LegendaryMessages


Dependencies
- Required Dependencies
- None
- Optional Dependencies
About
LegendaryMessages is a plugin that will display all kinds of messages and is 100% customizable!!! It can handle things from login messages to Messages of the day to Auto Messages and you dont need to use all the features as it is customizable.
Features
- Login Message
- New Player Messages
- Player Counter Message
- Message of The Day
- Logout Message
- AutoMessages
- Ability to disable automessages on console (aka messages wont be seen on console)
- White-List Message
- Death Messages
- Ability to have random rotating death messages
- New Version Notification
Option to change the kick message when you type /stop- /say command formatting
Commands to edit the config in gameMySQL Player Logging Information/playerinfo command to display player informationWeb Interface- Shorten the plugin prefix
- VanishNoPacket Support for join, leave messages
Setup
- Download the plugin
- Install it to the /plugins folder
- Then do a quick server restart
- When the server has started everything is already enabled so you will see [AutoMessage] Message 1 it will be set to 1 minute interval
- To disable and customize somethings goto /plugins/LegendaryMessages/config.yml and it will look something like this
Default Config
Plugin Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Video Tutorial
(new tutorial coming soon)
(outdated)
Commands & Permissions
The Command /lm does the same thing as /legendarymessages
| Command | Description | Permission |
|---|---|---|
| /lm reload | Reload The Config | LegendaryMessages.Reload |
| Hide Automessages | LegendaryMessages.AutoMessages.Hide |
To-Do
- Change automessages bar api to action bar
- Title MOTD (Middle of screen text)
Webpage to display player information (if MySQL is used)More information about players joined (Date time)New Version NotificationDeath Messages- More Messages
Commands- Request Ideas Below




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Posted Dec 30, 2013Please XBlackLeopardX Update this plugin ! :) I like it <33
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Posted Dec 26, 2013@DavidSBB
apperently :P but you never know icy could be busy or it may take a while to update ya never know could be anything
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Posted Dec 26, 2013@IcyRelic
So... no update yet?
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Posted Dec 25, 2013im asking the question again.. whats the permission for the fake/quit join command?
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Posted Dec 20, 2013@IcyRelic
yay :D btw I love this plugin so keep up the good work
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Posted Dec 19, 2013@XBlackLeopardX
Yes it will be and by tomorrow
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Posted Dec 19, 2013Will this be updated to 1.7.4? and if so is there any idea about how long till then?
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Posted Nov 25, 2013What is the permission for the /fake join|quit command ?
BUMP Please reply?
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Posted Nov 8, 2013Nevermind, seems like no matter what I set the delay to it posts the mess once each minute...
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Posted Nov 3, 2013Is there any way how to disable certain message? Like just leaving the field blank or something?
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Posted Nov 3, 2013I could be doing things incorrectly, but when I set the Enabled option for death messages to "false", they continue to occur. I can change what the death messages are as expected, but I cannot simply turn them off. Is this not how I should be approaching this idea?
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Posted Oct 27, 2013Auto Messaging wont disable kinda annoying. other than that it works fine
Edit: And is there a way you could make it so that we give staff a permissions or something that tells the players they logged on?
Edit again: I got it to disable just did a plugman reload and it worked fine! XD great plugin! but that ^ idea would be a good one
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Posted Oct 27, 2013Hello. Can you add support Authme by using join only on player login? Thanks
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Posted Oct 22, 2013Is there any way to add modded mobs to the messages?
As it is now I get "<player> killed by TwilightForest.Minotaur" when a Minotaur from the mod Twilight Forest kills me. I tried adding TwilightForest.Minotaur to the config but didn't help so is there a way to make it work?
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Posted Oct 7, 2013Please add permission LegendaryMessages.Recieve.DeathMessages so I can negate it to players who will not recieve death messages. Thanks in advance
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Posted Oct 7, 2013Can the plugin do specific item kills, like:
Feather: %killed% was tickled to death by %killer%.
String: &killed% was whipped until he died with a piece of string.
Etc
and if not can you please add it in?
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Posted Oct 7, 2013Hi there,
Any chance to add prefix support via Vault, i believe its getPlayerPrefix(player) ?
Thanks heaps :)
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Posted Oct 4, 2013@IcyRelic
Everything is ok with my database and all other plugins work just fine!
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Posted Oct 2, 2013@AtexorCamil
I have also problems with the automessage*, maybe is it a little bug with 1.6.2/1.6.4 ?
*coment #485
besides "&4message" doesn´t work - "message&4message" work
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Posted Oct 2, 2013Ouh, I overlooked it. Thanks.
Suggestion: I think %player_name% should work in auto-messages too :)
EDIT: I tried to make coloured automessage or with fake-prefix, but I have problem with this. If I start it from symbol "&" or " [ ", e.g.: - &4 Don't insult others... - &7[&4INFO&7]&r I have errors at console and config resets all the time. Also YAML parser see problem there. Add spacebar at the beginning doesn't help. Is it possible to fix it?
I would like to use prefix for few messages, for others not (so I wrote "INFO") and use colours... Might you help me?