Limited Creative
Limited Creative
prevents any way of creative player to pass items to survival-mode, without need of a separate creative-world.
Overview
Scenario: You're starting your first survival server, just finished the spawn, the first players join and one asks: "hey sup, g1v3 me cr3at1v3. i made u teh imba *whatever*-building". Well, if you really decide to say okay to that, 5 minutes later, that players has stacks of diamondblocks, -armor and -tools in there bags. Next step? Reset your world and completely start over, which is never fun!
But Limited Creative is here to save you.
So how does Limited Creative prevents players from abusing creative-mode within your world:
- Switching back to survival? previous survival-inventory restored
- Trying to put items in a chest? denied
- Trying to drop something on the ground or hopper? denied
- Trying to put items into storage-carts or sell to villagers or similar? denied
- Using commands not intended for creative players? denied
- Using economy to sell for plugins? denied
- Wants to go anywhere in creative mode? denied
- Trying to place expensive blocks somewhere? allowed, for sure, that's what creative is for, but the block won't drop anything if destroyed in survival!
The restrictions aren't only for restricted players. I also like to have some of them as the owner. For example separated inventories: No need to rearrange your quick-bar after switching back to survival mode. No more bother because you thrown away a stack of grilled steaks for a single wool-block on switching back ;)
Or building a minecart track as op. While breaking blocks often carts, rails torches, redstone and much more fall to ground... no longer! LC prevents all that drops, or just removes them when you walk over.
Features
- Inventories-Module
- Display configured armor on creative players for visual distinction
- Remember creative inventory or not
- Separate adventure from survival or not
- Limit-Module
- prevent dropping of items in creative mode (even on death)
- prevent access to all types of chests in creative mode
- prevent usage of interactive signs (to stop economy in creative)
- prevent dealing or retrieving damage to/from other players (that means: no PvP between creative and survival player)
- blacklisting the use/create of items/blocks as well as breaking blocks
- blacklisting the interaction with selected entities
- optional prevent pick up of items in creative mode or remove items on pick up
- WorldGuard Region-Module
- that means: enable automatic creative-mode for selected players in regions you want
- blocks in creative regions never drop anything (independent who placed it or which game mode the destroyer is in)
- prevents pistons from getting blocks out of creative areas
- optional: let player switch game mode in creative-area (/lc creative/survival) without permission
- Command Blocker-Module
- While in creative mode, certain commands can blocked for users via configuration
- Either blocks simple strings or complex regular expressions
- Bypass certain parameter commands via permission
- GameMode-Permissions-Module
- Adds players to a configured permission-group as long as they are in creative
- This allows you to negate all permissions that creative players shouldn't use, like economic features
- Requires Vault and a Permission-Plugin supported by Vault
- BlockState-Module Disabled by default in config.yml
- Remembers if blocks are set by creative players
- Prevents the drop of blocks created by creative players, even if it is not in a region
- Works with pistons, tnt, item frames, falling sand/gravel and attached items like redstone/torches
- Supports MySQL and SQLite (definition form bukkit.yml)
- A tool (wood pickaxe by default; right-click) tells an op who created the block in which gamemode.
- A command (/lc bs) to modify the saved state in the database, via WorldEdit-Selections
All features are optional and can be independent disabled in config.
Utilizing the only for LC developed library plib, LC provides easy usability for admins:
- Self explaining config.yml, with every setting documented
- Full configurable from commandline/ingame commands
- Detailed command explanation for every (sub-)command (
/lc help) - On the fly module enable- and disabling via configuration-commands
Documentation
While most of the plugin (config and commands) are self explaining, you can click on the features above for further description (incomplete). Also following some more references:
Commands
Configuration
Permissions
FAQ (Frequently Asked Questions)
Miscellaneous
Translation / Supporting the Plugin
Please help translating the plugin, by clicking on your Language at the Translation-Page. You can then enter the localized strings for you language. It should be easy to you to add some strings of your mother language. Improvements to English language is also welcome.
Also I would like to add some new Screenshots, maybe a Video. So feel free to send me what you imagine represents this Plugin.
Collecting Statistics
This plugin collects some basic statistics about the amount of servers using this plugin, as well as MCStats.
What is send: Server-Name, -Address and -Version, List of installed Plugins, LimitedCreative-Version, Count of players online. These Information aren't published and can only be seen by me, the Author (Possible).
The MCStats are complete anonymous and can be seen by everyone here.
You can disable all collection with /lc config metrics false and /lc config save
Before doing that I please you to read further about the Metrics.
Known Problems/Bypasses/Incompatibilities
Attention: WorldGuard has its own "game-mode" flag. That flag doesn't relate to LC in any way! Be sure to use "//region flag <id> gamemode creative" instead of /region ...; Otherwise the LC restrictions won't affect that region.
Currently no ways to bypass restrictions as a creative player are known
as of Nov 2, 2013 (some reports are currently under evaluation)
Links/Contact/Donation
- PayPal-Donation
- Free-of-cost-Donation: Register on Dropbox and unlock me additional storage
- IRC-Chat: #limitedcreative@irc.esper.net
- E-Mail / Jabber: jascha.starke@gmail.com
- Skype: jascha@ja-s.de / jascha.starke
- Suggestions/Bugs - How to Use debug for additional information
- Source on GitHub
- Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://ci.ja-s.de:8080/
Special thanks to all Donators:
90$ zeshan321
50$ http://www.cosmicmc.com/ (MinecraftAllen)
25$ Suzy
5$ Punkred
<sub>Timerange: Jan. 2012 till Dec. 2013</sub>
How to handle errors/problems
I will no longer bearing huge error msgs in the comments. Make a ticket for that if you want me to react on that. If there is an error message in the comments i may delete the comment without annotation.
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Posted Mar 28, 2013@IndigoParadox No idea whats with worldguard, but got the bug in LC. I thought I could be clever, but detecting an enderchest as chest without checking the material is still not possible. With next version enderchest and beacons should be recognized as chest again. As long you just can add them to limit interact list.
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Posted Mar 27, 2013ahh. offcouse. thank you possible. just saved my evening. :)
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Posted Mar 27, 2013@Pixeldk Be sure to use LC gamemode flag, instead of default worldguard one (see warning above). Then only "members" of the region get creative.
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Posted Mar 27, 2013Will i be able to set up this plugin. so some members in a wg region got creative, and some dont?
like a have a plot world. where i want my donators to have creative. and my normal players not. and if its possible. how do i set it up?.. tried some different things. and it seems like everyone who is in the region got creative nomatter what.
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Posted Mar 26, 2013It's breaking world guard chest-access flag too. I suppose it's bukkit.
... again.
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Posted Mar 26, 2013@Possible
They are able to place enderchests regardless of - ENDER_CHEST, and they are able to use enderchests too. What can I do about this?
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Posted Mar 25, 2013@PopStar87 Sorry, I'm not a youtuber. Developing such a plugin is already hard work. I'm not able to also make a helpful detailed video-guide to this plugin.
@All: But feel free to contribute to this plugin by making videos and screenshots, that can be linked in the plugin description.
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Posted Mar 24, 2013make a vid
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Posted Mar 24, 2013All working fine now!
Thats good creator!
Your plugin works perfect that was all i wanted ;D ;)))
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Posted Mar 24, 2013srsly, i have no idea what am i doing wrong. I am creating region /region define builders then im adding my pex group builders to this region with: /region addowner builders g:builders then im using / / region flag builders gamemode creative (cant write 2x "/" near each other there) but users that are in builders group dont have their gamemode updated. builder group have permision: - limitedcreative.switch_gamemode
Anyone know what im messing up with ?
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Posted Mar 23, 2013@IndigoParadox Thanks for the feedback. It is good to read positive comments once a while.
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Posted Mar 23, 2013@FounderHawk You too please. Include Permission plugin and server startup.log.
@Drapernp
Will be done soon (there is already a ticket for that).Oh you said dropper, I've though about hopper. Never mind, with 2.0 you just can add dropper to the blacklist in config. This can also be done ingame via: /lc config@x0dus Does this occur every time? Please make a detailed ticket with every version: explicit build of bukkit; worldguard an LC version; java version!
@judgmentrealm, which can separate Worlds and GameModes.
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Posted Mar 22, 2013Hello quick question, I have multi inventories, and all of multiverse. A player on my server is building a mob arena for me in my survival world, but needs creative. I got the region set up, but i cant get the inventories to separate because "The separated inventories feature is automatically disabled if MultiInv is present (to prevent conflict)". Is there a solution so that there are separate inventories?
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Posted Mar 22, 2013hello new version crash my java that error http://pastebin.com/tFdk5Wik
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Posted Mar 22, 2013please block the opening of droppers from creative users as they are able to put as many diamonds as they want in them and then get them.
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Posted Mar 22, 2013@Possible
I have your latest dev build and it works flawlessly. I have made it compatible with AuthMe reloaded. My server is latest 1.5.1 craftbukkit and it works perfectly. Thanks.
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Posted Mar 21, 2013I updated to 2.0-2, and even with permissions my players are unable to use the plugin, getting "No access to that command" errors. Any help?
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Posted Mar 21, 2013I have installed te plugin but people are stealing stuff from creative by draging items to their survival inventory. How to fix this?
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Posted Mar 20, 2013@Possible
Thank you for your participation in helping me. Great plugin and I give you the best of luck in your ongoing development of it.
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Posted Mar 20, 2013