Permissions

LocalShops has different types of shops that can be used, global and local. Global shops are accessable and configurable based upon a world locale, while Local shops are accessable and configurable based upon a cuboid within a world. Permissions are separated to allow for different permission levels and as such the type needs to be included.

  • localshops.local.*
    • Users can buy and sell to shops but not make or manage them.
    • Sub nodes are:
      • localshops.local.buy
      • localshops.local.sell
      • localshops.local.browse
  • localshops.manager.*
    • Owners and Managers can create, move or destroy LOCAL shops and manage them (using the set commands)
    • Sub nodes are:
      • localshops.manager.add
      • localshops.manager.create
      • localshops.manager.destroy
      • localshops.manager.move
      • localshops.manager.remove
      • localshops.manager.select
      • localshops.manager.set
      • localshops.manager.set.owner
  • localshops.admin.*
    • sub-nodes
      • localshops.admin.local
      • localshops.admin.global
      • localshops.admin.server
    • Allows administrative access to override manager permissions or to set serverwide settings
    • localshops.admin.global is required for a player to create the global shop for the world.
    • Any managers added to the shop will be able to manage it as if it was a local shop.
  • localshops.free.create
    • Removes the cost associated with creating a shop.
  • localshops.free.move
    • Removes the cost associated with moving a shop.