LevelHearts

This plugin gives players the ability to increase their maximum health just by gaining experience levels. Every few levels a player gains, his maximum health will increase. LevelHearts is highly configurable offers a set of command to change health and maximum health of any player! No client mods required!
Links
➝ Help translating / Localization
➝ Source code, Build Server and Maven Repository
Available in Polish, Portuguese, Russian and Thai
What it does
LevelHearts makes your maximum health increase when you gain levels:

Features
Click on an icon to learn more!
Installation
This is as simple as it gets: Just put it into your /plugins folder of your server and your good to go! Enjoy!
Commands
| /health | Displays your current health and let's you change it. |
| /maxhealth | Displays your current maximum health and let's you change it. |
| /lvlhearts | Displays LevelHearts version and generic help. |
Configuration
LevelHearts will automatically generate a config.yml configuration file. If you want to reset or update it, just remove the current one and LevelHearts will create a new one. In the configuration file, you can change default maximum health and limit, increase level interval, permissions, particle effects, and more!
Pre Made Configurations
Just replace the downloaded config.yml with your current one and reload the server.
| u7uu7u7's Style | Maxhealth increases every 10 levels; when you die, you loose your maxhealth. | Download | Pastebin |
| yogbox Style | You start with 3 ❤ and your maxhealth increases every 5 levels. | Download | Pastebin |
| More Health Enhanced Mod Style | You start with 20 ❤ and your maxhealth increases every 5 levels. | Download | Pastebin |
Feel free to submit your own configurations!
Supported Level Modes
By default, LevelHearts will use the default Minecraft experience level to calculate the maxhealth levels. You can change the level mode in config.yml / maxHealth.levelMode. Supported modes are (other plugins may add new modes):
- exp: Vanilla experience levels
- combatLevel: McCombatLevel
Report Issues / Suggest Feature
Please use our issue tracker to report issues and suggest features.
Media

Metrics / Update checking
Since v1.4.7 this plugin sends statistics information to bstats.org (and in versions prior since v1.2 to mstats.org). You can disable it in config.yml / enableMetrics = false. Also the plugin checks dev.bukkit.org if there is a new version available. LevelHearts will not download anything to your server and will just print a message with the download link. You can opt-out this in config.yml / updateChecking.enabled = false.






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Posted Aug 5, 2014Video Tutorial on the Plugin
http://youtu.be/m7yTzXQW4sA
Credits Video: (AbsintoJ/LevelHearts)
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Posted Jul 27, 2014@Powercows For this to work, you have to enable the configuration option "maxHealth.reset.levelChange" and set it to "true".
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Posted Jul 27, 2014running on 1.7.2 r3
hearts dont go down when i lose levels.
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Posted Jul 26, 2014Any ideas of how should I merger your plugin with this one: http://dev.bukkit.org/bukkit-plugins/item-lore-stats/ it has theyr own Health system so yours Bugs out.
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Posted Jul 26, 2014@madtomic
Yes, it does.
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Posted Jul 26, 2014Does this work on cb1.7.2-r0.3?
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Posted Jul 24, 2014@TheCoryGuy
@JPDayz
I can add an "easy" mode that does exactly that. But I can also think of a list with the levels: increaseLevels: 3,6,10,14 or even using equations as JPDayz stated, but maybe that is too overkill for the simple task.
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Posted Jul 24, 2014Its suppose to be Harder as you go on. If you want to make it easier needs to be add a custom equation method based on the number of experience of the player or it's level.
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Posted Jul 23, 2014Is there a way to make it so that your health levels up based on an experience level CURVE rather than every (x) levels? It becomes increasingly harder to get experience levels after all, since that system itself has a "curve".
Ex: Health bonuses at : 3,6,10,14 etc.
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Posted Jul 18, 2014@JPDayz Hi, I just released v1.2.2, we will just have to wait until it is approved by Bukkit Dev.
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Posted Jul 18, 2014ETA for 1.2.2? I really need some features from it like level matching ;P
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Posted Jul 17, 2014@ObstTube Sorry, but I am not planning to make this project GNU, maybe in the future though. What features do you need, I might add them.
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Posted Jul 17, 2014can U change license to GNU n i can then edit plugin for my server?
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Posted Jul 16, 2014@JPDayz Yes, the newest version works with 1.7.9 and even 1.7.10.
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Posted Jul 16, 2014Latest version is updated for 1.7.9?
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Posted Jul 11, 2014Zettelkasten,
I love the concept of this plugin, however...what is the possibility of it automatically updating when player level DECREASES? For instance...player is lvl 30, has extra (more than 10) hp, and then enchants an item, using all 30 levels...as of now, player keeps extra health, when in reality he should be reduced back to 10 (IMO). Possibility?
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Posted Jul 17, 2014Hi, thanks for the suggestion. This will be added in v1.2.2, coming up in about a weeks time.
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Posted Jun 24, 2014@kysler Great to hear you are using it! I already said in another comment how difficult it is keeping a plugin update for multiple versions. I'll try my best to support as many versions of Minecraft as possible, but I cannot guarantee anything, sorry (you can always use old downloads for old versions)!
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Posted Jun 24, 2014I love this plugin, use it on my Cauldron(forge,bukkit,spigot) server for my friends and I. Please keep it updated with 1.7.2, not that it isn't but just a fyi for the future. Keep up the good work, your AWESOME!
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Posted Jun 20, 2014