ItemNerf
ItemNerf
Description
ItemNerf is a plugin that allows you to nerf specific item usage. Possible nerf options are completely blocking, adding a cooldown and/or charging currency for the usage of items. This plugin is not intended to nerf the usage of weapons, but is intended to nerf the usage or consumption of items such as enderpearls, golden apples, potions, block placement etc. You can choose per item (by listing its Data Value) how to nerf it. Charging currency makes use of Vault, which this plugin has a soft dependency for.
Setup
- Download the .jar
- Copy it to your plugins folder
- Start the server
- Optional: Set up permissions
Permissions
| Permission | Description |
|---|---|
| itemnerf.check | Gives the player permission to use the /itemnerf check command |
| itemnerf.checkplayer | Gives the player permission to use the /itemnerf check <player name> command |
| itemnerf.clear | Gives the player permission to use the /itemnerf clear command |
| itemnerf.reload | Gives the player permission to use the /itemnerf reload command |
Commands
| Command | Description |
|---|---|
| /itemnerf check | Displays all cooldowns that are in effect for a player. Operator status or itemnerf.check permission required for access to this command |
| /itemnerf check <player name> | Displays all cooldowns that are in effect for said player. Operator status or itemnerf.checkplayer permission required for access to this command |
| /itemnerf clear | Clears all cooldown timers that apply to players. Operator status or itemnerf.clear permission required for access to this command |
| /itemnerf reload | Reloads the ItemNerf config file. Operator status or itemnerf.reload permission required for access to this command |
Config
-config.yml
| Config option | Parameters | Description |
|---|---|---|
| GENERAL | ||
| default-cooldown-seconds: | X seconds | The default amount of seconds the cooldown of an item lasts. Can be overridden per item in the NERFED_ITEMS_ID section |
| display-charge-message: | true/false | If this setting is set to true the player will be notified of how much they are charged when using an item that is configured to cost currency |
| NERFED_ITEM_IDS | ||
| [Item ID]-[Meta Value/*]: | example parameters> | BLOCK, COOLDOWN, COOLDOWN=60, CHARGE=12.5 |
MCStats Metrics
MCStats collects data such as which bukkit or ItemNerf version you are running. You can find more info here: http://mcstats.org/learn-more/. Do you want to opt-out? Go to the PluginMetrics folder. In the config.yml there set opt-out to true.

Feedback
Any feedback is appreciated. Please make sure to use the Ticket System if you are reporting a bug. Thanks!
If you enjoy this plugin feel free to show your appreciation:
:')
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Posted Jul 31, 2016Update this?
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Posted Jul 25, 2015@helptiger
It's working for me on the last 1.7.10 build of spigot
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Posted Dec 11, 2014Please update for spigot 1.8.! Cooldown (Version 1.4) isn't working.
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Posted Aug 30, 2014@killertudse
You can only use full seconds, so 2, not 2.5.
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Posted Aug 26, 2014Plugin is not doing anything sadly. My config looks like this
GENERAL: default-cooldown-seconds: 10 display-charge-message: true NERFED_ITEM_IDS: 373-16421: COOLDOWN=2.5 373-16385: COOLDOWN=2.5 373-16417: COOLDOWN=2.5 373-16453: COOLDOWN=2.5 373-16460: COOLDOWN=2.5 373-16428: COOLDOWN=2.5 373-16388: COOLDOWN=2.5 373-16420: COOLDOWN=2.5 373-16452: COOLDOWN=2.5 373-16421: COOLDOWN=2.5 373-16449: COOLDOWN=2.5
But the commands are not working ingame /itemnerf reload just shows me the help commands
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Posted Jul 12, 2014Really nice plugin! But now on spigot 1.7.9 (R3) or 1.7.10 the cooldown (Version 1.4) is no longer working. Please update!
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Posted Jun 17, 2014Thank you so much dude! This is just the plugin I needed, and I been looking for over 2 hours now xD
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Posted Jan 26, 2014@XZhyperX
Hmmmm... I'm not sure actually. Try and let me know? :D
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Posted Jan 25, 2014Can this support modpack like hexxit?
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Posted Jan 12, 2014@rayblon
Thanks for your feedback.
That's not the direction this plugin will be taking though.
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Posted Jan 11, 2014Add potion effects when you use certain items. I.E if you throw a poison potion at someone, you receive weakness. Also, I'd like to see nerf chances like, instead of you definitely receiving weakness or being fined, you have a 30% chance of it happening. Also, can PvP/PvE/usage be classed so some item nerfs depend on the context? IE Throwing a harming pot at a spider has no penalty, but throwing it at a player does.
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Posted Jan 6, 2014Gotta wait for the file to be approved ;)
It's taking a bit longer than usual.
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Posted Jan 6, 2014i want this bad
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Posted Jan 4, 2014This sounds awesome! Can't wait!