Limited Creative
Limited Creative
prevents any way of creative player to pass items to survival-mode, without need of a separate creative-world.
Overview
Scenario: You're starting your first survival server, just finished the spawn, the first players join and one asks: "hey sup, g1v3 me cr3at1v3. i made u teh imba *whatever*-building". Well, if you really decide to say okay to that, 5 minutes later, that players has stacks of diamondblocks, -armor and -tools in there bags. Next step? Reset your world and completely start over, which is never fun!
But Limited Creative is here to save you.
So how does Limited Creative prevents players from abusing creative-mode within your world:
- Switching back to survival? previous survival-inventory restored
- Trying to put items in a chest? denied
- Trying to drop something on the ground or hopper? denied
- Trying to put items into storage-carts or sell to villagers or similar? denied
- Using commands not intended for creative players? denied
- Using economy to sell for plugins? denied
- Wants to go anywhere in creative mode? denied
- Trying to place expensive blocks somewhere? allowed, for sure, that's what creative is for, but the block won't drop anything if destroyed in survival!
The restrictions aren't only for restricted players. I also like to have some of them as the owner. For example separated inventories: No need to rearrange your quick-bar after switching back to survival mode. No more bother because you thrown away a stack of grilled steaks for a single wool-block on switching back ;)
Or building a minecart track as op. While breaking blocks often carts, rails torches, redstone and much more fall to ground... no longer! LC prevents all that drops, or just removes them when you walk over.
Features
- Inventories-Module
- Display configured armor on creative players for visual distinction
- Remember creative inventory or not
- Separate adventure from survival or not
- Limit-Module
- prevent dropping of items in creative mode (even on death)
- prevent access to all types of chests in creative mode
- prevent usage of interactive signs (to stop economy in creative)
- prevent dealing or retrieving damage to/from other players (that means: no PvP between creative and survival player)
- blacklisting the use/create of items/blocks as well as breaking blocks
- blacklisting the interaction with selected entities
- optional prevent pick up of items in creative mode or remove items on pick up
- WorldGuard Region-Module
- that means: enable automatic creative-mode for selected players in regions you want
- blocks in creative regions never drop anything (independent who placed it or which game mode the destroyer is in)
- prevents pistons from getting blocks out of creative areas
- optional: let player switch game mode in creative-area (/lc creative/survival) without permission
- Command Blocker-Module
- While in creative mode, certain commands can blocked for users via configuration
- Either blocks simple strings or complex regular expressions
- Bypass certain parameter commands via permission
- GameMode-Permissions-Module
- Adds players to a configured permission-group as long as they are in creative
- This allows you to negate all permissions that creative players shouldn't use, like economic features
- Requires Vault and a Permission-Plugin supported by Vault
- BlockState-Module Disabled by default in config.yml
- Remembers if blocks are set by creative players
- Prevents the drop of blocks created by creative players, even if it is not in a region
- Works with pistons, tnt, item frames, falling sand/gravel and attached items like redstone/torches
- Supports MySQL and SQLite (definition form bukkit.yml)
- A tool (wood pickaxe by default; right-click) tells an op who created the block in which gamemode.
- A command (/lc bs) to modify the saved state in the database, via WorldEdit-Selections
All features are optional and can be independent disabled in config.
Utilizing the only for LC developed library plib, LC provides easy usability for admins:
- Self explaining config.yml, with every setting documented
- Full configurable from commandline/ingame commands
- Detailed command explanation for every (sub-)command (
/lc help) - On the fly module enable- and disabling via configuration-commands
Documentation
While most of the plugin (config and commands) are self explaining, you can click on the features above for further description (incomplete). Also following some more references:
Commands
Configuration
Permissions
FAQ (Frequently Asked Questions)
Miscellaneous
Translation / Supporting the Plugin
Please help translating the plugin, by clicking on your Language at the Translation-Page. You can then enter the localized strings for you language. It should be easy to you to add some strings of your mother language. Improvements to English language is also welcome.
Also I would like to add some new Screenshots, maybe a Video. So feel free to send me what you imagine represents this Plugin.
Collecting Statistics
This plugin collects some basic statistics about the amount of servers using this plugin, as well as MCStats.
What is send: Server-Name, -Address and -Version, List of installed Plugins, LimitedCreative-Version, Count of players online. These Information aren't published and can only be seen by me, the Author (Possible).
The MCStats are complete anonymous and can be seen by everyone here.
You can disable all collection with /lc config metrics false and /lc config save
Before doing that I please you to read further about the Metrics.
Known Problems/Bypasses/Incompatibilities
Attention: WorldGuard has its own "game-mode" flag. That flag doesn't relate to LC in any way! Be sure to use "//region flag <id> gamemode creative" instead of /region ...; Otherwise the LC restrictions won't affect that region.
Currently no ways to bypass restrictions as a creative player are known
as of Nov 2, 2013 (some reports are currently under evaluation)
Links/Contact/Donation
- PayPal-Donation
- Free-of-cost-Donation: Register on Dropbox and unlock me additional storage
- IRC-Chat: #limitedcreative@irc.esper.net
- E-Mail / Jabber: jascha.starke@gmail.com
- Skype: jascha@ja-s.de / jascha.starke
- Suggestions/Bugs - How to Use debug for additional information
- Source on GitHub
- Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://ci.ja-s.de:8080/
Special thanks to all Donators:
90$ zeshan321
50$ http://www.cosmicmc.com/ (MinecraftAllen)
25$ Suzy
5$ Punkred
<sub>Timerange: Jan. 2012 till Dec. 2013</sub>
How to handle errors/problems
I will no longer bearing huge error msgs in the comments. Make a ticket for that if you want me to react on that. If there is an error message in the comments i may delete the comment without annotation.
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Posted Mar 1, 2013Nevermind... After restart bug disappeared..
So now all works fine :)
P.s. I can't restart server when i need this.. Too many players xD
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Posted Feb 28, 2013@FilipEbR
I run Spigot as well :D What build, plugins, and could you make a paste of your config?
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Posted Feb 28, 2013Hmm.. I'm using spigot (1.4.7) and your plugin (1.4.7b) if this can help.
There is no more info, because there is no errors, crash or something.. Just player in creative mode can put items to enderchest, change gamemode to survival and take items from enderchest.
This is annoying ;x
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Posted Feb 27, 2013@RSGTechno
all the limitedcreative.nolimit nodes are bypasses
@Heddiw
If I remember correctly, it prevents throwing the bottles while in creative (not survival) and not picking up exp. Provided your players have separate creative and survival inventories, should not be an issue, though restoring level on return to survival does sound like a good idea.
Edit: @FilipEbR
Any additional info? I can't replicate your issue on 1.4.7b
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Posted Feb 25, 2013They still can open enderchest.. One player tells me that..
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Posted Feb 25, 2013Does this prevent the player picking up XP orbs? e.g. if they drop bottle o' enchanting.
Does this remember XP amount from before entering and restore on exit?
We use bottled xp in skyblock world, so I don't want to disable them, but obviously don't want people using creative to smuggle out XP.
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Posted Feb 20, 2013Allow bypass for ops?
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Posted Feb 18, 2013Wont let me disable any items
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Posted Feb 17, 2013@FANS4ever Please try disabling WEPIF-Integration via Ingame-Command "/lc disable perm_wepif" or via configuration by adding "permissions.wepif: false".
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Posted Feb 16, 2013Permission nodes don't want to work ... Using bPermissions
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Posted Feb 16, 2013-
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Posted Feb 15, 2013@MastaC1058
Also getting this error. Every 1-5 minutes. Please fix it.
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Posted Feb 15, 2013Getting this error, pretty sure it's from your plugin!
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Posted Feb 10, 2013Someone like to send me a few Screenshots that represents LimitedCreative to use for this Plugin description?
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Posted Jan 28, 2013@JustinFatalx As far as i know, yes. AuthMe either re-teleports you to the creative zone, or sets you to survival. Also you can configure its behavior, for e.g. don't teleport to the spawn at all.
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Posted Jan 28, 2013So your saying if I switched to AuthMe this issue would be fixed?
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Posted Jan 27, 2013Just a hint: AuthMe has a way better integration than xAuth, as its development is actively continued and there is a eventbase interface for LimitedCreative.
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Posted Jan 27, 2013Possible I am having same issue as bizzig. And yes I am using the Xauth Plugin.
If a player logs out while in creative area by either typing /logout which I have blocked or if they are offline for awile it will automatically log them out and they are stuck in creative at spawn.
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Posted Jan 24, 2013@bizzig Are you using any Offline-Auth plugin? Or any other plugin that may moves the player out of the region while he isn't online? (Please response in a new ticket, to investigate the issue)
@Kelvinc2 With e.g. PermissionsEx (including ModifyWorld) you can block any action of players on permission base. That's nothing you need LC for. Also worldguard should help you to protected the world from water/lava.
To general: LimitedCreative isn't designed as the one-and-only-plugin to sate all your needs. It only should fill some gaps.
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Posted Jan 23, 2013@Possible
I host a creative server, and while I am giving creative mode to all players, I want to restrict water and lava to prevent griefing. That's the idea.