Magic

Server Compatibility
Please make sure you download the correct version for your server:
- 1.20.5 and Up => Latest Build
- 1.9 => Magic-10.9.8 (or latest Magic-Legacy build)
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1.8.8: => Magic-5.5.6
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1.8.3: => Magic-5.3.3
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1.7.x => Magic-CB1.x
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Earlier: => Check Compatibility in Files Section
Need Help? First Try:
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Check the FAQ
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Read the rest of the wiki
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Check the reference manual for configuration options
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Check the config info page for spell, wand and other info
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Find examples in the builtin configs
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Check your logs for errors
If you can't find what you're looking for, come join us on Discord for help or ideas!
Found a bug? Have a Feature Request?
- Use our issue tracker
Overview
Live Demo
Tutorial Videos
More Information
Please see the Magic home page on github for up-to-date information!
Metrics Collection
This plugin uses bstats for metrics collection. The information sent to bstats.org is completely anonymous, publicly viewable, and includes the following metrics:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true, or by editing this plugin's config.yml and changing "metrics_level" to 0.
Changelog
Full changelog can be viewed on github

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Posted Feb 18, 2015@Void0518
Make sure the file is UTF-8 encoded, maybe?
I do have a Chinese translation here that does seem to work.. so I think any Unicode characters should be supported- I'm honestly not sure though!
https://github.com/elBukkit/MagicPlugin/blob/master/src/main/resources/examples/localizations/messages.ZH.yml
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Posted Feb 18, 2015@NathanWolf
Yup. I've double checked that I didn't changed message.default.yml Maybe its plugin that doesn't read Korean :/
And yes I'll share when I translate all the messages. I've just done editing descriptions and other stuff.
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Posted Feb 18, 2015@Void0518
Hi! Make sure you are editing "plugins/Magic/message.yml" - do not change the files in "defaults", they will just get overwritten!
Would you be willing to share your translations with me?
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Posted Feb 18, 2015Hey how is it going
I've just done translating messages into Korean partially but messages that i've changed arent' showing at all or it remains unchanged I've not changed any configure setting but disabling spells am I missing anything?
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Posted Feb 18, 2015@yeahbuddy28
No, but that's an interesting idea :)
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Posted Feb 18, 2015Is there any way i could make it so that wearing certain Armour increases mana regeneration?
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Posted Feb 16, 2015@NathanWolf
yeahhhhhhh!!
your advise is great!!!
/gmi save_on_death →i try this command.
good job . good job.
thank you very much!!
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Posted Feb 16, 2015@t2yacool
GameModeInbentories
I'm guessing that's the one. Does that switch out your inventories when you change game modes?
Unfortunately, it probably destroys wands in the process. If there's anyway you could test wands out with that plugin disabled, I'd appreciate it!
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Posted Feb 16, 2015@Void0518
Of course!
And yes for now, I'd say to be really safe you'll want to do like this in spells.yml:
Those are the ones that are the most broken right now from what I've seen- Stream in particular leaves a mess of water a lot of the time. I'm hoping to get that all fixed for 4.1.
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Posted Feb 16, 2015@NathanWolf
@NathanWolf hello ï¼ˆï¼ ï¼¾ï¼¾ï¼ ï¼‰ my server version ;This server is running CraftBukkit version git-Spigot-fa7cbf9-59dd2dd (MC: 1.8) (Implementing API version 1.8-R0.1-SNAPSHOT)
Plugins: CoreProtect worldedit colordSigns EasyColorChat Essentials GameModeInbentories EasyFireworks Lift ClearLag CrackShot AnimatedMOTD-Bukkit SurvivalGames Chairs WorldBorder EasyHome Lockette Multiverse-Core ProtocollLib WorldGuard AutoSaveWorld AutoRestart TeleParticles iConomy TitleMotdAdvanced PermissionsEX mcMMO Vault ChatManager MassiveCore MyPet ChestShop ScoreboardStats CreativeGates xpShop HolographicDisplays Jail ProdigyGadget Citizens Colorme LunaChat TreeAssist CookieMonster HoloShop Sentry dtlTraders
and most favorite plugin→Magic
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Posted Feb 16, 2015@NathanWolf
Just updated and tested out :D It works out really great Disabling features for water/lava bending would be safer for me I guess?
Thx for the answer :D May I visit again if I have other problem?
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Posted Feb 16, 2015@t2yacool
Oh, no!
That shouldn't happen- normally when people report that, it ends up being some other plugin that is overwriting the wand data.
What server version are you running?
Do you have any plugins like Multiverse Inventories, or anything else that might be saving + restoring the player's inventories?
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Posted Feb 16, 2015@NathanWolf
Congraturations! release 4.0!!
this time<sub>,one question.</sub>
When the server restart disabled wand . Is it possible that do not disable the wand ?
please tell me.
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Posted Feb 16, 2015@Void0518
Hi, thanks!
I have tested version 4.0 with craftbukkit 1.7.10 and it worked, as far as I know it should work fine. I'm trying to keep compatibility for now, though in the future I will want to code with banners so I'm not sure about later versions.
The 4.0 version is the one with all Auto-undo. It works with WorldGuard 6 (and a variety of other protection plugins) if you want additional safety.
I try my hardest to make this safe and prevent grieving, but I can make no guarantees! I'm still working out some details such as lava/water spreading, and explosions breaking attached items.
The 4.0 version is the best I've got, though, and should not require any customization to do what you want. Can you please try to update and see if it works for you?
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Posted Feb 16, 2015Thank you for the great plugin :D
I'm leaving comment because I have some problem while customizing the plugin before I apply for users to use.
When I tried any spells related to explosion/removing blocks like laser/nuke I found that it doesn't undo automatically. I'm afraid of that this plugin might ruin the survival terrain or users uses it for grief
I checked config and spells but I'm not sure which one actually configs auto-undo feature. Maybe its me who can't find it because my English tongue isn't good enough. I just want to make sure that users won't use it for grief. Which part of config solves this problem?
Also, I'm using version 3.8 with MC version 1.7.10. I wonder if higher version works with 1.7.10.
Thank you for the plugin again and I wish your answer would resolve my problems :D thx
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Posted Feb 14, 2015@NathanWolf
Thanks Man, Also I Love This Plugin. Its One Of My Favorites ^-^
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Posted Feb 14, 2015@xCaveyJx
Ah, I gotcha. It's the spells in the "engineering" category don't auto-undo now- All of the basic spells auto-undo to prevent griefing.
That said, I think you could use the Iterate or Column spells with "erase" brush for the same effect- I will try that out when I get a chance and make it work if it doesn't.
If you want to change the auto-undo behavior, you can use the configs here to restore pre-4.0 configuration:
https://github.com/elBukkit/MagicPlugin/tree/master/src/main/resources/examples/3.9/defaults
Or just put entries in your spells.yml for each spell, like this:
That will turn the auto-undo off for the Laser spell, though it can still be undone with Counterspell or Rollback.
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Posted Feb 14, 2015@NathanWolf
What I Mean By That Is When I Do A Spell For Example: Laser, The Terrain Just Regenerates Back
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Posted Feb 14, 20154.1 Update
I wanted to show how things are coming in 4.1, the "custom icons update". I am hoping to have a custom icon for every single spell, so the wand will have a consistent look and feel, before I release 4.1.
You will probably want to use or integrate the Magic resource pack on your server from here on out, if you're not already.
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Posted Feb 14, 2015@xCaveyJx
It is enabled by default, just not available via enchanting only.
If you are an admin and want to play with engineering magic, do "/wand architect"