KillerMoney
KillerMoney
When a player kill an entity, this plugins let you charge/give money or even give any item or run a command.
Source code and issues | Twitter | Discord: diecode#2429
Abilities of the plugin:
- Giving or charging a player by either a fix amount of money, or random between a minimum and maximum amount when they kill an entity
- Charging the victim of a PVP
- Fully customisable loot dropping when an entity die
- Running a command of your choice when an entity die
- Banning the ability to farm entities for money, if they were spawned by either eggs or spawners
- Multiworld support for entities
- Full modularity, the only thing you need to add to the config file is what you need!
- Customisable messages
- Permission support by each entity for a perfect rank system
- Money multiplier permissions
- Limit for save economy on your server
- Public API
A few examples why KillerMoney is needed:
- If you want creepers, to drop TNT with a possibility of 10% , you need KillerMoney!
- If you want to instantly ban a player when they kill a villager, you need KillerMoney!
- If you want to give money to a player for killing a zombie, you need KillerMoney!
- If you want to give the winner of a PVP a cut of the victim's money, you need KillerMoney!
- If you want to give money to a player for killing a tiger in Mo'Creatures on your Cauldron server, you need killerMoney!
- If you want your creativity to be showd, you need KillerMoney!
Documentations:
Developers:
Coming soon
This plugin utilizes the curse API to check for updates.
To disable update checking, set 'Check-update' to 'false' in 'plugins/KillerMoney/config.yml'.
This plugin utilizes bstats metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
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Posted May 21, 2013@mbilardie
Then fix it, if you can ;)
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Posted May 20, 2013why is it not english? if i kill somthing i get a strange laungage
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Posted May 20, 2013@AStrongerFellow
I will examine the possibility
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Posted May 19, 2013Would you also add a way to make Monsters from spawners give no money?
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Posted May 17, 2013@ria80
I will add the permissions on the next week. :)
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Posted May 17, 2013Hey, thx for this plugin
Possible add loss of money when killed player plz ? and permissions for killing mobs ?
thx
sorry for my bad english
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Posted May 16, 2013@bird0021
Coming soon :)
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Posted May 16, 2013nice!!!Hope that we can have multiple world configuration^^
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Posted May 15, 2013@Rawwk
Oh, sorry, i forgot add the victim string. I uploaded the newest version ( 1.2.1 ) with "%victim". Use it in Player part :)
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Posted May 13, 2013How about instead of your player name, it's the victims player name? So if my IGN is 1 and the victims is 2 it will say "blah blah blah You killed 2, here is your reward [money"
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Posted May 12, 2013@a1mbot
Nice!
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Posted May 11, 2013@SilverBrit
i will examine the possibilties.
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Posted May 10, 2013Can you make it so you can disable this plugin per world, also maybe a diffrent config per world so it would be like this
[world1] zombie = 5$
[World2] zombie=10$
etc.
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Posted May 10, 2013@Rawwk
I uploaded the newest version, with random money feature :)
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Posted May 6, 2013@a1mbot
Hey no rush! Take your time.
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Posted May 5, 2013@Rawwk
Ok, i need few days!
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Posted May 4, 2013You should add a features so that when you kill it can be random money. Like if you kill a cow (earn $5) and if you enable "Random: true" then the money you get from killing the cow can get from $0 to $5.
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Posted May 3, 2013@ryanblanksma
Yeah, of course. I'm working the KillerStat system, so i need few days.
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Posted May 3, 2013@TheMuffinMon
Only the last shooter yet.
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Posted May 3, 2013Hello,
Lets say a group of 3 players are fighting the ender dragon on my server and I happened to set it to reward 1000 for killing the dragon.
Will all of the players get the money or no?
Is is the person that got the final shot receive the money?
I am asking this because I would like to have the players that assisted in killing the dragon be rewarded 1000 as well.
Please respond, thanks.
Sorry I rushed to type this.