Last Life

Last Life!

Until the project files get approved

you can download it here

 

Quick disclaimer: There may be some bugs. Please report them to me and I'll fix them!

 

If you don't know what it is...

Each player starts off with a random number of lives. Once you lose all your lives, you're out of the game.

Players with 1 life have to hunt down green (3+ lives) or yellow (2 lives) names. These numbers are configurable.

All players with 2+ lives may /givelife <another player> to give one of their lives to another.

 

The Twist...

Using the /boogey random <seconds> or /boogey <playerTarget> command, an admin may choose a boogeyman.

The Boogeyman has, by default, 10 minutes (configurable) to hunt down another green or yellow name. Upon killing any yellow or green, that boogeyman will be cured.

If the boogeyman fails to hunt down another player, then they will be set to their last life.

 

Commands & Usage:

/start 

  - Starts the game (Admin only by default)

  - Rolls lives for everyone online

  - Sets everyone to survival mode
/stop

  - Stops the game (Admin only by default)

/givelife <target player>

  - Gives another player your life

/getlife <target player>

  - Gets you the life count of another player (Admin only by default)

/getlife

  - Gets you your own life count

/setlife <player> <count>

  - Sets another player's life count (Admin only by default)

/boogey random <seconds>

  - Counts down and chooses a boogeyman at random

/boogey choose <player>

  - Chooses a player to be the boogeyman

 

Other

Custom TNT Recipe! Replace the gunpowder with sand to craft Paper TNT

 

Plans for the future:

1. Tab autocomplete commands.

 

Ask me if you have questions!


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About This Project

  • Project ID
    530978
  • Created
    Sep 24, 2021
  • Last Released File
    Sep 28, 2021
  • Total Downloads
    1,268
  • License

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