Kingdoms
APRIL 17, 2013 UPDATE
The developer is back and working on Kingdoms again! Explanation for my 2 month hiatus here, listen for info on the Kingdoms re-write starting today! https://soundcloud.com/latros/kingdoms-update
And if you're too lazy to listen to my 3 minute update, here's the TL;DL version: Real life prevented me from updating the plugin, but things are slowing down now, so I'm going to be RECODING it from the ground up (with SQL support)! Kingdoms 2.0 is coming shortly! :)

Click here to chat with the plugin devs to get questions answered / offer suggestions / etc!
[b]About the authors**
Yahtze & Latros are long-time Minecraft server hosts. They both ran Battlecraft, one of the largest and most successful servers in the history of MC - paving the way for Minecraft PvP Servers to eventually grow and become one of the most popular genres. Now they are both losers who code bukkit plugins instead... mainly, Guilds! Come and chat with us here. Also, we code a lot. If you have any NON-GUILDS plugin desires, we may be able to code it for you. Talk to one of us and we'll discuss!
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Posted Feb 25, 2013@latros
Error 2: I assume the main reason for it not happening with the new build is that the default tag color changed. I tried making a new guild on 1.3 and here was my result: http://puu.sh/28x7d Everything before the guild 'Sully' was created in 1.2 and earlier (the tag names were grey) and probably is the root of the formatting error.
EDIT: I never realized, but there is a Null[0] in there for whatever reason.
Error 3: http://pastie.org/6338752 guilds.yml, I looked through it and it looked like something messed up from what I can see, as the user 'TKACJW' is listed 3x in the guild fbgm, and another 3x in warlords. Might be the cause, unsure. Also; it errors on every guild name I've tried (I haven't gone through the full list though)
Suggestion 2: I don't know if they already have default colors assigned (I honestly haven't played around with them to that point), which is where the suggestion came from.
My server IP is pvp.cannoncraft.net
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Posted Feb 25, 2013@Steggy5
Q 1 Answer: 1 minute of playtime = 1 XP (calculated and added to the guilds experience onLogout)
Error 1: The new version (v1.4.0.0, being released tonight) fixes the yml's being blank.
Error 2: http://puu.sh/28wvR that guild list format bug doesn't show up for me? Hmm... maybe see if it's fixed in v1.4.0.0?
Error 3: I will need a pastie.org of your: Guilds.yml and What guild are you typing with the command?
Your suggestion 1: I will be fixing the error messages to be more... helpful... tonight. Your suggestion 2: Maybe? Undecided if this is really needed (worth the effort, I guess).
Also, what's your server IP address?
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Posted Feb 25, 2013@latros Guild land claiming and the map seem to be working without a problem so far, nice release!
I have a question and a suggestion:
Q: How do players earn their guilds EXP? (The page explaining how this works is broken)
Suggestion: Define guild tag colors in config; (ie. when Guild 'Staff' reaches lv2, the grey tag turns Green, then at lv3 it turns Red)
EDIT1: When I try and generate new .yml files (renaming the Guilds folder to oldguild or whatever), every yml is blank except for LandControl which just has 'chunks:' (Using newest build 1.3.0.1)
EDIT2: Found a formatting bug. I've named my guild &6&lStaff (Bold + Gold) and whenever I type /guild list it shows all the guilds in the same format. (My guild appears first, so I assume that's why all of the guilds are in the same format. I'm sure if it were in the middle only half would be formatted the same way)
- When I type /guild info [guildName], it throws an exception but still shows the guilds information (but the bottom divider is missing). http://pastie.org/6338356
Suggestion: For many commands (such as /guild renamerank, guild settype), if you don't specify, it just says it's incorrectly formatted. A viable option could be too show proper formatting, ie. Use command as /guild renamerank # [name].
Suggestion.2: Allowing the guild leader to customize the colors of the ranks.
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Posted Feb 25, 2013@stickeric123
Yahtze will take a look at your suggestion and see if its feasible.
@BiweGas
That feature is already implemented! Server owners can change what the 10 ranks are called by default, and guild leaders can change what each of the ranks is called within their guild.
@SanderWolswijk
You'll have to elaborate; we can't figure out what's wrong without details.
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Posted Feb 25, 2013land claim don't work
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Posted Feb 25, 2013I suggest that you should make a configurable Names for rankups in guilds for server admins
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Posted Feb 25, 2013This is my suggestion:
Allow to create the 'higher ones' in the guild to make chests that are only accessible by them, And to the guilds that are in war with them (Maybe add a config for this like General chest on war accessible: true or false.
If you are able to implement this I would love to hear that, as i will be using GOLD INGOTS as currency and so guilds can have their money been stolen //
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Posted Feb 25, 2013@semirotta
It shouldn't effect it, no. Let us know if it does, and we'll fix it :)
@Waterworth12
Yea, sorry about that lol version 1.3.1.0 will include our help system overhaul (ie, /guild help admin, /guild help leader, etc.etc.) I'm fixing the prices command right now, I'll include the fix in the next version!
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Posted Feb 25, 2013Seems the new commands aren't display in the in game help pages, which of course is the main source of information for my players.
/guild prices
Doesn't seem to work, on the latest version.
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Posted Feb 25, 2013does the guilds chat mess with mChatSuite plugin? I use mChat and bPermissions to create rank names in the server but it shouldnt conflict with this right? i use atm FACTIONS and im bored to that, so lame plugin :D
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Posted Feb 25, 2013@latros
Oh, cool, and thanks for the link :D
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Posted Feb 25, 2013@SDDJ
It's the amount of "guild experience" that person has granted towards their guilds total current level.
Also, a link to v1.3.0.1 since Bukkit takes awhile to approve stuff;
https://mega.co.nz/#!6wBVzDJZ!KTY0I2TO_DdgDHBtIRgdKQSiVfoWLwTVIzyRj0cX9Yc
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Posted Feb 25, 2013I just read the news at the top. This update will be awesome! I do have a question though, what is the guild contributions bit I see in one of those images up top? Is that the amount of money put into perks of the guild, or the number of artifacts that were stolen, or what?
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Posted Feb 24, 2013@Yahtze
Loving it already. Cant wait, cheers.
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Posted Feb 24, 2013Can you update support Chinese or make a configuration text my own translation
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Posted Feb 24, 2013@CoolKill3r
It is, however the commands aren't in yet. It's being worked on and I've very very close to it being finished. Going to bug test it today and make sure it's in proper working order, and most likely release it later tonight with the land-claim features
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Posted Feb 24, 2013Wait, is this even a land claim plugin wich claims land. as in /gu claim, to claim chunks for a faction? Because i dont see any command or permission for it.
I really want a chunk land claim plugin based on power.
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Posted Feb 23, 2013@Waterworth12
Wow! That's great motivation! Glad to hear it!
@piggycraft12
@kyle12349
Funny you should mention that, Latros is working on it right now as we speak ;)
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Posted Feb 23, 2013Nice plugin i suggest adding wars like in towny and addable states
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Posted Feb 23, 2013Very cool plugin! I like it but in the future will you be able to do wars with other guilds?