Permissions
LocalShops has different types of shops that can be used, global and local. Global shops are accessable and configurable based upon a world locale, while Local shops are accessable and configurable based upon a cuboid within a world. Permissions are separated to allow for different permission levels and as such the type needs to be included.
- localshops.local.*
- Users can buy and sell to shops but not make or manage them.
- Sub nodes are:
- localshops.local.buy
- localshops.local.sell
- localshops.local.browse
- localshops.manager.*
- Owners and Managers can create, move or destroy LOCAL shops and manage them (using the set commands)
- Sub nodes are:
- localshops.manager.add
- localshops.manager.create
- localshops.manager.destroy
- localshops.manager.move
- localshops.manager.remove
- localshops.manager.select
- localshops.manager.set
- localshops.manager.set.owner
- localshops.admin.*
- sub-nodes
- localshops.admin.local
- localshops.admin.global
- localshops.admin.server
- Allows administrative access to override manager permissions or to set serverwide settings
- localshops.admin.global is required for a player to create the global shop for the world.
- Any managers added to the shop will be able to manage it as if it was a local shop.
- sub-nodes
- localshops.free.create
- Removes the cost associated with creating a shop.
- localshops.free.move
- Removes the cost associated with moving a shop.