KitPlugin
KitPlugin - Let users simply get their Kits
KitPlugin
Lets your users simply get predefined Kits with one command.
Users have to pay for the kits, if the server is running with Vault and any supported economy plugin.
Works with Minecraft 1.11+
Plugin Setup
Main Config (config.yml): Click here
How to create kits (kits.yml): Click here
Commands: Click here
Permissions: Click here
Config gets deleted after starting the server?
- Click here again and read the important notes.
Error in console? Need help?
- Open a ticket and don't post problems in the comments. Comments are for feedback only.
Requirements for v7.0 or higher
- Craftbukkit version higher than 1.7.5
- Permissions Plugin
- Vault 1.5.x (for Economy support) - Optional !
Requirements for v6.6 or below
- Craftbukkit between 1.4.x and 1.7.4
- Permissions Plugin
- Vault (for Economy support) - Optional !
Youtube tutorials
- There are currently no tutorials on Youtube that I know of.
Metrics & Updates
KitPlugin is using metrics to collect stats! It only collects basic things such as version type, players online, version of craftbukkit, etc.
Go into /plugins/PluginMetrics/config.yml if you wish to disable that.
KitPlugin also includes an update-checker and auto-updater. Go into /plugins/KitPlugin/config.yml if you wish to disable that.
Support my work?
Any donations are highly appreciated. If you feel like donating some dollars towards my projects, then here's my PayPal link:
https://www.paypal.me/ilovegaming
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Posted May 17, 2014Uploaded v7.0 (major release)
Please read the description and the new config page before updating.
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Posted May 10, 2014@Mightyimmortls
did you set cleararmor to true in the new kit?
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Posted May 4, 2014Why does the armour of the last kit stay there if i get a new kit? Am i doing something wrong or is this not just me?
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Posted May 3, 2014Pls Sign Support!
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Posted Mar 31, 2014How i can make Potions in a kit (like a Splash Potion of Poison) I have tried so much ways but it doesnt work ;( Please Answer!
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Posted Mar 29, 2014Hello, I am using Essentials, Group manager.
When I try to set the code:
- kit.(kitname)
to the premissions in the group "user" it says: [kit] Premission denied!
can someone please tell me the command i need to put into the premission to have access to the kit?
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Posted Mar 18, 2014How can i change messages like [Kit] ?
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Posted Mar 5, 2014@TheSimpZone
Thanks for responding, that's worth a shot. XD
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Posted Feb 28, 2014is it possible to change main kit command ?
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Posted Feb 19, 2014Can i somehow create a kit with stackable potions?
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Posted Feb 17, 2014@Alexcamostyle
You can do that with the commands thing:
and for all the other kits:
if you use permissionsex, otherwise you have to find the command to add permissions. Although, yes, it would be a lot easier if this was a settable flag.
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Posted Jan 19, 2014I have a suggestion:
It would be a great help to me and my server if you could add permission nodes to the kits. I have a few kits and would like to be able to take a permission node (For example, essentials.gamemode) and just give it to the player when they have that kit equipped. Would that be possible?
Thanks, Alexcamostyle :)
P.S. I would LOVE IT if you could also add custom heads to the plugin. (Usernames from players)
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Posted Jan 12, 2014Bug
> If you want to have a god apple. It doesn't work-
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Posted Jan 7, 2014Hello, I'm having some issues with kits. I spent too much time making my kits config file, then as soon as I started the server it reloaded the kits.yml with nothing in it. I tried many different things, but it always reloads the kits.yml as the default version, with nothing in it. And along with this, when I do /kit in-game, it simply gives me the message: [Kit] There are no kits available for you!
Can you tell me how to make my kits work? Thanks, Wesley
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Posted Jan 4, 2014Hello again. So here is my code. I am really close but I can't figure out what is wrong about it. Could someone tell me what is causing the error? http://pastebin.com/kEi29gRv
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Posted Jan 3, 2014@Jblob
I have the same problem
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Posted Jan 2, 2014Hey recon88,
would be great if a world could be configured, so the kit is only available in this world.
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Posted Jan 2, 2014Hello, I am at a loss of what to do... :( So when I save a kit to the kits.yml and then start up the server, the kits.yml file is set back to what it originally looked like. with just the thing telling me how to make a kit. When I enter kit into the command it simply says that I have no available kits. Any help would be greatly appreciated. Thanks.
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Posted Jan 2, 2014@YepImRobbie
I read yor posting, and I want a csutomisable message.
Make it possible to disable is also a sort of customizing. And so it can be done in one step when author will change it.
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Posted Jan 2, 2014@ThoLav
Tholav, you might've not read my comment.
I'm asking to DISABLE the kit message. So instead of [Kit] 'customised message' I want nothing to come up.