Magic

Server Compatibility
Please make sure you download the correct version for your server:
- 1.20.5 and Up => Latest Build
- 1.9 => Magic-10.9.8 (or latest Magic-Legacy build)
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1.8.8: => Magic-5.5.6
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1.8.3: => Magic-5.3.3
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1.7.x => Magic-CB1.x
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Earlier: => Check Compatibility in Files Section
Need Help? First Try:
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Check the FAQ
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Read the rest of the wiki
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Check the reference manual for configuration options
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Check the config info page for spell, wand and other info
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Find examples in the builtin configs
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Check your logs for errors
If you can't find what you're looking for, come join us on Discord for help or ideas!
Found a bug? Have a Feature Request?
- Use our issue tracker
Overview
Live Demo
Tutorial Videos
More Information
Please see the Magic home page on github for up-to-date information!
Metrics Collection
This plugin uses bstats for metrics collection. The information sent to bstats.org is completely anonymous, publicly viewable, and includes the following metrics:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true, or by editing this plugin's config.yml and changing "metrics_level" to 0.
Changelog
Full changelog can be viewed on github

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Posted Jun 30, 2017In reply to GHQCreeper:
In reply to GHQCreeper:
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Posted Jul 3, 2017In reply to Mannyjohn:
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Posted May 4, 2017hello.
this may be a stupid question but i have looked for hours. what is the command to give players SP in item form such as a skull then uses up the items once you have held your wand in your hand. iv seen it on another magic server but cant seem to figure it out.
thanks.
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Posted May 5, 2017In reply to GHQCreeper:
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Posted May 5, 2017In reply to NathanWolf:
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Posted May 1, 2017I also noticed that /mgive (wand texture) doesn't work...
Just saying.
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Posted May 5, 2017In reply to Forge_User_66502206:
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Posted May 1, 2017Hello, Nathan.
I was wondering if you could create a video on how to customize the Recall spell. At the moment Recall is pretty useless on my server, you can only warp to your home.
Could you do this?
It would be amazing of you could!
Thanks in advance,
~Elemeno
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Posted May 5, 2017No, probably not, but there is a good tutorial here:
https://github.com/elBukkit/MagicPlugin/wiki/Recall
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Posted Apr 30, 2017hey Nathan can you put out the id's for all the wands you (wood_hoe:1-15) and more with their 3d models, this would same me time when configuring my gods wands
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Posted May 1, 2017In reply to Fade_Sito:
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Posted Apr 23, 2017hey Nathan i have a question about wands. I have my own texture pack and I wanted to sell different wand appearances. How do I make it so that when players buy the appearance on the website, it changes the appearance of their wand? Is there a command that only changes the appearance and doesn't upgrade the wand itself? I just want the appearance effected without upgrading the wand's properties. It's similar to Potterworld. Thanks in advance.
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Posted Apr 23, 2017In reply to Jacob9299:
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Posted Apr 22, 2017Hey Nathan, thank you for solving my problem with the quick travel / warps. I have another problem though with spells. I want to make a spell with a cost of 30 mana, but a target jutsu. I created it but it goes straight to cooldown and takes 30 mana everytime I use it without having a target. How can I make it so it requires a target in order to go to cooldown and drain mana?
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Posted Apr 23, 2017In reply to KukiCrumbles:
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Posted Apr 24, 2017In reply to NathanWolf:
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Posted May 29, 2017So I tried the cast_on_no_target: false and placed it under the name of the spell like you did (not in parameters). The spell still goes straight to cooldown even when there isn't a target.
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Posted May 30, 2017Would you mind showing me the whole spell config in a hastebin or similar?
I don't use that property much anymore, but I believe the way it's supposed to work is that costs and cooldown do go into effect when cast, but are refunded on a miss. That way you can't spam it like crazy during the time it takes the spell to cast.
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Posted Apr 20, 2017how can i delete certain spells from my wand ? i cant get more once my inventory is full
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Posted Apr 21, 2017In reply to bob0175: