Permissions
Permission Nodes
| Permission | Default | Description |
| limitedcreative.config | op | Allows changing plugin configuration ingame via commands |
| limitedcreative.command | op | Needed for any player that want's to use the /lc or /limitedcreative-command. If not granted, the user shouldn't see the command in /help, but he also isn't able to use the /lc c-gamemode commands, even if switch_gamemode is granted. |
| limitedcreative.region | op | Grants access to the /lcr command, which allows to define Limited Creatives region-flags |
| limitedcreative.region.bypass | Ignores the force of a gamemode, when region optional is disabled | |
| limitedcreative.keepinventory | Allows bypassing the inventory separation | |
| limitedcreative.bypass_creativearmor | Allows bypassing creative armor settings. No armor is changed on going to creative. | |
| limitedcreative.blockstate.tool | op | Grants ability to use the configured tool to get info about placed blocks. |
| limitedcreative.blockstate.command | op | Grants access to the blockstate admin command to modify the database. |
| limitedcreative.blockstate.bypass | Allows to get drops even if a block was created from a creative player or WorldEdit. | |
| limitedcreative.nolimit.* | op | Grants bypassing of all nolimit-permissions. |
| limitedcreative.nolimit.chest | Allows bypassing the "do not open a chest" and "do not open inventory"-limitation | |
| limitedcreative.nolimit.drop | Allows bypassing the "do not drop anything"-limitation | |
| limitedcreative.nolimit.pickup | Allows bypassing the "do not pickup anything"-limitation | |
| limitedcreative.nolimit.pvp | Allows bypassing the "no pvp"-limitation | |
| limitedcreative.nolimit.mob_damage | Allows bypassing the "no dealing damage to creatures"-limitation | |
| limitedcreative.nolimit.interact | Allows bypassing the "do not interact with specific blocks"-limitation | |
| limitedcreative.nolimit.use | Allows bypassing the "block place/item use"-limitation | |
| limitedcreative.nolimit.break | Allows bypassing the "block break"-limitation | |
| limitedcreative.nolimit.health | Allows bypassing the "don't change heal/food-state"-limitation | |
| limitedcreative.nolimit.xp | Allows bypassing the "don't get xp/level"-limitation | |
| limitedcreative.nolimit.potion | Allows bypassing the "remove all effects on leaving creative"-limitation | |
| limitedcreative.switch_gamemode | op | Allows switching of own game mode to creative/adventure and back |
| limitedcreative.switch_gamemode.backonly | Allows switching of own game mode to default of the not world he is in, but not to an other | |
| limitedcreative.switch_gamemode.survival | Allows switching of own game mode to survival, but not to creative/adventure | |
| limitedcreative.switch_gamemode.creative | Allows switching of own game mode to creative, but not to survival/adventure | |
| limitedcreative.switch_gamemode.adventure | Allows switching of own game mode to adventure, but not to creative/survival | |
| limitedcreative.switch_gamemode.other | op | Allows switching of other users game mode |
| limitedcreative.cmdblock.* | op | Allows bypassing the "command block"-limitation. So no commands are blocked for this users. |
Source: http://ci.ja-s.de:8080/job/LimitedCreative/ws/target/classes/plugin.yml/*view*/
Additional/dynamic Permissions
limitedcreative.nolimit.chest.type
Allows to open the inventory of a specific inventory-type. See http://tinyurl.com/bukkit-invtype for list of available inventory-types.
Example:
limitedcreative.nolimit.chest.workbenchlimitedcreative.nolimit.chest.ANVIL
Those permission are no longer need, as now inventory open, instead chest interaction is blocked
limitedcreative.nolimit.use.type[.data]
Allows to bypass the "block place/item use"-limitation for certain items.
This also works for limitedcreative.nolimit.break.type[.data] and limitedcreative.nolimit.interact.type[.data].
That way you can for example block the break of diamond-blocks for all players, but let some important players still break them, without allowing them to also break bedrock. See http://public.ja-s.de/bukkit/material for list of available material-types.
Example:
- limitedcreative.nolimit.break.DIAMOND_BLOCK
- limitedcreative.nolimit.use.wood.3
(allows placing jungle wood planks)
limitedcreative.cmdblock.command[.param1[.param2]]
Allows to bypass specific blockings of commands as it tests against all partial permissions:
Example:
A Command "/execute a fuzzy command -n 256" is entered by the player which is blocked by the configuration the following permissions are tested, and if one is present for the user, he is allowed to execute the command:
- limitedcreative.cmdblock.*
- limitedcreative.cmdblock.execute
- limitedcreative.cmdblock.execute.a
- limitedcreative.cmdblock.execute.a.fuzzy
- limitedcreative.cmdblock.execute.a.fuzzy.command
- limitedcreative.cmdblock.execute.a.fuzzy.command.-n
- limitedcreative.cmdblock.execute.a.fuzzy.command.-n.256