JumpPorts


Quote:Tired of boring teleportation? Even from other plugins? Well, heres your solution. With many random ways you can teleport, this plugin is great for you! Create a pad, where you can trigger your teleportation with various effects all configurable, and even intercept other plugin's teleportation and add in an after effect.
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(Thanks to IngrownPenguin)
TruDan's Version: http:www.youtube.com/watch?v=NDf2TcuRuS8
Português (graças a AbsintoJ): http:www.youtube.com/watch?v=2ZfhneFQvvs
(Note, this video is for the JumpPorts 1.2, 2.0 has similar commands, but a new video will be up soon)


- Option to have a harmless lightning strike on the player and/or thunder sound
DONE! - Option to have per-port triggers (e.g. disable/enable some triggers per port)
- Option to have per-port after/before effects (So set different ports to have different potion effects from the default)
- BungeeCord Support
- Console commands as well as player commands to be executed inside a port
- - Get more suggestions?

Hold on... Are you about to comment an issue? Please check the Issue or Bug section above. Check if your issue is already there, if not, post it. It really makes a difference!













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Posted Jul 31, 2012@kulboy121
Hmm, in that case it must be some form of saving issue, would you mind posting on here a snippet from any of the ports .yml so i can see how it saves
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Posted Jul 31, 2012@TruDan97
Ugh, the error seems to happen every time the server is stopped... Is Multiverse causing it?
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Posted Jul 31, 2012@TruDan97
OK. Thank you!
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Posted Jul 31, 2012@kulboy121
Alright, glad you fixed it, im not too sure how it occurred. If it happens in the future, stop the server, edit the ports.yml (be careful) and edit the World manually.
You can find all of the effects at http:www.minecraftwiki.net/wiki/Potion_effects
Just put the effect in uppercase as such, so these are the options for config:
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Posted Jul 31, 2012@TruDan97
Hmm. Yes, cross-world, and yes, at least one target was set. I tried deleteing all of the portals and re-setting them, and that fixed it.
EDIT: I was also wondering what all the effects are that you can configure.
Thanks!
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Posted Jul 31, 2012@kulboy121
It is attempting to teleport a player to an invalid location by the looks of it, Is this teleport cross-world? or same world? and is at least one target set?
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Posted Jul 31, 2012I keep getting an error.....
What could this mean? Here is my list of installed plugins....
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Posted Jul 26, 2012@peewi96
Thanks for support. :)
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Posted Jul 12, 2012@TruDan97
Spot on... Thank-you!
This does just what we need and really makes it seem like a proper teleport with the portal effects!
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Posted Jul 10, 2012@GOHpsycho
Apologies, i forgot to add the permissions into the main description. i believe it is jumpports.select Check the post above, it should be updated by the time you see this.
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Posted Jul 9, 2012@XeonG8
Multiverse-Portals, IMO nicer than VoxelPort and has a crapload of different teleport destinations.
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Posted Jul 6, 2012I keep getting this same error when I type /jp select....
You do not have permission to toggle selection mode.
What Permissions should I be adding?
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Posted Jul 4, 2012@Tombikos
Only two languages we can have it translated to are English and Polish. We have no staff member in our team to translate it to German, Spanish, Czech etc.
And we do not trust outsiders, as they may hide a message inside without our knowlage.
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Posted Jul 2, 2012@XeonG8
If that is all you want, then the plugin you are after is called VoxelPort
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Posted Jul 2, 2012Feature request: Language files - translations ;)
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Posted Jul 2, 2012Was sort of looking for something exactly like this, though without the teleport delay or having to jump... just instant
so I could make a horizontal teleport like the endportal, and fall in it, and isntead of it going to the end world... it would just tp to predefined location.. like in the air right above it :D
possible u can make that happen? maybe via config? to remove the effect delay, and jump.. maybe just per portal config even?
would be really good
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Posted Jul 1, 2012@peewi96
This is now added :) Get JumpPorts-1.2 when it is approved.
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Posted Jun 30, 2012@peewi96
That is actually already coded inside it, i just havent got round to adding the command to set it just yet :P
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Posted Jun 30, 2012I have a suggestion actually.
I would like to keep the names of the ports short, like "SkylandsWorld", etc. but set a more descriptive alias for them like "The Skylands City" or something, to display in the confirmation text that comes up.
Is this something you think you could implement?
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Posted Jun 30, 2012This is brilliant!
I had previously been using the deprecated Telepads (still works), and setting up a block of about 9 telepads, all next to each other, to make a large teleportation pad. It kind of did what I wanted, but a) was a pain to set up, and b) only worked if you didn't move off the block you were standing on!
This however is genius! I can now set a specific area, and it does the nether warp effect! I love the idea of jumping to confirm teleport too!
Keep up the good work!