Permissions
Permissions
KitMaster makes permissions easy to understand, and easy to define. Currently any SuperPerms based permission manager will work. I personally recommend PermissionsBukkit
- kitmaster.give
- Allows the player to give kits to other players via command. Defaults to OP.
- kitmaster.list
- Allows the player to see all kits available to them via command. Defaults to TRUE.
- kitmaster.reload
- Allows the player to use the /reloadkits command. Defaults to TRUE.
- kitmaster.notimeout
- Removes all timeouts for the player, including kits with global timeouts. Defaults to OP.
- kitmaster.nocharge
- Removes economic costs for the player if an economy is present. Defaults to OP.
- kitmaster.createsign
- Allows the player to create (and break) kit selection signs. Defaults to OP.
- kitmaster.books
- Allows the player to save and load books via command. Defaults to OP.
- kitmaster.fireworks
- Allows the player to save and load fireworks via command. Defaults to OP.
- kitmaster.*
- Gives the player all kitmaster permission nodes. Defaults to OP.
Permissions can also be defined for individual kits. Remember that KitMaster will always default to false when evaluating permissions, unless you have explicitly granted permissions. To deny permissions for a kit, simply do not grant them.
- kitmaster.kit.<kitname>
- Allows the player to take the specified kit via command OR from kit selection signs.
- kitmaster.sign.<kitname>
- Allows the player to take the specified kit ONLY from kit selection signs.
- kitmaster.cmd.<kitname>
- Allows the player to take the specified kit ONLY via command.
If you want one of these options to apply to EVERY kit, replace <kitname> with * (asterisk).
When calculating permissions for kits, KitMaster follows the always stack, never cancel rule. This means that there is no way to grant a permission that will revoke another permission. The only way to revoke permissions is to not grant them in the first place.
-
View User Profile
-
Send Message
Posted Jun 15, 2013Premessions for signs don't work! Please FIX! D:
-
View User Profile
-
Send Message
Posted Jun 15, 2013Ya the permissions for using the sign doesn't work. If you could fix them that would be awesome!
-
View User Profile
-
Send Message
Posted Jun 16, 2013@shadowtheKat
Thankyou, someone agree's with me :) it is annoying because all my players have to go like /kit knight -_- please fix soon!
-
View User Profile
-
Send Message
Posted Jun 16, 2013@Myst3ryKid
http://dev.bukkit.org/bukkit-mods/serversigns/
You can add commands to players by doing /svs add kit (kitname)
-
View User Profile
-
Send Message
Posted Jun 23, 2013please fix the sign permissions, i really need it
-
View User Profile
-
Send Message
Posted Jul 13, 2013Shit, after working all day on my kits using this fu*&^ng plugin I have just read what you guys have been saying.
Fix the permissions FFS
-
View User Profile
-
Send Message
Posted Jul 28, 2013where i need to set false and i will can block form players/groups to use the kits ?
-
View User Profile
-
Send Message
Posted Jul 29, 2013Please fix the signs permissions, after giving default players "kitmaster.kit.sample" for them it says "You don't have permission to take kits from signs" If you could fix this that would be awesome! :D
-
View User Profile
-
Send Message
Posted Aug 3, 2013To do sign permissions, you have to add kitmaster.sign to the group you want to have sign permissions
-
View User Profile
-
Send Message
Posted Aug 24, 2013@Koshinga
Without sounding ungreatful for the reply Thats what we have done, assigned the permission kitmaster.sign.* to the group and get "You don't have permission to take kits from signs"
which strongly suggests the permissions "do not work"
-
View User Profile
-
Send Message
Posted Aug 24, 2013Looks like we will have to find another kit plugin. Anyone have any recommendations, because this arseclown hasnt updated sinde 2012
-
View User Profile
-
Send Message
Posted Oct 24, 2013Here's what you guys can do to fix the sign issue. This is even better, because you can use Buttons or Pressure Plates if you want!
-
View User Profile
-
Send Message
Posted Jan 6, 2014I guess I probably should've disabled comments for this page, because I had no idea any of you guys were conversing here...
-
View User Profile
-
Send Message
Posted Jan 6, 2014@Ubique1964
Assclown (say it right moron) hasn't updated because assclown was off training to protect your ass in the military. Valid excuse?
-
View User Profile
-
Send Message
Posted Mar 30, 2014Hi!
I have my groups set up, but all of my groups have access to the kit!
where can i change it so only the admin/owner group have access?