ItemStay
Summary
ItemStay allows you to drop an item and make it so that the item that you dropped cannot be picked up by anyone and will not despawn! Items dropped by users will NOT be stacked with the ItemStay items like they do using similar plugins.
Videos
Other videos:
https://www.youtube.com/watch?v=RCeH8xT2pGk
https://www.youtube.com/watch?v=W6_wwORq2G4 (Portuguese)
Commands
| Command | Function |
|---|---|
| /itemstay | Create a new display. The next item dropped will be put on display. |
| /itemstay list | Able to be used by anyone. Shows displays within 5 blocks of you. |
| /itemstay delete <ID> | Delete a display. Find the ID of a display through /itemstay list. |
| /itemstay respawn | Respawn every display. |
| /itemstay reload | Reload the configuration, reload the displays from file and respawn them. |
Permissions
| Permission node | Access |
|---|---|
| itemstay.admin | All commands of the plugin. |
| itemstay.create | /itemstay '/itemstay delete <ID>' for displays created by you. |
| itemstay.delete | '/itemstay delete <ID>' for every display. |
Support
Leave a comment or make a support ticket for help with the plugin.
Plugin now cross-released at Spigot.
Compatibility
The plugin should be compatible with pretty much any version you might be running, including 1.7.x, Spigot 1.8, 1.8.8, etc.
Credits
- garrett2smart87 - plugin inspirer, manager
- nighteyes604 - plugin author
- adventuretc - maintainer, developer
Source code
You can find the source code inside the .jar file.
The source is also available on Github. Feel free to make a suggestion.
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Posted Jul 4, 2013@HighDeff
A bug like that was fixed in 1.5.1, are you using that one?
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Posted Jul 4, 2013I am have problems with itemstay saving the items that are placed onto the ground. Everytime the server restarts the items disapear.
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Posted Jun 24, 2013@FuSe18 If you googled the message you could find out what it means. (you need jre7)
JRE 7 = 51,
JRE 6.0 = 50,
JRE 5.0 = 49,
JDK 1.4 = 48,
JDK 1.3 = 47,
JDK 1.2 = 46,
JDK 1.1 = 45
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Posted Jun 23, 201311:17:03 PM CONSOLE: [SEVERE] [PlugMan] Tried to load invalid Plugin. 11:17:03 PM CONSOLE: me/nighteyes604/ItemStay/ItemStay : Unsupported major.minor version 51.0 11:17:03 PM CONSOLE: java.lang.UnsupportedClassVersionError: me/nighteyes604/ItemStay/ItemStay : Unsupported major.minor version 51.0
I tryed both 2 newest versions and i got this error on them both.
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Posted May 29, 2013ok, good job. The items are there. Are not deleted. when the server stops. and currently, no crash. server has run for 30 minutes without error
Great job thank you
I LOVE IT !!!
:-)
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Posted May 29, 2013@jeracom
Its out now. It's now the latest file.
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Posted May 28, 2013@adventuretc
it's the "R: ItemStay v1.5 for CB 1.5.1-R0.2 April 26, 2013"? Or must be released?
I will test it :-)
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Posted May 28, 2013@jeracom
I've uploaded v1.5.1, it's waiting for approval now. (mcstats is not working yet but the restart bug is fixed)
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Posted May 28, 2013@adventuretc
Great, I'm excited :-)
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Posted May 28, 2013@jeracom
I have fixed it, but I am not sure wether MCstats is an updated version that I have, I will talk to Garrett later and then upload it.
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Posted May 28, 2013@adventuretc
Submit a Ticket, or not now :-) the "csv" is emptied when I stop the server. Only the first item is still there in the "csv". if I replace the "ItemStay.class," it goes. But then I again, crash the server in Itemstay 1.4.2
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Posted May 28, 2013@C0nsoleMC
It's ok, I am working on it anyway :D
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Posted May 28, 2013MCstats coming soon!
@jeracom
Please create a ticket.
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Posted May 28, 2013@jeracom
New items can be created and stored. when I insert the old items, they will be deleted.
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Posted May 27, 2013With craft bukkit server 1.5.2-R0.1 (Build #02771) when i stop the server, the item.csv is emptied. in vers.1.5.
In ItemStay 1.4.2 it is ok, but sometimes, itemstay crash with to many items.
I LIKE THIS PLUGIN, PLEASE HELP !!! :-)
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Posted May 24, 2013I posted a ticket and Ill go here incase someone else has seen this,
severe server crash when items placed to close to one another. I think it is same item close,
All the items I have placed like unstack and server dies.
12:13:11 PM [INFO] dad issued server command: /itemstay 12:13:17 PM [SEVERE] java.util.ConcurrentModificationException 12:13:17 PM [SEVERE] at java.util.HashMap$HashIterator.nextEntry(Unknown Source) 12:13:17 PM [SEVERE] at java.util.HashMap$KeyIterator.next(Unknown Source) 12:13:17 PM [SEVERE] at net.minecraft.server.v1_5_R3.EntityTracker.updatePlayers(EntityTracker.java:151) 12:13:17 PM [SEVERE] at net.minecraft.server.v1_5_R3.MinecraftServer.r(MinecraftServer.java:572) 12:13:17 PM [SEVERE] at net.minecraft.server.v1_5_R3.DedicatedServer.r(DedicatedServer.java:226) 12:13:17 PM [SEVERE] at net.minecraft.server.v1_5_R3.MinecraftServer.q(MinecraftServer.java:477) 12:13:17 PM [SEVERE] at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:410) 12:13:17 PM [SEVERE] at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573) 12:13:17 PM [SEVERE] Encountered an unexpected exception ConcurrentModificationException java.util.ConcurrentModificationException at java.util.HashMap$HashIterator.nextEntry(Unknown Source) at java.util.HashMap$KeyIterator.next(Unknown Source) at net.minecraft.server.v1_5_R3.EntityTracker.updatePlayers(EntityTracker.java:151) at net.minecraft.server.v1_5_R3.MinecraftServer.r(MinecraftServer.java:572) at net.minecraft.server.v1_5_R3.DedicatedServer.r(DedicatedServer.java:226) at net.minecraft.server.v1_5_R3.MinecraftServer.q(MinecraftServer.java:477) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:410) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573)
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Posted Apr 29, 2013I will be making a new video for this plugin soon with commentary.
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Posted Mar 30, 2013I have tested and write in the Ticked:
With the number of items, increasing the error rate. From 60 items, the server crashes every time. With a new list, it runs again
Now, i have 65 items in Itemstay and it crash at next item:
Server log:
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Posted Mar 29, 2013ok, I've made a ticket anyway. Maybe that tell you what.
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Posted Mar 29, 2013@adventuretc
Not quite as bad. Because after rebooting the server, everything goes. That's a null pointer exeception in Bukkit log.