Market
ChangeLog | FAQ | Credits | CMD's & Perm's
ChangeLog | FAQ | Credits | CMD's & Perm's
If you like the plugin, feel free to donate. Follow chryb_ @ Twitter

- Download (Latest File: Market_v.1.2.1.jar for 1.4.2)
- Developer Builds, Ideas, ToDo's
- Write a Ticket
- Recommended Files
- Wiki
- Donate (If someone donate please pm me, to get a position in the credits)
Language Support
If you want to change the language, overwrite the lang.yml file in the Market Directory. Please don't delete the paths or use 'tab'. If there is an error with the yml simple delete the lang.yml and reload the plugin. The default language is English. Except the English lang.yml all language files are not up to date.
- LanguageFile's: - English [EN] | German [DE] | Brazilian [BRA] | Italian [ITA] | Spanish [SPA] | Turkish [TR] | Dutch [NL] | Swedish [SE] | Korean [KO]
Language: EN NO_PERMISSION: You dont have the permission to use this command. NO_VALID_SHOP: No valid normal Shop.
If you want translate a plugin in a other language, simple download the lang.yml, translate and pm me or write me an email.
Item Frame Shop
Item Frame Shop
Why you should use this Plugin:
- You can visualize the Items in the Shops.
- You don't have to create a new entity in the world (better performance)
- Simple to setup the shops
The new ItemFrame Shop should revolutionize the shop systems. In the ItemFrames you see the item which would purchased or retailed. The Shop Creator have to define the properties for the shop before. Therefore he should use this commands. You can select a ItemFrame simple with /shop select and RightClick the ItemFrame without any Item in your hand. The default Chest Location for a normal shop is directly under the ItemFrame. You can set chests on custom location with /shop set chest.
| Permission | Command | Description |
|---|---|---|
| Market.shop.package.user | none | Gives access about the normal user account |
| Market.shop.package.admin | none | Gives access about the admin account |
| Market.cmd.amount | /quantity [amount] (/q) | Admit a purchase or a retail |
| Market.cmd.select | /shop select | Enabled / Disabled the shop selection mode |
| Market.cmd.create.normal | /shop create (Normal) | Creates a normal shop when it is selected |
| Market.cmd.create.admin | /shop create Admin | Creates a admin shop when it is selected |
| Market.cmd.delete | /shop delete | Delete a shop when it is selected |
| Market.cmd.set.retail | /shop set retail [amount] | Sets the Retail price of a shop |
| Market.cmd.set.purchase | /shop set purchase [amount] | Sets the Purchase price of a shop |
For a full list of commands and permissions check out: Full O' List CMD's If you set the purchase/retail price to -1 with /shop set [purchase:retail] -1, you can lock the purchase/retail for these shop.
Shop Types
- Admin: The items are infinite (You can type /shop create Admin to set him directly into a admin mode)
- Normal: Under the ItemFrames stand chests with the items (like ChestShop)
With RightClick on the Sign ItemFrame you can see all properties.
- If you want to BUY something: SHIFT + RightClick on the ItemFrame and after that type /quantity [amount] or /q [amount]
- If you want to SELL something: SHIFT + LeftClick on the ItemFrame and after that type /quantity [amount] or /q [amount]
All Data from the Shops are saved in a Database. You need Vault and a Economy Plugin (like iConomy) to use this plugin.
Shop Chest Protection
You can enable / disable the Chest Protection for Item Frame Shops in the Config. (true = enable; false = disable) In the permission Market.shop.package.admin is the Chest Protection Access included.
Shop: ChestProtection: Enabled: true
Known Bugs
Bugs which stand here are not normal bugs (because these I'll fix so fast as I can) but rather bugs combined with other plugins, CraftBukkit and so on.
- There is no possibility to get the amount of potion (with a subid about 8193) in a inventory
- No potion retail
- No potion purchase in normal shops

-
View User Profile
-
Send Message
Posted Sep 12, 2012-
View User Profile
-
Send Message
Posted Sep 11, 2012@jakob277
I have say that like 3000 times in the comments and the description below. The ItemFrames come with Minecraft v.1.4. Thats the reason I create the before-after image.
-
View User Profile
-
Send Message
Posted Sep 11, 2012hey, i cant see the stuff im selling on the sign, like the picture wiith the diamond i cant see that. please help me
-
View User Profile
-
Send Message
Posted Sep 10, 2012@JotaFaD
Yes sure. It should be a completely configurable. I think the WoW (World of Warcraft) Auctionhouse is a good basis for ideas. Its one of the most important things for trading there. Changing text at the signs is also a component. The next idea are item Frames with changing item (always the item which are trade)...
-
View User Profile
-
Send Message
Posted Sep 9, 2012Sugestion: The Auction House could be configurable so people will need to be inside a certain area (maybe a world-guard region) to give their price on items. It would be awesome to RPG servers to create in-game rooms for that purpose. I know as much features more work, but what do you think?
-
View User Profile
-
Send Message
Posted Sep 9, 2012@MXgame
No I let translate the messages..., Ill will send you a message.
-
View User Profile
-
Send Message
Posted Sep 9, 2012Hello, I would like to congratulate For this plugin I am Brazilian and hard think this prugins translated to Portuguese (Translate know but I'm lazy: P) So from now on I'll use your plugin in the ves chestshop.Mais something that framework with a diamond and the plugin adds or because you in this pre-realease of Minecraft? excuse translated by google translator
-
View User Profile
-
Send Message
Posted Sep 8, 2012@QweSteR2221
You don't have any economy like iConomy. [INFO] No economy found 2012-09-08 21:06:17
-
View User Profile
-
Send Message
Posted Sep 8, 20122012-09-08 21:06:17 [INFO] [Market] Enabling Market v0.9.6 2012-09-08 21:06:17 [INFO] [Market] Plugin initialized - [36;1mme.Chryb.Market.Market[m 2012-09-08 21:06:17 [INFO] [Market] Plugin by [Chryb][m 2012-09-08 21:06:17 [INFO] [Market] MarketBooth's loaded.[m 2012-09-08 21:06:17 [INFO] No economy found 2012-09-08 21:06:17 [INFO] [Market] Disabling Market v0.9.6 2012-09-08 21:06:17 [INFO] [Market] Plugin disabled.[m 2012-09-08 21:06:17 [SEVERE] Error occurred while enabling Market v0.9.6 (Is it up to date?) org.bukkit.plugin.IllegalPluginAccessException: Plugin attempted to register me.Chryb.Market.MarketBooth.Listener.MBSignCreate@26e6cb48 while not enabled at org.bukkit.plugin.SimplePluginManager.registerEvents(SimplePluginManager.java:504) at me.Chryb.Market.Market.registerEvents(Market.java:184) at me.Chryb.Market.Market.onEnable(Market.java:119) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:374) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:283) at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:265) at net.minecraft.server.MinecraftServer.i(MinecraftServer.java:297) at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:276) at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:226) at net.minecraft.server.DedicatedServer.init(DedicatedServer.java:140) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:379) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
-
View User Profile
-
Send Message
Posted Sep 6, 2012@JotaFaD
Sure I will send them to you.
-
View User Profile
-
Send Message
Posted Sep 5, 2012@pedrothedim
I already translated some plugins, and a big problem is the size of sentences in portuguese, as making it shorter can nullify the meaning. :P Although I still want to make this as I will use it on my server when 1.4 comes out. And, Chryb, if you can send me the messages too, maybe I can send you it back on the same day.
-
View User Profile
-
Send Message
Posted Sep 5, 2012@pedrothedim
That also would be awesome, ill send you the messages.
-
View User Profile
-
Send Message
Posted Sep 4, 2012@StefanoPorta
Ok I will pick out all sentences and send it to you.
-
View User Profile
-
Send Message
Posted Sep 4, 2012Sure! I want to help because when minecraft 1.4 is ready i'll use only this plugin for markets!
-
View User Profile
-
Send Message
Posted Sep 4, 2012@StefanoPorta
Hey, that would be awesome. If you want do it, than I can write you the messages.
-
View User Profile
-
Send Message
Posted Sep 4, 2012If you want I can translate the plugin in Italian :)
-
View User Profile
-
Send Message
Posted Sep 4, 2012@Chryb
By the way, I'm brazilian. I can help translating the plugin too. Although it is usualy hard to find someone who can actually understand english and translate it to portuguese the best way, I'm sure I can handle it. I've been working on translations with videos, and I do like translating stuff. Specially if it means spreading our language on Minecraft.
-
View User Profile
-
Send Message
Posted Sep 4, 2012@pedrothedim
Yes sure, but what should I do? The ItemFrames comes with Minecraft 1.4. I have write the plugin so early because I want find the bugs and want a feedback about the trade system. If 1.4 comes out I will use 100% of my time to changed the signs into the ItemFrames and make the plugin ready.
-
View User Profile
-
Send Message
Posted Sep 4, 2012@JotaFaD
Yep sure I will make it, the only problem is i can't speak these language :P. Thats the reason I need some voluntaries for the translation.
-
View User Profile
-
Send Message
Posted Sep 3, 2012Your plugin is awsome, indeed. I like it. I'm new to the whole setting up a new server thing... to me, this was the best plugin I could find, 'cause it's commands are good, easy, and it looks great ingame... so go easy on the not-noticing-beta part, cause I did not. As I said, I'm new with these stuff... but you got a hell of a plugin here, keep it up.
I only think it's a shame that we can't make use of the best feature, which is showing the items just like these pictures. All I get to do are ordinary signs with the following lines:
[ItemFrame] Item ID