to avoid lag.

 

NOTE: You must manually place chests/enderchests all over the map; the plugin doesn't spawn chests for you - rather, it despawns existing chests based on the amount of players playing.

 

Using the command /sabmap load [map name] will load a map and teleport you to its spawnpoint. Then you can make quick edits to the map - such as resetting the spawnpoint with /setworldspawn or adding more enderchests. To save the changes, you must type /sabmap unload [map name].