Loot
Requirements:
- KBPL
- If the version in the title is higher than the one on the 'recent files' list, then you will have to wait until bukkit approves the latest version since KBPL could be updated and have code that does not work with previous versions of the plugin.
What it does:
The title pretty much says it all! But to be a bit more detailed, Loot makes it easy to create chests with randomly generated loot. The best part? No commands. Oh did I mention that it adds random enchantments to armor and weapons and can spawn random potions? Yeah, that too. Its the perfect loot generator for custom dungeons and worlds with randomly generated schematics.
Features:
- Automatic Chest Regeneration Refills chests automatically using a list of items that you configure.
- Enchantments You can configure whether loot chests will spawn items with random enchantments, or you can specify the enchantments yourself.
- Potion Effects Same as the enchantments, but with potions.
- Item naming Specify a name for the items spawned in a chest! You can also configure the plugin to let it add a random preffix/suffix to enchanted items, dependent of the enchantments applied.
- Lore Add lore to any item for that true rpg feel!
- Books You can set the title, author and text of books generated!
- Colors You can set the colors of the names/lore/whatever of each item.
- Randomness A lot of the properties of any item can be randomized, including the enchantments applied, name, amount, data value, chance for it to spawn at all, etc.
- Redstone Force a chest to reset by powering the sign!
- Uses Soulbound You can download the soulbound plugin for added functionality! Visit the plugin page here.
How it works:
Important Notes:
- Requires KBPL
- The way bukkit names effects is different than the default minecraft effects, so here are some tables of the names you should use on the config file:
Enchantments
Potion Types
- You can find the color codes here.
Permissions:
- loot.sign.create - Lets you create Loot signs.
- loot.sign.break - Lets you break Loot signs.
- loot.command.name - Ability to use the command /loot name
- loot.command.reload - Ability to use the command /loot reload
- loot.list.x - Permission to open loot chests of x list
Requesting new features:
If this plugin is missing that certain special feature, bribe me and I will gladly work on it!
While I am updating and squashing bugs for free, working on new features requires time and everyone knows that time equals money.
I am however, open to suggestions that are directly related and crucial to the plugin.


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Posted May 26, 2013@XxkmachoxX
Dose your plugin support Durability of an item? what would be its proper format for a list?
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Posted May 26, 2013@AlexisNight
Yeah, that's exactly what you should do when you have two of the same item in one list. Check "The Configuration Page" under "Having two of the same item in one list".
@AlexisNight
Yeah, you set the lists of items with their properties in a yml file.
@Marium0505
Yup
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Posted May 26, 2013@Marium0505
Yes
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Posted May 26, 2013Does this work for 1.5.2?
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Posted May 26, 2013Ok I haven't tested this plugin yet but does this plugin let you creat loot tables then link them to chests? Or is that another plugin.
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Posted May 26, 2013@bknysnake
On the other hand, I have just tried by putting " -1 and -2 " after "ink_sack" and apparently, it works. It is really strange.
http://pastie.org/7961540
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Posted May 26, 2013@bknysnake
I think that there should be a problem with the plugin, with your configuration, there is still only a "Healing Oitment" which appears and not the other one.
http://pastie.org/7961520
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Posted May 25, 2013for 280 use stick,
stick:
spawn:
chance:
stack: '1-1'
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Posted May 25, 2013This is the example I wanted to send you, here you have the red dye, and the green dye
ink_sack:
spawn:
chance:
stack: '1-1'
properties:
data: 2
name: "Antibiotic Ointment"
ink_sack:
spawn:
chance:
stack: '1-1'
properties:
data: 1
name: "Healing Ointment"
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Posted May 25, 2013@bknysnake
I have to make out a will with this configuration, and there is only "280" which appears once again. He has can be a problem there.
http://pastie.org/7959887
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Posted May 25, 2013Alexisnight change the itemid 351 to ink_sack then in data put the number you want for example 3 being cocoa. Once I get home I can make an example.
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Posted May 25, 2013Hello
I have a problem with the configuration, the object " 280 " and the last one " 351 " appear in the chest but not two others, I have to try to put 351-1, 351-2 and 351-3, and none of the three objects appears then.
Thank you for your help
http://pastie.org/7959714
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Posted May 25, 2013Konaguy can you pastie all your list .yml and pm me it so I can have a look.
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Posted May 25, 2013@bknysnake i thought the ammout was something else i took it off and now it works thanks for the help guys but now it spawns like 10 items in a chest at a time............. witht he ammout there it dose not work but it looks like i need it
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Posted May 25, 2013@bknysnake
I know I'd hire him if we had the donations to support it. My $5 contribution felt like such small potatoes, but it's all our little server can afford at this time. :P But we've grown a substantial playerbase (19 peak players) in just a month's time, so maybe someday soon I can get him on the payroll. LOL
And hey, I don't blame you for getting frustrated with people being lazy. It's amazing how much information I've posted on our server about grief protection but still people get griefed. We finally just said forget it, deal with it yourselves. Kudos to you for providing so much information and helping Kmacho get the word out about this fantastic plugin.
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Posted May 25, 2013I'm going to post here the same thing I posted on myz page as I don't know where most of my pm's are coming from. I worked really hard to get the MyZ and Loot plugin to work properly, I can't just go and give you my hard work and allow players to replicate my server settings. I am willing to sell the files, if you're willing to buy them, but I won't give it away, I've given the low1.yml list file for free, the rest it's up to you to figure out or purchase it, reason I gave my low1 is so most of you can get a basic understanding as to how the list should look and how your config should loot and you work from there. but if you're too lazy to do it yourself and want people to do it for you, it'll cost you. I didn't get any support I was just focused on getting it to work and finally got it. So same goes for you guys, just study the yml files I provided and work from there :P good luck to everyone.
You may never know maybe the dev is willing to help you on your server for a small fee himself :P
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Posted May 25, 2013kanoguy:
Maybe the plugin comes with a auto radius, try stepping away from the chest atleast 10 blocks then wait and return, if not I would recommend you put a radius on each list. Also the "amount" I believe is how many chests min/max can contain that, I personally don't use amount, try removing that.
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Posted May 25, 2013Does anyone have it working?
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Posted May 25, 2013@CommodoreAlpha
I don't mean to offend, but I know I read your comment and didn't care for it. That's entirely a possibility as to why nobody else replied, either. It's a pretty bad idea and frankly doesn't need to be added. Especially since you already can use trapped chests for it and people may already use the chests with redstone components. I know I don't want MY chests turning into trapped chests.
To the plugin author, I don't know if this is a product of the Loot plugin or the Soulbound plugin, but since I've been posting here, I'll give you the scoop first. One of my players recently discovered that if they attempt to loot a bind-on-pickup item when their inventory is full, with the option to not move items into chests is active, it then immediately binds it to them and they cannot withdraw it from the chest.
In the meantime, I've converted all my soulbinding items into binds-on-use/equip, but that lets the players then trade the items and I may not necessarily want that to be the case every time.
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Posted May 25, 2013@XxkmachoxX
But If I post this all chest will convert on "comun" chests, I want have chest of all types. ;)