Marriage Reloaded
Marriage reloaded, Your love comes true.
This is a plugin that allows you to marry in minecraft to get acces to special features.
Marriage Reloaded was coded in mc 1.2.5 and v1.0 releases on dec 21 2012
This plugin has multiple commands and it is still growing really fast, it has not been developepd for 4 months and then got picked up again, it is
completely recoded and still misses alot of features
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- Marry in minecraft
- Set homes for you and your partner
- Private chat
- Gift items
- Teleport to your partner
- View all married couples
- Kiss your partner (crouch + right click)
- Suggestions?
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- /marry - Shows commands, version, authors and info
- /marry <name> - Marry a player (also tracks the player if you use a part of the name)
- /marry list - Shows all married players
- /marry divorce - Divorce with your partner
- /marry tp - Teleport to your partner
- /marry gift - Gift the current item in your hand to your partner
- /marry chat - Private chat with your partner
- /marry seen - Shows partner's last login
- /marry chatspy - Spy on private messages (required marry.chatspy)
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- marry.* - Allows all permissions
- marry.admin - Allows all admin commands (currently only /marry reload)
- marry.update - Shows update notifications on login
- marry.chatspy - Allows player to spy on messages
- marry.default - Allows all command but marry.reload
- marry.marry - Allows the command /marry <user>
- marry.home - Allows the command /marry home
- marry.sethome - Allows the command /marry sethome
- marry.tp - Allwos the command /marry tp
- marry.gift - Allows the command /marry gift
- marry.chat - Allows the command /marry chat
- marry.seen - Allowed the command /marry seen
By default, Marriage will check for updates from bukkitdev every 3 hours.
This feature can be disabled by setting "updater.enabled" to "false"
Anyone with the permission node marry.update will be notified of updates, and it also able to download them via /marry update.
Which again can be disabled by disabling the update-checker
This plugin utilises bStats' plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/bStats/config.yml and changing opt-out to true.
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- v2.2.2 - Download (1.8 - 1.20.1)
- Source Code (GitHub)

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Posted Jan 10, 2013Is there still a cost to get married?
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Posted Jan 10, 2013Feature request :) is it possible to set a teleport timer for the /marry sethome? would be awesome because now we need to disable it in PvP :( awesome plugin by the way! :)
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Posted Jan 9, 2013@PomPWNius
@Dylan310
i made a little mistake (again).
use v1.01 til i release v1.03
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Posted Jan 9, 201309.01 19:38:33 [Server] SEVERE Could not pass event AsyncPlayerChatEvent to Marriage v1.02
Thats what I get when I try to type /marry accept
same problem as Dylan i think It only happens to players with caps in their names when they type /marry accept
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Posted Jan 9, 2013any suggestions on how i can fix this error?, when i do /marry [player] it sends to them, but when they type /marry accept it says" an internal error occured while attempting to perform this command." I checked the server prompt and it says "java.lang.nullpointerexception." I see how this must not be from the plugin as i see no similar problems reported. Any Help?
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Posted Jan 9, 2013You should be able to marry mobs. :)
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Posted Jan 9, 2013@theagle666
v1.02 - http://dev.bukkit.org/server-mods/marriage-reloaded/files/37-v1-02/
fixed :)
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Posted Jan 9, 2013@lenis0012
Nope, still not working :s
For example: I want to marry my buddy 'jasper9041' so I type '/marry jasper9041'. He receives: 'Omegahhh would like to marry with you. Type /marry accept to accept' but upon entering that command he gets an error that there are no requests. It does work the other way around.
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Posted Jan 9, 2013@theagle666
v1.01: http://dev.bukkit.org/server-mods/marriage-reloaded/files/36-v1-01/
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Posted Jan 9, 2013@lenis0012
Yes it does, but upon typing '/marry accept' it tells you you have NO requests.
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Posted Jan 9, 2013@kierdavis
I will check on it
does it say that you ont got a request?
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Posted Jan 8, 2013@kierdavis
Well, I've noticed you CAN marry a person that doesn't have a capital letter in its name. I've managed to edit the data files and was able to put married players in there manually but I'd be great if it was fixed though. I think it could be fixed by adding equalsIgnoreCase() in certain spots in the main code but I'm sure lenis0012 will be able to fix it.
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Posted Jan 8, 2013@theagle666 We're getting the same problem on our server; we have no idea what's causing it either
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Posted Jan 8, 2013Whenever anyone tries to marry we get a 'You don't got a request!' message. We've tried uppercase, lowercase, etc. Any ideas?
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Posted Jan 7, 2013Did you remove the cost? I can't have marriage to be free on my server xD
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Posted Jan 7, 2013@Erudin1
I removed it due a bug.
@PomPWNius
I will check on that :3
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Posted Jan 6, 2013with the latest update on 1.4.6 whenever my players try to marry another player they get "invalid player" both players have the marry.* permission node
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Posted Jan 6, 2013Gawd .. How long do the Bukkitteam need to give your Update free? >.<
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Posted Jan 6, 2013@theagle666
yea the api changed a bit, ill make a page for it
@Toshiakisama
i will :)
@nhf0010
explain
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Posted Jan 6, 2013Make /marry threesome ;)