Limited Creative
Limited Creative
prevents any way of creative player to pass items to survival-mode, without need of a separate creative-world.
Overview
Scenario: You're starting your first survival server, just finished the spawn, the first players join and one asks: "hey sup, g1v3 me cr3at1v3. i made u teh imba *whatever*-building". Well, if you really decide to say okay to that, 5 minutes later, that players has stacks of diamondblocks, -armor and -tools in there bags. Next step? Reset your world and completely start over, which is never fun!
But Limited Creative is here to save you.
So how does Limited Creative prevents players from abusing creative-mode within your world:
- Switching back to survival? previous survival-inventory restored
- Trying to put items in a chest? denied
- Trying to drop something on the ground or hopper? denied
- Trying to put items into storage-carts or sell to villagers or similar? denied
- Using commands not intended for creative players? denied
- Using economy to sell for plugins? denied
- Wants to go anywhere in creative mode? denied
- Trying to place expensive blocks somewhere? allowed, for sure, that's what creative is for, but the block won't drop anything if destroyed in survival!
The restrictions aren't only for restricted players. I also like to have some of them as the owner. For example separated inventories: No need to rearrange your quick-bar after switching back to survival mode. No more bother because you thrown away a stack of grilled steaks for a single wool-block on switching back ;)
Or building a minecart track as op. While breaking blocks often carts, rails torches, redstone and much more fall to ground... no longer! LC prevents all that drops, or just removes them when you walk over.
Features
- Inventories-Module
- Display configured armor on creative players for visual distinction
- Remember creative inventory or not
- Separate adventure from survival or not
- Limit-Module
- prevent dropping of items in creative mode (even on death)
- prevent access to all types of chests in creative mode
- prevent usage of interactive signs (to stop economy in creative)
- prevent dealing or retrieving damage to/from other players (that means: no PvP between creative and survival player)
- blacklisting the use/create of items/blocks as well as breaking blocks
- blacklisting the interaction with selected entities
- optional prevent pick up of items in creative mode or remove items on pick up
- WorldGuard Region-Module
- that means: enable automatic creative-mode for selected players in regions you want
- blocks in creative regions never drop anything (independent who placed it or which game mode the destroyer is in)
- prevents pistons from getting blocks out of creative areas
- optional: let player switch game mode in creative-area (/lc creative/survival) without permission
- Command Blocker-Module
- While in creative mode, certain commands can blocked for users via configuration
- Either blocks simple strings or complex regular expressions
- Bypass certain parameter commands via permission
- GameMode-Permissions-Module
- Adds players to a configured permission-group as long as they are in creative
- This allows you to negate all permissions that creative players shouldn't use, like economic features
- Requires Vault and a Permission-Plugin supported by Vault
- BlockState-Module Disabled by default in config.yml
- Remembers if blocks are set by creative players
- Prevents the drop of blocks created by creative players, even if it is not in a region
- Works with pistons, tnt, item frames, falling sand/gravel and attached items like redstone/torches
- Supports MySQL and SQLite (definition form bukkit.yml)
- A tool (wood pickaxe by default; right-click) tells an op who created the block in which gamemode.
- A command (/lc bs) to modify the saved state in the database, via WorldEdit-Selections
All features are optional and can be independent disabled in config.
Utilizing the only for LC developed library plib, LC provides easy usability for admins:
- Self explaining config.yml, with every setting documented
- Full configurable from commandline/ingame commands
- Detailed command explanation for every (sub-)command (
/lc help) - On the fly module enable- and disabling via configuration-commands
Documentation
While most of the plugin (config and commands) are self explaining, you can click on the features above for further description (incomplete). Also following some more references:
Commands
Configuration
Permissions
FAQ (Frequently Asked Questions)
Miscellaneous
Translation / Supporting the Plugin
Please help translating the plugin, by clicking on your Language at the Translation-Page. You can then enter the localized strings for you language. It should be easy to you to add some strings of your mother language. Improvements to English language is also welcome.
Also I would like to add some new Screenshots, maybe a Video. So feel free to send me what you imagine represents this Plugin.
Collecting Statistics
This plugin collects some basic statistics about the amount of servers using this plugin, as well as MCStats.
What is send: Server-Name, -Address and -Version, List of installed Plugins, LimitedCreative-Version, Count of players online. These Information aren't published and can only be seen by me, the Author (Possible).
The MCStats are complete anonymous and can be seen by everyone here.
You can disable all collection with /lc config metrics false and /lc config save
Before doing that I please you to read further about the Metrics.
Known Problems/Bypasses/Incompatibilities
Attention: WorldGuard has its own "game-mode" flag. That flag doesn't relate to LC in any way! Be sure to use "//region flag <id> gamemode creative" instead of /region ...; Otherwise the LC restrictions won't affect that region.
Currently no ways to bypass restrictions as a creative player are known
as of Nov 2, 2013 (some reports are currently under evaluation)
Links/Contact/Donation
- PayPal-Donation
- Free-of-cost-Donation: Register on Dropbox and unlock me additional storage
- IRC-Chat: #limitedcreative@irc.esper.net
- E-Mail / Jabber: jascha.starke@gmail.com
- Skype: jascha@ja-s.de / jascha.starke
- Suggestions/Bugs - How to Use debug for additional information
- Source on GitHub
- Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://ci.ja-s.de:8080/
Special thanks to all Donators:
90$ zeshan321
50$ http://www.cosmicmc.com/ (MinecraftAllen)
25$ Suzy
5$ Punkred
<sub>Timerange: Jan. 2012 till Dec. 2013</sub>
How to handle errors/problems
I will no longer bearing huge error msgs in the comments. Make a ticket for that if you want me to react on that. If there is an error message in the comments i may delete the comment without annotation.
-
View User Profile
-
Send Message
Posted Apr 3, 2013@Possible
What I meant was, what permission do I place if I wish for the plugin to work for a certain donator group? Or does the plugin just work with all creative players on the server?
-
View User Profile
-
Send Message
Posted Apr 3, 2013@brewno2k
pastebin the error you get and paste it here http://dev.bukkit.org/server-mods/limited-creative/tickets/114-could-not-pass-event-block-place-event-to-limited-creative/
-
View User Profile
-
Send Message
Posted Apr 3, 2013SEVERE Could not pass event BlockPlaceEvent to LimitedCreative v2.0-SNAPSHOT-73285de3c7
Giving out console errors.
-
View User Profile
-
Send Message
Posted Apr 3, 2013[suggestion]
tracking:
- diamond block
- diamond ore
or
tracking:
- all
or
tracking:
- none
To be able to decide how much tracking (if any) of creative block placement this does.
-
View User Profile
-
Send Message
Posted Apr 2, 2013@rasnyderiii No
@igort2323 There aren't any permissions intended to be default for players.
-
View User Profile
-
Send Message
Posted Apr 2, 2013This may seem like a juvenile suggestion but could you make a permission node that generally covers all the permissions for a default player with limited-creative? Like limitedcreative.default. Sort of like what mcMMO has for default players.
-
View User Profile
-
Send Message
Posted Apr 2, 2013patchnote-FINALLY Remembers when blocks are placed by creative player
can the blocks tracked be completely customized in a list - as I would only like a few tracked.
-
View User Profile
-
Send Message
Posted Apr 2, 2013Seems to never restore the player's inventory after leaving a region or removing their gamemode. Is something wrong with my config?
-
View User Profile
-
Send Message
Posted Apr 2, 2013@therealspoljo It is intended to do that, as soon as I find out
whohow to do it.-
View User Profile
-
Send Message
Posted Apr 2, 2013Can you also add an option to pretect blocks placed by WorldEdit, the same way that are protected blocks placed by creative mode players
-
View User Profile
-
Send Message
Posted Apr 2, 2013-
View User Profile
-
Send Message
Posted Apr 2, 2013Uhm... I have a question to the new block-GameMode system... If i already have a Database with all blocks logged (and the tool is the Wood Pickaxe!) and i enable this feature... Can i use the database already created? I'm using LogBlock which also logs WorldEdit...
I mean, if you can use LogBlock tables to add an INT which say Creative or Survival, LogBlock will not show it, but for Limited Creative it will block the drop...
I tell this because i don't want blocks logged 2 times, i already have a 1 GB+ database and, if i want backup it, it takes me hours!
-
View User Profile
-
Send Message
Posted Apr 1, 2013@rasnyderiii The Inventory-Feature is automatically disabled when MultiInv is present. You are also able to disable all features separately.
It should work with Spigot, as long Spigot is 100% Bukkit-compat. There aren't and won't be any modification for it.
-
View User Profile
-
Send Message
Posted Apr 1, 2013Does this plugin work and play nice with "MULTIINV"?
Can we make it backoff from doing anything with inventory completely.
Spigot friendly?
-
View User Profile
-
Send Message
Posted Apr 1, 2013Pugin is working fine from what I can see and what I have tested, but the console gets spamm ed crazy with erros: http://pastebin.com/vcPRawVq
My config: http://pastebin.com/QBTZAEtz
Using the newest snapshop build.
What do?
== EDIT: Fixed the wrong formatting I had in the config file, my bad! ==
-
View User Profile
-
Send Message
Posted Apr 1, 2013@selthorstone Never said such.
If you disable the LC-Inventory-Feature in config, the warning will no longer appear.
-
View User Profile
-
Send Message
Posted Mar 31, 2013I know you've said not to use multiverse inventories with this plugin. But many servers have creative worlds they need to control inventories of, as well as wanting creative mode inventories to switch to prevent abuse from players who have donated to receive the privilege of creative mode.
That being said is there or will there be a work around for this bug:
[WARNING] [LimitedCreative] Due to conflict with the plugin Multiverse-Inventories, the feature separated inventories is disabled
or do server owners have to live with it?
-
View User Profile
-
Send Message
Posted Mar 30, 2013Very good Plugin :)
-
View User Profile
-
Send Message
Posted Mar 28, 2013This is working fine on #2706 (With no Multiverse) - it does its job thanks.
Edit
-
View User Profile
-
Send Message
Posted Mar 28, 2013@Possible
I upgraded my 1.5.1 cb one build up, the day it was released, and it seems to be fixed now. For both WG and LC.