Magic

Server Compatibility
Please make sure you download the correct version for your server:
- 1.20.5 and Up => Latest Build
- 1.9 => Magic-10.9.8 (or latest Magic-Legacy build)
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1.8.8: => Magic-5.5.6
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1.8.3: => Magic-5.3.3
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1.7.x => Magic-CB1.x
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Earlier: => Check Compatibility in Files Section
Need Help? First Try:
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Check the FAQ
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Read the rest of the wiki
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Check the reference manual for configuration options
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Check the config info page for spell, wand and other info
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Find examples in the builtin configs
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Check your logs for errors
If you can't find what you're looking for, come join us on Discord for help or ideas!
Found a bug? Have a Feature Request?
- Use our issue tracker
Overview
Live Demo
Tutorial Videos
More Information
Please see the Magic home page on github for up-to-date information!
Metrics Collection
This plugin uses bstats for metrics collection. The information sent to bstats.org is completely anonymous, publicly viewable, and includes the following metrics:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true, or by editing this plugin's config.yml and changing "metrics_level" to 0.
Changelog
Full changelog can be viewed on github

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Posted Jun 2, 2021When I left click it uses spells but when I right clicks it don't open spell inventory can you tell why?
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Posted Jun 3, 2021In reply to awakenedlegendgaming:
Do you have an offhand item like a torch or map in your off hand?
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Posted Apr 29, 2021Hey, where can i find list of all swords?
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Posted Apr 29, 2021In reply to nanzko:
There are only two, the magicsword (the main spellcasting sword) and mastersword (replica of Link's sword)
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Posted Apr 20, 2021hey i wanted to start fresh with classes and paths, how do i take it off the default examples set. do i just create new paths and classes and it will automatically take away the defaults choices.
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Posted Apr 21, 2021In reply to bobby0shi:
You can edit the existing classes, probably easiest. Make new paths from scratch, set your class to start at your first path.
Something like that.
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Posted Apr 21, 2021In reply to elBukkit:
.. I don't know what the heck the weird editor did with that post but hopefully you get the idea.
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Posted Apr 5, 2021Is there a way that I can reset my spell progression? (Revert from Wizard back to Student)
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Posted Apr 5, 2021In reply to seraphaum:
do /wand starter
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Posted Apr 5, 2021In reply to seraphaum:
/mage reset
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Posted Mar 29, 2021So when I shift and right click it doesn't open up the brush inventory, but instead the spell inventory, am I missing something?
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Posted Mar 30, 2021In reply to pink_redgreenunicorn:
That only works if you have an engineering spell active- is that maybe the issue?
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Posted Mar 11, 2021Hey i have an question can you make an thing so owners/moderators can give them selfs sp?
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Posted Mar 11, 2021In reply to mcshavie:
/mgive sp 9999
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Posted Feb 24, 2021Hi! Please tell me what could be the problem? Using latest dev build.
These messages are appear during loading:
UPD: Fixed this by enabling spells in its config but why did they disabled?
Is it possible to contact you directly for shorter response time, using social networks for example?
I just thought that I should immediately write here all my questions that I have.
1. How can I view all paths and its hierarchy in the plugin ingame (or only in survival and engineering examples)? "/mgive book:all" doesn't work.
2. Is there a way to create single-use (or limited, 10 uses for example) wand like charm or smth with only one spell?
3. Can I allow craft wand only to players who have permission magic.craft.wand for example?
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Posted Feb 25, 2021In reply to DORANDKOR:
We have a Discord server for live support: Discord Server
Decoy and Light will not work if you've just enabled them. They require additional plugins (LibsDisguises and LightAPI) and will enable themselves if you have those plugins.
Gather is getting removed in the next release because it's a huge pain to support. You're welcome to turn it on if you want.
1. Config reference, including paths: http://engineering.elmakers.com
2. Put "uses: 10" in a wand config, use "/mconfig editor wand mywand" for help there
3. Yes, but you have to set "Magic.craft.*" to false first (in the default group) since everyone has permission to craft everything by default.
4. No, crafting recipes can't depend on spell knowledge
5. You can use http://merge.elmakers.com to merge one of Magic's RPs with some other RP, if you need it. Use "/getrp url" for download links to the right RP for your server setup.
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Posted Feb 25, 2021In reply to elBukkit:
Thx
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Posted Feb 23, 2021Hello! When I use "/mconfig configure config worth_base 3", spell prices are multiplied by 3 everytime I open spell shop using enchantment table. Start price was 750 sp and after reopening menu it becomes 2250 which it should be, but if I open it again price will 6750 sp, after opening it another time it will 20250 sp, and it will grow over and over. Sorry if there were mistakes in my comment it because I'm from Russia.
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Posted Feb 23, 2021In reply to DORANDKOR:
Thank you for the very detailed bug report! Sorry about that problem.
This will be fixed in 8.4, but if you like you can try the latest dev build that also fixes the problem:
https://jenkins.elmakers.com/job/MagicPlugin/3570/
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Posted Feb 22, 2021I having trouble downloading the resource pack, when I click the link it sends me somewhere weird and I have no access to actually download the file. Can anyone help?